qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
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flashing.md (21866B)


      1 # Flashing Instructions and Bootloader Information
      2 
      3 There are quite a few different types of bootloaders that keyboards use, and almost all of them use their own flashing method and tools. Luckily, projects like the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) aim to support as many of them as possible, but this article will describe the different types of bootloaders, and available methods for flashing them.
      4 
      5 For AVR-based keyboards, QMK will automatically calculate if your `.hex` file is the right size to be flashed to the device based on the `BOOTLOADER` value set in `rules.mk`, and output the total size in bytes (along with the max).
      6 
      7 You will also be able to use the CLI to flash your keyboard, by running:
      8 ```
      9 $ qmk flash -kb <keyboard> -km <keymap>
     10 ```
     11 See the [`qmk flash`](cli_commands#qmk-flash) documentation for more information.
     12 
     13 ## Atmel DFU
     14 
     15 Atmel's DFU bootloader comes on all USB AVRs by default (except for 16/32U4RC), and is used by many keyboards that have their own ICs on their PCBs (older OLKB boards, Clueboards). Some keyboards may also use LUFA's DFU bootloader, or QMK's fork of it (newer OLKB boards), that adds in additional features specific to that hardware.
     16 
     17 To ensure compatibility with the DFU bootloader, make sure this block is present in your `rules.mk` (optionally with `lufa-dfu` or `qmk-dfu` instead):
     18 
     19 ```make
     20 # Bootloader selection
     21 BOOTLOADER = atmel-dfu
     22 ```
     23 
     24 Compatible flashers:
     25 
     26 * [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
     27 * [dfu-programmer](https://github.com/dfu-programmer/dfu-programmer) / `:dfu` target in QMK (recommended command line)
     28   ```
     29   dfu-programmer <mcu> erase --force
     30   dfu-programmer <mcu> flash --force <filename>
     31   dfu-programmer <mcu> reset
     32   ```
     33 
     34 Flashing sequence:
     35 
     36 1. Enter the bootloader using any of the following methods:
     37     * Press the `QK_BOOT` keycode
     38     * Press the `RESET` button on the PCB if available
     39     * Short RST to GND quickly
     40 2. Wait for the OS to detect the device
     41 3. Erase the flash memory (will be done automatically if using the Toolbox or CLI/`make` command)
     42 4. Flash a .hex file
     43 5. Reset the device into application mode (will be done automatically as above)
     44 
     45 ### QMK DFU
     46 
     47 QMK maintains [a fork of the LUFA DFU bootloader](https://github.com/qmk/lufa/tree/master/Bootloaders/DFU) that additionally performs a simple matrix scan for exiting the bootloader and returning to the application, as well as flashing an LED/making a ticking noise with a speaker when things are happening. To enable these features, add the following defines to your `config.h`:
     48 
     49 ```c
     50 #define QMK_ESC_OUTPUT F1  // COL pin if COL2ROW
     51 #define QMK_ESC_INPUT  D5  // ROW pin if COL2ROW
     52 // Optional:
     53 //#define QMK_LED E6
     54 //#define QMK_SPEAKER C6
     55 ```
     56 Currently we do not recommend making `QMK_ESC` the same key as the one designated for [Bootmagic](features/bootmagic), as holding it down will cause the MCU to loop back and forth between entering and exiting the bootloader.
     57 
     58 The manufacturer and product strings are automatically pulled from `config.h`, with " Bootloader" appended to the product string.
     59 
     60 To generate this bootloader, use the `bootloader` target, eg. `make planck/rev4:default:bootloader`. To generate a production-ready .hex file (combining QMK and the bootloader), use the `production` target, eg. `make planck/rev4:default:production`.
     61 
     62 ### `make` Targets
     63 
     64 * `:dfu`: Checks every 5 seconds until a DFU device is available, and then flashes the firmware.
     65 * `:dfu-split-left` and `:dfu-split-right`: Flashes the firmware as with `:dfu`, but also sets the handedness setting in EEPROM. This is ideal for Elite-C-based split keyboards.
     66 
     67 ## Caterina
     68 
     69 Arduino boards and their clones use the [Caterina bootloader](https://github.com/arduino/ArduinoCore-avr/tree/master/bootloaders/caterina) or a variant of it (any keyboard built with a Pro Micro or clone, and the Pololu A-Star), and uses the AVR109 protocol to communicate through virtual serial.
