qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
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encoder_quadrature.c (7326B)


      1 // Copyright 2018 Jack Humbert <jack.humb@gmail.com>
      2 // Copyright 2018-2023 Nick Brassel (@tzarc)
      3 // SPDX-License-Identifier: GPL-2.0-or-later
      4 
      5 #include <stdint.h>
      6 #include "encoder.h"
      7 #include "gpio.h"
      8 #include "keyboard.h"
      9 #include "action.h"
     10 #include "keycodes.h"
     11 #include "wait.h"
     12 
     13 #ifdef SPLIT_KEYBOARD
     14 #    include "split_util.h"
     15 #endif
     16 
     17 // for memcpy
     18 #include <string.h>
     19 
     20 #if !defined(ENCODER_RESOLUTIONS) && !defined(ENCODER_RESOLUTION)
     21 #    define ENCODER_RESOLUTION 4
     22 #endif
     23 
     24 #undef ENCODER_DEFAULT_PIN_API_IMPL
     25 #if defined(ENCODER_A_PINS) && defined(ENCODER_B_PINS)
     26 // Inform the quadrature driver that it needs to implement pin init/read functions
     27 #    define ENCODER_DEFAULT_PIN_API_IMPL
     28 #endif
     29 
     30 extern volatile bool isLeftHand;
     31 
     32 __attribute__((weak)) void    encoder_quadrature_init_pin(uint8_t index, bool pad_b);
     33 __attribute__((weak)) uint8_t encoder_quadrature_read_pin(uint8_t index, bool pad_b);
     34 
     35 #ifdef ENCODER_DEFAULT_PIN_API_IMPL
     36 
     37 static pin_t encoders_pad_a[NUM_ENCODERS_MAX_PER_SIDE] = ENCODER_A_PINS;
     38 static pin_t encoders_pad_b[NUM_ENCODERS_MAX_PER_SIDE] = ENCODER_B_PINS;
     39 
     40 __attribute__((weak)) void encoder_wait_pullup_charge(void) {
     41     wait_us(100);
     42 }
     43 
     44 __attribute__((weak)) void encoder_quadrature_init_pin(uint8_t index, bool pad_b) {
     45     pin_t pin = pad_b ? encoders_pad_b[index] : encoders_pad_a[index];
     46     if (pin != NO_PIN) {
     47         gpio_set_pin_input_high(pin);
     48     }
     49 }
     50 
     51 __attribute__((weak)) uint8_t encoder_quadrature_read_pin(uint8_t index, bool pad_b) {
     52     pin_t pin = pad_b ? encoders_pad_b[index] : encoders_pad_a[index];
     53     if (pin != NO_PIN) {
     54         return gpio_read_pin(pin) ? 1 : 0;
     55     }
     56     return 0;
     57 }
     58 
     59 #endif // ENCODER_DEFAULT_PIN_API_IMPL
     60 
     61 #ifdef ENCODER_RESOLUTIONS
     62 static uint8_t encoder_resolutions[NUM_ENCODERS] = ENCODER_RESOLUTIONS;
     63 #endif
     64 
     65 #ifndef ENCODER_DIRECTION_FLIP
     66 #    define ENCODER_CLOCKWISE true
     67 #    define ENCODER_COUNTER_CLOCKWISE false
     68 #else
     69 #    define ENCODER_CLOCKWISE false
     70 #    define ENCODER_COUNTER_CLOCKWISE true
     71 #endif
     72 static int8_t encoder_LUT[] = {0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0};
     73 
     74 static uint8_t encoder_state[NUM_ENCODERS]  = {0};
     75 static int8_t  encoder_pulses[NUM_ENCODERS] = {0};
     76 
     77 // encoder counts
     78 static uint8_t thisCount;
     79 #ifdef SPLIT_KEYBOARD
     80 // encoder offsets for each hand
     81 static uint8_t thisHand, thatHand;
     82 // encoder counts for each hand
     83 static uint8_t thatCount;
     84 #endif
     85 
     86 __attribute__((weak)) void encoder_quadrature_post_init_kb(void) {
     87     extern void encoder_quadrature_handle_read(uint8_t index, uint8_t pin_a_state, uint8_t pin_b_state);
     88     // Unused normally, but can be used for things like setting up pin-change interrupts in keyboard code.
     89     // During the interrupt, read the pins then call `encoder_handle_read()` with the pin states and it'll queue up an encoder event if needed.
     90 }
     91 
     92 void encoder_quadrature_post_init(void) {
     93 #ifdef ENCODER_DEFAULT_PIN_API_IMPL
     94     for (uint8_t i = 0; i < thisCount; i++) {
     95         encoder_quadrature_init_pin(i, false);
     96         encoder_quadrature_init_pin(i, true);
     97     }
     98     encoder_wait_pullup_charge();
     99     for (uint8_t i = 0; i < thisCount; i++) {
    100         encoder_state[i] = (encoder_quadrature_read_pin(i, false) << 0) | (encoder_quadrature_read_pin(i, true) << 1);
    101     }
    102 #else
    103     memset(encoder_state, 0, sizeof(encoder_state));
    104 #endif
    105 
    106     encoder_quadrature_post_init_kb();
    107 }
    108 
    109 void encoder_driver_init(void) {
    110 #ifdef SPLIT_KEYBOARD
    111     thisHand  = isLeftHand ? 0 : NUM_ENCODERS_LEFT;
    112     thatHand  = NUM_ENCODERS_LEFT - thisHand;
    113     thisCount = isLeftHand ? NUM_ENCODERS_LEFT : NUM_ENCODERS_RIGHT;
    114     thatCount = isLeftHand ? NUM_ENCODERS_RIGHT : NUM_ENCODERS_LEFT;
    115 #else // SPLIT_KEYBOARD
    116     thisCount = NUM_ENCODERS;
    117 #endif
    118 
    119 #ifdef ENCODER_TESTS
    120     // Annoying that we have to clear out values during initialisation here, but
    121     // because all the arrays are static locals, rerunning tests in the same
    122     // executable doesn't reset any of these. Kinda crappy having test-only code
    123     // here, but it's the simplest solution.
