qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
Log | Files | Refs | Submodules | LICENSE

keymap.c (4624B)


      1 /* Copyright 2020 imchipwood
      2  *
      3  * This program is free software: you can redistribute it and/or modify
      4  * it under the terms of the GNU General Public License as published by
      5  * the Free Software Foundation, either version 2 of the License, or
      6  * (at your option) any later version.
      7  *
      8  * This program is distributed in the hope that it will be useful,
      9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     11  * GNU General Public License for more details.
     12  *
     13  * You should have received a copy of the GNU General Public License
     14  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
     15  */
     16 #include QMK_KEYBOARD_H
     17 
     18 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     19     /*
     20           BASE LAYER
     21      /---------------------------------------`
     22      |    7    |    8    |    9    |  Bkspc  |
     23      |---------|---------|---------|---------|
     24      |    4    |    5    |    6    |   Esc   |
     25      |---------|---------|---------|---------|
     26      |    1    |    2    |    3    |   Tab   |
     27      |---------|---------|---------|---------|
     28      |  TT(1)  |    0    |    .    |  Enter  |
     29      \---------------------------------------'
     30     */
     31     [0] = LAYOUT(
     32         KC_7,      KC_8,    KC_9,     KC_BSPC,
     33         KC_4,      KC_5,    KC_6,     KC_ESC,
     34         KC_1,      KC_2,    KC_3,     KC_TAB,
     35         TT(1),     KC_0,    KC_DOT,   KC_ENTER
     36     ),
     37     /*
     38             SUB LAYER
     39     /---------------------------------------`
     40     |         |         |         |  Reset  |
     41     |---------|---------|---------|---------|
     42     |         |         |         |    +    |
     43     |---------|---------|---------|---------|
     44     |         |         |         |    -    |
     45     |---------|---------|---------|---------|
     46     |         |         |         |    =    |
     47     \---------------------------------------'
     48     */
     49     [1] = LAYOUT(
     50         _______,     _______,     _______,      QK_BOOT,
     51         _______,     _______,     _______,      KC_KP_PLUS,
     52         _______,     _______,     _______,      KC_KP_MINUS,
     53         _______,     _______,     _______,      KC_EQL
     54     ),
     55 };
     56 
     57 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
     58     // If console is enabled, it will print the matrix position and status of each key pressed
     59 /*
     60 #ifdef CONSOLE_ENABLE
     61     uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
     62 #endif
     63 */
     64     return true;
     65 }
     66 
     67 void keyboard_post_init_user(void) {
     68     // Customise these values to desired behaviour
     69     // debug_enable = true;
     70     // debug_matrix = true;
     71     // debug_keyboard = true;
     72     // debug_mouse = true;
     73 }
     74 
     75 bool encoder_update_user(uint8_t index, bool clockwise) {
     76     /*  Custom encoder control - handles CW/CCW turning of encoder
     77      *  Default behavior:
     78      *    left encoder:
     79      *      main layer:
     80      *         CW: move mouse right
     81      *        CCW: move mouse left
     82      *      other layers:
     83      *         CW: = (equals/plus - increase slider in Adobe products)
     84      *        CCW: - (minus/underscore - decrease slider in adobe products)
     85      *    right encoder:
     86      *      main layer:
     87      *         CW: colume up
     88      *        CCW: volume down
     89      *      other layers:
     90      *         CW: right arrow
     91      *        CCW: left arrow
     92      */
     93     if (index == 0) {
     94         switch (get_highest_layer(layer_state)) {
     95             case 0:
     96                 // main layer - move mouse right (CW) and left (CCW)
     97                 if (clockwise) {
     98                     tap_code(MS_RGHT);
     99                 } else {
    100                     tap_code(MS_LEFT);
    101                 }
    102                 break;
    103 
    104             default:
    105                 // other layers - =/+ (quals/plus) (CW) and -/_ (minus/underscore) (CCW)
    106                 if (clockwise) {
    107                     tap_code(KC_EQL);
    108                 } else {
    109                     tap_code(KC_MINS);
    110                 }
    111                 break;
    112         }
    113     } else if (index == 1) {
    114         switch (get_highest_layer(layer_state)) {
    115             case 0:
    116                 // main layer - volume up (CW) and down (CCW)
    117                 if (clockwise) {
    118                     tap_code(KC_VOLU);
    119                 } else {
    120                     tap_code(KC_VOLD);
    121                 }
    122                 break;
    123 
    124             default:
    125                 // other layers - right (CW) and left (CCW)
    126                 if (clockwise) {
    127                     tap_code(KC_RIGHT);
    128                 } else {
    129                     tap_code(KC_LEFT);
    130                 }
    131                 break;
    132         }
    133     }
    134     return true;
    135 }