     70 
     71 To ensure compatibility with the Caterina bootloader, make sure this block is present in your `rules.mk`:
     72 
     73 ```make
     74 # Bootloader selection
     75 BOOTLOADER = caterina
     76 ```
     77 
     78 Compatible flashers:
     79 
     80 * [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
     81 * [AVRDUDESS](https://github.com/zkemble/AVRDUDESS)
     82 * [avrdude](https://www.nongnu.org/avrdude/) with the `avr109` programmer / `:avrdude` target in QMK (recommended command line)
     83   ```
     84   avrdude -p <mcu> -c avr109 -P <serialport> -U flash:w:<filename>:i
     85   ```
     86 
     87 Flashing sequence:
     88 
     89 1. Enter the bootloader using any of the following methods (you only have 7 seconds to flash once it enters; some variants may require you to reset twice within 750 milliseconds):
     90     * Press the `QK_BOOT` keycode
     91     * Press the `RESET` button on the PCB if available
     92     * Short RST to GND quickly
     93 2. Wait for the OS to detect the device
     94 3. Flash a .hex file
     95 4. Wait for the device to reset automatically
     96 
     97 ### `make` Targets
     98 
     99 * `:avrdude`: Checks every 5 seconds until a Caterina device is available (by detecting a new COM port), and then flashes the firmware.
    100 * `:avrdude-loop`: Flashes the firmware as with `:avrdude`, but after each device is flashed, will attempt to flash again. This is useful for bulk flashing. Hit Ctrl+C to escape the loop.
    101 * `:avrdude-split-left` and `:avrdude-split-right`: Flashes the firmware as with `:avrdude`, but also sets the handedness setting in EEPROM. This is ideal for Pro Micro-based split keyboards.
    102 
    103 ## HalfKay
    104 
    105 HalfKay is a super-slim bootloader developed by PJRC that presents itself as an HID device (which requires no additional driver), and comes preflashed on all Teensys, namely the 2.0. It is currently closed-source, and thus once overwritten (eg. via ISP flashing another bootloader), cannot be restored.
    106 
    107 To ensure compatibility with the Halfkay bootloader, make sure this block is present in your `rules.mk`:
    108 
    109 ```make
    110 # Bootloader selection
    111 BOOTLOADER = halfkay
    112 ```
    113 
    114 Compatible flashers:
    115 
    116 * [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
    117 * [Teensy Loader](https://www.pjrc.com/teensy/loader.html)
    118 * [Teensy Loader Command Line](https://www.pjrc.com/teensy/loader_cli.html) / `:teensy` target in QMK (recommended command line)
    119   ```
    120   teensy_loader_cli -v -mmcu=<mcu> <filename>
    121   ```
    122 
    123 Flashing sequence:
    124 
    125 1. Enter the bootloader using any of the following methods (you only have 7 seconds to flash once it enters):
    126     * Press the `QK_BOOT` keycode
    127     * Press the `RESET` button on the Teensy or PCB if available
    128     * short RST to GND quickly
    129 2. Wait for the OS to detect the device
    130 3. Flash a .hex file
    131 4. Reset the device into application mode (may be done automatically)
    132 
    133 ## USBasploader
    134 
    135 USBasploader is a bootloader originally by [Objective Development](https://www.obdev.at/products/vusb/usbasploader.html). It emulates a USBasp ISP programmer and is used in some non-USB AVR chips such as the ATmega328P, which run V-USB.
    136 
    137 To ensure compatibility with the USBasploader bootloader, make sure this block is present in your `rules.mk`:
    138 
    139 ```make
    140 # Bootloader selection
    141 BOOTLOADER = usbasploader
    142 ```
    143 
    144 Compatible flashers:
    145 
    146 * [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
    147 * [AVRDUDESS](https://github.com/zkemble/AVRDUDESS)
    148 * [avrdude](https://www.nongnu.org/avrdude/) with the `usbasp` programmer / `:usbasp` target in QMK (recommended command line)
    149   ```
    150   avrdude -p <mcu> -c usbasp -U flash:w:<filename>:i
    151   ```
    152 
    153 Flashing sequence:
    154 
    155 1. Enter the bootloader using any of the following methods:
    156     * Press the `QK_BOOT` keycode
    157     * Keep the `BOOT` button held while quickly tapping the `RESET` button on the PCB
    158 2. Wait for the OS to detect the device
    159 3. Flash a .hex file
    160 4. Press the `RESET` button on the PCB or short RST to GND
    161 
    162 ## BootloadHID
    163 
    164 BootloadHID is a USB bootloader for AVR microcontrollers. It presents itself as an HID input device, much like HalfKay, and can therefore be run without installing any driver on Windows.