    124     memset(encoder_state, 0, sizeof(encoder_state));
    125     memset(encoder_pulses, 0, sizeof(encoder_pulses));
    126     const pin_t encoders_pad_a_left[] = ENCODER_A_PINS;
    127     const pin_t encoders_pad_b_left[] = ENCODER_B_PINS;
    128     for (uint8_t i = 0; i < thisCount; i++) {
    129         encoders_pad_a[i] = encoders_pad_a_left[i];
    130         encoders_pad_b[i] = encoders_pad_b_left[i];
    131     }
    132 #endif
    133 
    134 #if defined(SPLIT_KEYBOARD) && defined(ENCODER_A_PINS_RIGHT) && defined(ENCODER_B_PINS_RIGHT)
    135     // Re-initialise the pads if it's the right-hand side
    136     if (!isLeftHand) {
    137         const pin_t encoders_pad_a_right[] = ENCODER_A_PINS_RIGHT;
    138         const pin_t encoders_pad_b_right[] = ENCODER_B_PINS_RIGHT;
    139         for (uint8_t i = 0; i < thisCount; i++) {
    140             encoders_pad_a[i] = encoders_pad_a_right[i];
    141             encoders_pad_b[i] = encoders_pad_b_right[i];
    142         }
    143     }
    144 #endif // defined(SPLIT_KEYBOARD) && defined(ENCODER_A_PINS_RIGHT) && defined(ENCODER_B_PINS_RIGHT)
    145 
    146     // Encoder resolutions is defined differently in config.h, so concatenate
    147 #if defined(SPLIT_KEYBOARD) && defined(ENCODER_RESOLUTIONS)
    148 #    if defined(ENCODER_RESOLUTIONS_RIGHT)
    149     static const uint8_t encoder_resolutions_right[NUM_ENCODERS_RIGHT] = ENCODER_RESOLUTIONS_RIGHT;
    150 #    else  // defined(ENCODER_RESOLUTIONS_RIGHT)
    151     static const uint8_t encoder_resolutions_right[NUM_ENCODERS_RIGHT] = ENCODER_RESOLUTIONS;
    152 #    endif // defined(ENCODER_RESOLUTIONS_RIGHT)
    153     for (uint8_t i = 0; i < NUM_ENCODERS_RIGHT; i++) {
    154         encoder_resolutions[NUM_ENCODERS_LEFT + i] = encoder_resolutions_right[i];
    155     }
    156 #endif // defined(SPLIT_KEYBOARD) && defined(ENCODER_RESOLUTIONS)
    157 
    158     encoder_quadrature_post_init();
    159 }
    160 
    161 static void encoder_handle_state_change(uint8_t index, uint8_t state) {
    162     uint8_t i = index;
    163 
    164 #ifdef SPLIT_KEYBOARD
    165     index += thisHand;
    166 #endif
    167 
    168 #ifdef ENCODER_RESOLUTIONS
    169     const uint8_t resolution = encoder_resolutions[index];
    170 #else
    171     const uint8_t resolution = ENCODER_RESOLUTION;
    172 #endif
    173 
    174     encoder_pulses[i] += encoder_LUT[state & 0xF];
    175 
    176 #ifdef ENCODER_DEFAULT_POS
    177     if ((encoder_pulses[i] >= resolution) || (encoder_pulses[i] <= -resolution) || ((state & 0x3) == ENCODER_DEFAULT_POS)) {
    178         if (encoder_pulses[i] >= 1) {
    179 #else
    180     if (encoder_pulses[i] >= resolution) {
    181 #endif
    182 
    183             encoder_queue_event(index, ENCODER_COUNTER_CLOCKWISE);
    184         }
    185 
    186 #ifdef ENCODER_DEFAULT_POS
    187         if (encoder_pulses[i] <= -1) {
    188 #else
    189     if (encoder_pulses[i] <= -resolution) { // direction is arbitrary here, but this clockwise
    190 #endif
    191             encoder_queue_event(index, ENCODER_CLOCKWISE);
    192         }
    193         encoder_pulses[i] %= resolution;
    194 #ifdef ENCODER_DEFAULT_POS
    195         encoder_pulses[i] = 0;
    196     }
    197 #endif
    198 }
    199 
    200 void encoder_quadrature_handle_read(uint8_t index, uint8_t pin_a_state, uint8_t pin_b_state) {
    201     uint8_t state = pin_a_state | (pin_b_state << 1);
    202     if ((encoder_state[index] & 0x3) != state) {
    203         encoder_state[index] <<= 2;
    204         encoder_state[index] |= state;
    205         encoder_handle_state_change(index, encoder_state[index]);
    206     }
    207 }
    208 
    209 __attribute__((weak)) void encoder_driver_task(void) {
    210     for (uint8_t i = 0; i < thisCount; i++) {
    211         encoder_quadrature_handle_read(i, encoder_quadrature_read_pin(i, false), encoder_quadrature_read_pin(i, true));
    212     }
    213 }