qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
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keymap.c (5270B)


      1 #include QMK_KEYBOARD_H
      2 
      3 enum keyboard_layers {
      4     _BL,
      5     _FL,
      6     _CL
      7 };
      8 
      9 enum custom_keycodes {
     10     S_BSKTC = SAFE_RANGE,
     11     S_ODEJY,
     12     S_RCKBY,
     13     S_DOEDR,
     14     S_SCALE,
     15     S_ONEUP,
     16     S_COIN,
     17     S_SONIC,
     18     S_ZELDA
     19 };
     20 
     21 #ifdef AUDIO_ENABLE
     22   float song_basketcase[][2] = SONG(BASKET_CASE);
     23   float song_ode_to_joy[][2]  = SONG(ODE_TO_JOY);
     24   float song_rock_a_bye_baby[][2]  = SONG(ROCK_A_BYE_BABY);
     25   float song_doe_a_deer[][2]  = SONG(DOE_A_DEER);
     26   float song_scale[][2]  = SONG(MUSIC_SCALE_SOUND);
     27   float song_coin[][2]  = SONG(COIN_SOUND);
     28   float song_one_up[][2]  = SONG(ONE_UP_SOUND);
     29   float song_sonic_ring[][2]  = SONG(SONIC_RING);
     30   float song_zelda_puzzle[][2]  = SONG(ZELDA_PUZZLE);
     31 #endif
     32 
     33 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     34     /* Layer 0: Default Layer
     35      * ,-----------------------------------------------------------.
     36      * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  `|BSp|
     37      * |-----------------------------------------------------------|
     38      * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
     39      * |-----------------------------------------------------------|
     40      * |Contro|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Enter   |
     41      * |-----------------------------------------------------------|
     42      * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift |Fn0|
     43      * |-----------------------------------------------------------'
     44      * |Ctrl |Gui|Alt  |         Space         |Alt  |Gui|Fn |Ctrl |
     45      * `-----------------------------------------------------------'
     46      */
     47     [_BL] = LAYOUT_all(
     48       QK_GESC,KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_MINS,KC_EQL, KC_GRV, KC_BSPC,
     49       KC_TAB,    KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,   KC_LBRC,KC_RBRC,KC_BSLS,
     50       KC_CAPS,     KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,   KC_SCLN,KC_QUOT,KC_NUHS,  KC_ENT,
     51       KC_LSFT,  KC_NUBS,KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,   KC_COMM,KC_DOT, KC_SLSH,  KC_RSFT,   KC_BSLS,
     52       KC_LCTL,  KC_LGUI,  KC_LALT,                        KC_SPC,                      KC_RALT,  KC_RGUI,  MO(_FL),   KC_RCTL),
     53     [_FL] = LAYOUT_all(
     54       KC_ESC, KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,  KC_F7,  KC_F8,  KC_F9,  KC_F10, KC_F11, KC_F12, _______,_______,
     55       _______,   _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
     56       _______,     _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,  _______,
     57       _______,  _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,  _______,   _______,
     58       _______,_______,_______,                        _______,                     _______,  _______,  MO(_FL),   _______),
     59     [_CL] = LAYOUT_all(
     60       BL_STEP,S_BSKTC,S_ODEJY,S_RCKBY,S_DOEDR,S_SCALE,S_ONEUP,S_COIN, S_SONIC,S_ZELDA,_______,_______,_______,_______,_______,
     61       _______,   _______,_______,_______,QK_BOOT,_______,_______,_______,_______,_______,_______,_______,_______,_______,
     62       _______,     _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,  _______,
     63       _______,  _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,     _______,
     64       _______,  _______,  _______,                        _______,                     _______,  _______,  MO(_FL),   _______)
     65 };
     66 
     67 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
     68     switch (keycode) {
     69         case S_BSKTC:
     70             if (record->event.pressed) {
     71                 stop_all_notes();
     72                 PLAY_SONG(song_basketcase);
     73             }
     74             return false;
     75         case S_ODEJY:
     76             if (record->event.pressed) {
     77                 stop_all_notes();
     78                 PLAY_SONG(song_ode_to_joy);
     79             }
     80             return false;
     81         case S_RCKBY:
     82             if (record->event.pressed) {
     83                 stop_all_notes();
     84                 PLAY_SONG(song_rock_a_bye_baby);
     85             }
     86             return false;
     87         case S_DOEDR:
     88             if (record->event.pressed) {
     89                 stop_all_notes();
     90                 PLAY_SONG(song_doe_a_deer);
     91             }
     92             return false;
     93         case S_SCALE:
     94             if (record->event.pressed) {
     95                 stop_all_notes();
     96                 PLAY_SONG(song_scale);
     97             }
     98             return false;
     99         case S_ONEUP:
    100             if (record->event.pressed) {
    101                 stop_all_notes();
    102                 PLAY_SONG(song_one_up);
    103             }
    104             return false;
    105         case S_COIN:
    106             if (record->event.pressed) {
    107                 stop_all_notes();
    108                 PLAY_SONG(song_coin);
    109             }
    110             return false;
    111         case S_SONIC:
    112             if (record->event.pressed) {
    113                 stop_all_notes();
    114                 PLAY_SONG(song_sonic_ring);
    115             }
    116             return false;
    117         case S_ZELDA:
    118             if (record->event.pressed) {
    119                 stop_all_notes();
    120                 PLAY_SONG(song_zelda_puzzle);
    121             }
    122             return false;
    123     }
    124     return true;
    125 }