    165 
    166 To ensure compatibility with the bootloadHID bootloader, make sure this block is present in your `rules.mk`:
    167 
    168 ```make
    169 # Bootloader selection
    170 BOOTLOADER = bootloadhid
    171 ```
    172 
    173 Compatible flashers:
    174 
    175 * [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
    176 * [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash)
    177 * [bootloadHID CLI](https://www.obdev.at/products/vusb/bootloadhid.html) / `:bootloadhid` target in QMK (recommended command line)
    178   ```
    179   bootloadHID -r <filename>
    180   ```
    181 
    182 Flashing sequence:
    183 
    184 1. Enter the bootloader using any of the following methods:
    185     * Tap the `QK_BOOT` keycode
    186     * Hold the salt key while plugging the keyboard in - for PS2AVRGB boards, this is usually the key connected to MCU pins A0 and B0, otherwise it will be documented in your keyboard's readme
    187 2. Wait for the OS to detect the device
    188 3. Flash a .hex file
    189 4. Reset the device into application mode (may be done automatically)
    190 
    191 ### QMK HID
    192 
    193 QMK maintains [a fork of the LUFA HID bootloader](https://github.com/qmk/lufa/tree/master/Bootloaders/HID), which uses a USB HID Endpoint for flashing in the way that the PJRC's Teensy Loader flasher and HalfKay bootloader work. Additionally, it performs a simple matrix scan for exiting the bootloader and returning to the application, as well as flashing an LED/making a ticking noise with a speaker when things are happening.
    194 
    195 To ensure compatibility with the QMK HID bootloader, make sure this block is present in your `rules.mk`:
    196 
    197 ```make
    198 # Bootloader selection
    199 BOOTLOADER = qmk-hid
    200 ```
    201 
    202 To enable the additional features, add the following defines to your `config.h`:
    203 
    204 ```c
    205 #define QMK_ESC_OUTPUT F1  // COL pin if COL2ROW
    206 #define QMK_ESC_INPUT  D5  // ROW pin if COL2ROW
    207 // Optional:
    208 //#define QMK_LED E6
    209 //#define QMK_SPEAKER C6
    210 ```
    211 
    212 Currently we do not recommend making `QMK_ESC` the same key as the one designated for [Bootmagic](features/bootmagic), as holding it down will cause the MCU to loop back and forth between entering and exiting the bootloader.
    213 
    214 The manufacturer and product strings are automatically pulled from `config.h`, with " Bootloader" appended to the product string.
    215 
    216 To generate this bootloader, use the `bootloader` target, eg. `make planck/rev4:default:bootloader`. To generate a production-ready .hex file (combining QMK and the bootloader), use the `production` target, eg. `make planck/rev4:default:production`.
    217 
    218 Compatible flashers:
    219 
    220 * TBD
    221   * Currently, you need to either use the [Python script](https://github.com/qmk/lufa/tree/master/Bootloaders/HID/HostLoaderApp_python), or compile [`hid_bootloader_cli`](https://github.com/qmk/lufa/tree/master/Bootloaders/HID/HostLoaderApp), from the LUFA repo. Homebrew may (will) have support for this directly (via `brew install qmk/qmk/hid_bootloader_cli`).
    222 
    223 Flashing sequence:
    224 
    225 1. Enter the bootloader using any of the following methods:
    226     * Press the `QK_BOOT` keycode
    227     * Press the `RESET` button on the PCB if available
    228     * short RST to GND quickly
    229 2. Wait for the OS to detect the device
    230 3. Flash a .hex file
    231 4. Reset the device into application mode (may be done automatically)
    232 
    233 ### `make` Targets
    234 
    235 * `:qmk-hid`: Checks every 5 seconds until a DFU device is available, and then flashes the firmware.
    236 
    237 ## STM32/APM32 DFU
    238 
    239 All USB-capable STM32 and APM32 MCUs, except for a small handful (such as STM32F103 -- see the [STM32duino section](#stm32duino)) come preloaded with a factory bootloader that cannot be modified nor deleted.
