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<title>qmk_firmware/keyboards/duck/lightsaver, branch master</title>
<subtitle>QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)</subtitle>
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<entry>
<title>Remove empty `url` fields (#25181)</title>
<updated>2025-04-22T16:59:00+00:00</updated>
<author>
<name>Joel Challis</name>
<email>git@zvecr.com</email>
</author>
<published>2025-04-22T16:59:00+00:00</published>
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<entry>
<title>Update Underglow keycodes (#23765)</title>
<updated>2024-08-25T12:15:07+00:00</updated>
<author>
<name>Ryan</name>
<email>fauxpark@gmail.com</email>
</author>
<published>2024-08-25T12:15:07+00:00</published>
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Co-authored-by: Nick Brassel &lt;nick@tzarc.org&gt;
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Co-authored-by: Nick Brassel &lt;nick@tzarc.org&gt;
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</entry>
<entry>
<title>Migrate build target markers to keyboard.json - DE (#23515)</title>
<updated>2024-04-14T17:28:15+00:00</updated>
<author>
<name>Joel Challis</name>
<email>git@zvecr.com</email>
</author>
<published>2024-04-14T17:28:15+00:00</published>
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<entry>
<title>Data-Driven Keyboard Conversions: D (#23461)</title>
<updated>2024-04-13T05:33:49+00:00</updated>
<author>
<name>James Young</name>
<email>18669334+noroadsleft@users.noreply.github.com</email>
</author>
<published>2024-04-13T05:33:49+00:00</published>
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<entry>
<title>Move RGBLight animations to data driven (#21635)</title>
<updated>2023-08-23T21:11:39+00:00</updated>
<author>
<name>Ryan</name>
<email>fauxpark@gmail.com</email>
</author>
<published>2023-08-23T21:11:39+00:00</published>
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<content type='text'>
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches</content>
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* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches</pre>
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<entry>
<title>Remove default `TAPPING_TERM` from keyboard config.h (#21284)</title>
<updated>2023-06-18T22:33:45+00:00</updated>
<author>
<name>Ryan</name>
<email>fauxpark@gmail.com</email>
</author>
<published>2023-06-18T22:33:45+00:00</published>
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</entry>
<entry>
<title>Move `RGBLED_NUM` to data driven (#21278)</title>
<updated>2023-06-18T04:39:07+00:00</updated>
<author>
<name>Ryan</name>
<email>fauxpark@gmail.com</email>
</author>
<published>2023-06-18T04:39:07+00:00</published>
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</entry>
<entry>
<title>Move single `LAYOUT`s to data driven (#20365)</title>
<updated>2023-04-12T03:42:51+00:00</updated>
<author>
<name>Ryan</name>
<email>fauxpark@gmail.com</email>
</author>
<published>2023-04-12T03:42:51+00:00</published>
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</entry>
<entry>
<title>Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)</title>
<updated>2023-04-06T08:00:54+00:00</updated>
<author>
<name>Ryan</name>
<email>fauxpark@gmail.com</email>
</author>
<published>2023-04-06T08:00:54+00:00</published>
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</entry>
<entry>
<title>Move backlight config to data driven (#19910)</title>
<updated>2023-02-25T21:37:57+00:00</updated>
<author>
<name>Ryan</name>
<email>fauxpark@gmail.com</email>
</author>
<published>2023-02-25T21:37:57+00:00</published>
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