qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
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keymap.c (3025B)


      1 // Copyright (C) 2025 dnlnm
      2 // SPDX-License-Identifier: GPL-2.0-or-later
      3 
      4 #include QMK_KEYBOARD_H
      5 
      6 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
      7 
      8     [0] = LAYOUT(
      9         KC_ESC,  KC_1,    KC_2,    KC_3, KC_4,   KC_5, KC_6,   KC_7, KC_8,   KC_9,    KC_0,    KC_MINS, KC_EQL,     KC_MPLY,
     10         KC_TAB,  KC_Q,    KC_W,    KC_E, KC_R,   KC_T, KC_Y,   KC_U, KC_I,   KC_O,    KC_P,    KC_DEL,  KC_BSPC,    KC_VOLU,
     11         KC_CAPS, KC_A,    KC_S,    KC_D, KC_F,   KC_G, KC_H,   KC_J, KC_K,   KC_L,    KC_QUOT,          KC_ENT,     KC_VOLD,
     12         KC_LSFT,          KC_Z,    KC_X, KC_C,   KC_V, KC_B,   KC_N, KC_M,   KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,    KC_MUTE,
     13         KC_LCTL, KC_LGUI, MO(1),               KC_SPC,                              KC_RALT, KC_RGUI, KC_RCTL,    KC_PSCR),
     14 
     15     [1] = LAYOUT(
     16         QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
     17         _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
     18         _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
     19         _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
     20         _______, _______, _______,                            _______,                            _______, _______, _______, _______),
     21 };
     22 
     23 #if defined(ENCODER_MAP_ENABLE)
     24 const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
     25     [0] = {ENCODER_CCW_CW(MS_WHLU, MS_WHLD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
     26     [1] = {ENCODER_CCW_CW(UG_HUED, UG_HUEU), ENCODER_CCW_CW(UG_SATD, UG_SATU)},
     27 };
     28 #endif
     29 
     30 #ifdef RGBLIGHT_ENABLE
     31 
     32 // Light LEDs 10 & 11 in blue when caps lock is active.
     33 const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
     34     {10, 2, HSV_BLUE}       // Light 4 LEDs, starting with LED 6
     35 );
     36 // Light LEDs 0 & 1 in blue when keyboard layer 1 is active
     37 const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
     38     {0, 2, HSV_BLUE}
     39 );
     40 // Light LEDs 4 & 5 in blue when keyboard layer 2 is active
     41 const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
     42     {4, 2, HSV_BLUE}
     43 );
     44 
     45 // Now define the array of layers. Later layers take precedence
     46 const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
     47     my_capslock_layer,
     48     my_layer1_layer,    // Overrides caps lock layer
     49     my_layer2_layer    // Overrides other layers
     50 );
     51 
     52 void keyboard_post_init_user(void) {
     53     // Enable the LED layers
     54     rgblight_layers = my_rgb_layers;
     55 }
     56 
     57 bool led_update_user(led_t led_state) {
     58     rgblight_set_layer_state(0, led_state.caps_lock);
     59     return true;
     60 }
     61 
     62 layer_state_t layer_state_set_user(layer_state_t state) {
     63     rgblight_set_layer_state(1, layer_state_cmp(state, 1));
     64     rgblight_set_layer_state(2, layer_state_cmp(state, 2));
     65     return state;
     66 }
     67 
     68 #endif