    240 
    241 To ensure compatibility with the STM32-DFU bootloader, make sure this block is present in your `rules.mk` (optionally with `apm32-dfu` instead):
    242 
    243 ```make
    244 # Bootloader selection
    245 BOOTLOADER = stm32-dfu
    246 ```
    247 
    248 Compatible flashers:
    249 
    250 * [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
    251 * [dfu-util](https://dfu-util.sourceforge.net/) / `:dfu-util` target in QMK (recommended command line)
    252   ```
    253   dfu-util -a 0 -d 0483:DF11 -s 0x8000000:leave -D <filename>
    254   ```
    255 
    256 Flashing sequence:
    257 
    258 1. Enter the bootloader using any of the following methods:
    259     * Tap the `QK_BOOT` keycode (may not work on STM32F042 devices)
    260     * If a reset circuit is present, tap the `RESET` button on the PCB; some boards may also have a toggle switch that must be flipped
    261     * Otherwise, you need to bridge `BOOT0` to VCC (via `BOOT0` button or jumper), short `RESET` to GND (via `RESET` button or jumper), and then let go of the `BOOT0` bridge
    262 2. Wait for the OS to detect the device
    263 3. Flash a .bin file
    264 4. Reset the device into application mode (may be done automatically)
    265 
    266 ### `make` Targets
    267 
    268 * `:dfu-util`: Waits until an STM32 bootloader device is available, and then flashes the firmware.
    269 * `:dfu-util-split-left` and `:dfu-util-split-right`: Flashes the firmware as with `:dfu-util`, but also sets the handedness setting in EEPROM. This is ideal for Proton-C-based split keyboards.
    270 * `:st-link-cli`: Allows you to flash the firmware via the ST-Link CLI utility, rather than dfu-util. Requires an ST-Link dongle.
    271 * `:st-flash`: Allows you to flash the firmware via the `st-flash` utility from [STLink Tools](https://github.com/stlink-org/stlink), rather than dfu-util. Requires an ST-Link dongle.
    272 
    273 ## STM32duino
    274 
    275 This bootloader is used almost exclusively for STM32F103 boards, as they do not come with a USB DFU bootloader. The source code and prebuilt binaries can be found [here](https://github.com/rogerclarkmelbourne/STM32duino-bootloader).
    276 
    277 To ensure compatibility with the STM32duino bootloader, make sure this block is present in your `rules.mk`:
    278 
    279 ```make
    280 # Bootloader selection
    281 BOOTLOADER = stm32duino
    282 ```
    283 
    284 Compatible flashers:
    285 
    286 * [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
    287 * [dfu-util](https://dfu-util.sourceforge.net/) / `:dfu-util` target in QMK (recommended command line)
    288   ```
    289   dfu-util -a 2 -d 1EAF:0003 -D <filename>
    290   ```
    291 
    292 Flashing sequence:
    293 
    294 1. Enter the bootloader using any of the following methods:
    295     * Tap the `QK_BOOT` keycode
    296     * If a reset circuit is present, tap the `RESET` button on the PCB
    297     * Otherwise, you need to bridge `BOOT0` to VCC (via `BOOT0` button or jumper), short `RESET` to GND (via `RESET` button or jumper), and then let go of the `BOOT0` bridge
    298 2. Wait for the OS to detect the device
    299 3. Flash a .bin file
    300 4. Reset the device into application mode (may be done automatically)
    301 
    302 ## Kiibohd DFU
    303 
    304 Keyboards produced by Input Club use NXP Kinetis microcontrollers rather than STM32, and come with their own [custom bootloader](https://github.com/kiibohd/controller/tree/master/Bootloader), however the process and protocol is largely the same.
    305 
    306 The `rules.mk` setting for this bootloader is `kiibohd`, but since this bootloader is limited to Input Club boards, it should not be necessary to set at keymap or user level.
