keymap.c (4676B)
1 /* Copyright 2020 Andrew Kannan 2 * 3 * This program is free software: you can redistribute it and/or modify 4 * it under the terms of the GNU General Public License as published by 5 * the Free Software Foundation, either version 2 of the License, or 6 * (at your option) any later version. 7 * 8 * This program is distributed in the hope that it will be useful, 9 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11 * GNU General Public License for more details. 12 * 13 * You should have received a copy of the GNU General Public License 14 * along with this program. If not, see <http://www.gnu.org/licenses/>. 15 */ 16 17 #include QMK_KEYBOARD_H 18 19 20 // Each layer gets a name for readability, which is then used in the keymap matrix below. 21 // The underscores don't mean anything - you can have a layer called STUFF or any other name. 22 // Layer names don't all need to be of the same length, obviously, and you can also skip them 23 // entirely and just use numbers. 24 enum layer_names { 25 _BASE, 26 _FN1, 27 _FN2, 28 _FN3 29 }; 30 31 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { 32 [_BASE] = LAYOUT_rwkl( 33 QK_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP, 34 KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, 35 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, TG(_FN3), 36 KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FN1),MO(_FN2), KC_LEFT, KC_DOWN, KC_RGHT 37 ), 38 39 [_FN1] = LAYOUT_rwkl( 40 KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_TRNS, KC_TRNS, KC_LPRN, KC_RPRN, KC_TRNS, KC_HOME, 41 UG_TOGG, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, KC_TRNS, KC_END, 42 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DOT, KC_TRNS, KC_TRNS, KC_MINS, KC_PLUS, KC_ASTR, KC_TRNS, KC_EQL, KC_INS, KC_PSCR, 43 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS 44 ), 45 46 [_FN2] = LAYOUT_rwkl( 47 KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_MNXT, KC_DEL, KC_VOLU, 48 KC_SLEP, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, 49 KC_WAKE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_MUTE, 50 QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS 51 ), 52 53 [_FN3] = LAYOUT_rwkl( 54 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 55 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 56 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 57 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FN1), KC_TRNS, KC_TRNS, KC_TRNS 58 ), 59 }; 60 61 const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS( 62 {0, 3, HSV_RED} 63 ); 64 const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS( 65 {0, 3, HSV_CYAN} 66 ); 67 const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS( 68 {0, 3, HSV_PURPLE} 69 ); 70 const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS( 71 {0, 3, HSV_GREEN} 72 ); 73 74 const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( 75 my_layer0_layer, 76 my_layer1_layer, 77 my_layer2_layer, 78 my_layer3_layer 79 ); 80 81 void keyboard_post_init_user(void) { 82 // Enable the LED layers 83 rgblight_layers = my_rgb_layers; 84 } 85 86 layer_state_t default_layer_state_set_user(layer_state_t state) { 87 rgblight_set_layer_state(0, layer_state_cmp(state, _BASE)); 88 return state; 89 } 90 91 layer_state_t layer_state_set_user(layer_state_t state) { 92 rgblight_set_layer_state(1, layer_state_cmp(state, _FN1)); 93 rgblight_set_layer_state(2, layer_state_cmp(state, _FN2)); 94 rgblight_set_layer_state(3, layer_state_cmp(state, _FN3)); 95 return state; 96 }