    307 
    308 Compatible flashers:
    309 
    310 * [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
    311 * [dfu-util](https://dfu-util.sourceforge.net/) / `:dfu-util` target in QMK (recommended command line)
    312   ```
    313   dfu-util -a 0 -d 1C11:B007 -D <filename>
    314   ```
    315 
    316 Flashing sequence:
    317 
    318 1. Enter the bootloader using any of the following methods:
    319     * Tap the `QK_BOOT` keycode
    320     * Press the `RESET` button on the PCB
    321 2. Wait for the OS to detect the device
    322 3. Flash a .bin file
    323 4. Reset the device into application mode (may be done automatically)
    324 
    325 ## WB32 DFU
    326 
    327 Some keyboards produced for several commercial brands (GMMK, Akko, MonsGeek, Inland) use this bootloader. The `wb32-dfu-updater` utility is bundled with [QMK MSYS](https://msys.qmk.fm/) and [Glorious's build of QMK Toolbox](https://www.gloriousgaming.com/blogs/guides-resources/gmmk-2-qmk-installation-guide). If neither of these flashing methods is available for your OS, you will likely need to [compile the CLI version from source](https://github.com/WestberryTech/wb32-dfu-updater).
    328 
    329 The `info.json` setting for this bootloader is `wb32-dfu`.
    330 
    331 Compatible flashers:
    332 
    333 * [Glorious's build of QMK Toolbox](https://www.gloriousgaming.com/blogs/guides-resources/gmmk-2-qmk-installation-guide) (recommended GUI)
    334 * [wb32-dfu-updater_cli](https://github.com/WestberryTech/wb32-dfu-updater) / `:flash` target in QMK (recommended command line)
    335   ```
    336   wb32-dfu-updater_cli -t -s 0x8000000 -D <filename>
    337   ```
    338 
    339 Flashing sequence:
    340 
    341 1. Enter the bootloader using any of the following methods:
    342     * Tap the `QK_BOOT` keycode
    343     * Press the `RESET` button on the PCB
    344 2. Wait for the OS to detect the device
    345 3. Flash a .bin file
    346 4. Reset the device into application mode (may be done automatically)
    347 
    348 ## AT32 DFU
    349 
    350 All AT32 MCUs come preloaded with a factory bootloader that cannot be modified nor deleted.
    351 
    352 To ensure compatibility with the AT32-DFU bootloader, make sure this block is present in your `rules.mk`:
    353 
    354 ```make
    355 # Bootloader selection
    356 BOOTLOADER = at32-dfu
    357 ```
    358 
    359 Compatible flashers:
    360 
    361 * [dfu-util](https://dfu-util.sourceforge.net/) / `:dfu-util` target in QMK (recommended command line)
    362   ```
    363   dfu-util -a 0 -d 2E3C:DF11 -s 0x8000000:leave -D <filename>
    364   ```
    365 
    366 Flashing sequence:
    367 
    368 1. Enter the bootloader using any of the following methods:
    369     * Tap the `QK_BOOT` keycode
    370     * If a reset circuit is present, tap the `RESET` button on the PCB; some boards may also have a toggle switch that must be flipped
    371     * Otherwise, you need to bridge `BOOT0` to VCC (via `BOOT0` button or jumper), short `RESET` to GND (via `RESET` button or jumper), and then let go of the `BOOT0` bridge
    372 2. Wait for the OS to detect the device
    373 3. Flash a .bin file
    374 4. Reset the device into application mode (may be done automatically)
    375 
    376 ### `make` Targets
    377 
    378 * `:dfu-util`: Waits until an AT32 bootloader device is available, and then flashes the firmware.
    379 * `:dfu-util-split-left` and `:dfu-util-split-right`: Flashes the firmware as with `:dfu-util`, but also sets the handedness setting in EEPROM.
    380 
    381 ## tinyuf2
    382 
    383 Keyboards may opt into supporting the tinyuf2 bootloader. This is currently only supported on F303/F401/F411.
    384 
    385 The `rules.mk` setting for this bootloader is `tinyuf2`, and can be specified at the keymap or user level.
    386 
    387 To ensure compatibility with the tinyuf2 bootloader, make sure this block is present in your `rules.mk`:
    388 
    389 ```make
    390 # Bootloader selection
    391 BOOTLOADER = tinyuf2
    392 ```
    393 
    394 Compatible flashers:
    395 
    396 * Any application able to copy a file from one place to another, such as _macOS Finder_ or _Windows Explorer_.
    397 
    398 Flashing sequence:
    399 
    400 1. Enter the bootloader using any of the following methods:
    401     * Tap the `QK_BOOT` keycode
    402     * Double-tap the `nRST` button on the PCB.
    403 2. Wait for the OS to detect the device
    404 3. Copy the .uf2 file to the new USB disk
    405 4. Wait for the keyboard to become available
    406 
    407 or
    408 
    409 CLI Flashing sequence:
    410 
    411 1. Enter the bootloader using any of the following methods:
    412     * Tap the `QK_BOOT` keycode
    413     * Double-tap the `nRST` button on the PCB.
    414 2. Wait for the OS to detect the device
    415 3. Flash via QMK CLI eg. `qmk flash --keyboard handwired/onekey/blackpill_f411_tinyuf2 --keymap default`
    416 4. Wait for the keyboard to become available
    417 
    418 ### `make` Targets
    419 
    420 * `:uf2-split-left` and `:uf2-split-right`: Flashes the firmware but also sets the handedness setting in EEPROM by generating a side specific firmware.
    421 
    422 ## uf2boot
    423 
    424 Keyboards may opt into supporting the uf2boot bootloader. This is currently only supported on F103.
    425 
    426 The `rules.mk` setting for this bootloader is `uf2boot`, and can be specified at the keymap or user level.
    427 
    428 To ensure compatibility with the uf2boot bootloader, make sure this block is present in your `rules.mk`:
    429 
    430 ```make
    431 # Bootloader selection
    432 BOOTLOADER = uf2boot
    433 ```
    434 
    435 Compatible flashers:
    436 
    437 * Any application able to copy a file from one place to another, such as _macOS Finder_ or _Windows Explorer_.
    438 
    439 Flashing sequence:
    440 
    441 1. Enter the bootloader using any of the following methods:
    442     * Tap the `QK_BOOT` keycode
    443     * Double-tap the `nRST` button on the PCB.
    444 2. Wait for the OS to detect the device
    445 3. Copy the .uf2 file to the new USB disk
    446 4. Wait for the keyboard to become available
    447 
    448 or
    449 
    450 CLI Flashing sequence:
    451 
    452 1. Enter the bootloader using any of the following methods:
    453     * Tap the `QK_BOOT` keycode
    454     * Double-tap the `nRST` button on the PCB.
    455 2. Wait for the OS to detect the device
    456 3. Flash via QMK CLI eg. `qmk flash --keyboard handwired/onekey/bluepill_uf2boot --keymap default`
    457 4. Wait for the keyboard to become available
    458 
    459 ### `make` Targets
    460 
    461 * `:uf2-split-left` and `:uf2-split-right`: Flashes the firmware but also sets the handedness setting in EEPROM by generating a side specific firmware.
    462 
    463 ## Raspberry Pi RP2040 UF2
    464 
    465 The `rules.mk` setting for this bootloader is `rp2040`, and can be specified at the keymap or user level.
    466 
    467 To ensure compatibility with the rp2040 bootloader, make sure this block is present in your `rules.mk`:
    468 
    469 ```make
    470 # Bootloader selection
    471 BOOTLOADER = rp2040
    472 ```
    473 
    474 Compatible flashers:
    475 
    476 * Any application able to copy a file from one place to another, such as _macOS Finder_ or _Windows Explorer_.
    477 
    478 Flashing sequence:
    479 
    480 1. Enter the bootloader using any of the following methods:
    481     * Tap the `QK_BOOT` keycode
    482     * Hold the `BOOTSEL` button on the PCB while plugin in the usb cable.
    483     * Double-tap the `RESET` button on the PCB<sup>1</sup>.
    484 2. Wait for the OS to detect the device
    485 3. Copy the .uf2 file to the new USB disk
    486 4. Wait for the keyboard to become available
    487 
    488 or
    489 
    490 CLI Flashing sequence:
    491 
    492 1. Enter the bootloader using any of the following methods:
    493     * Tap the `QK_BOOT` keycode
    494     * Hold the `BOOTSEL` button on the PCB while plugin in the usb cable.
    495     * Double-tap the `RESET` button on the PCB<sup>1</sup>.
    496 2. Wait for the OS to detect the device
    497 3. Flash via QMK CLI eg. `qmk flash --keyboard handwired/onekey/rpi_pico --keymap default`
    498 4. Wait for the keyboard to become available
    499 
    500 <sup>1</sup>: This works only if the controller has been flashed with QMK Firmware with `RP2040_BOOTLOADER_DOUBLE_TAP_RESET` defined.