keymap.c (9951B)
1 // using as reference 2 // https://docs.qmk.fm/#/keymap 3 4 // thanks to atlacat, hailbreno, itsaferbie and weeheavy... 5 6 // and special thanks to AGausmann and drashna for the layer-activated RGB underglow 7 // https://www.reddit.com/r/olkb/comments/6t1vdu/update_layeractivated_rgb_underglow/ 8 // https://github.com/AGausmann/qmk_firmware/blob/agausmann-v3.x/keyboards/nyquist/keymaps/agausmann/keymap.c 9 10 #include QMK_KEYBOARD_H 11 12 /* 13 * Each layer gets a name for readability. 14 * The underscores don't mean anything - you can 15 * have a layer called STUFF or any other name. 16 * Layer names don't all need to be of the same 17 * length, and you can also skip them entirely 18 * and just use numbers. 19 * 20 */ 21 #define BL 0 // Base Layer 22 #define FL 1 // Function Layer 23 #define NL 2 // Numpad Layer 24 #define RL 3 // RGB Layer 25 26 /* 27 * Let's give an easier name to the RGB modes 28 * and assign the ones we want to the different layer 29 * these will then be used by the function below 30 * 31 */ 32 #define RGB_STA RGB_M_P //rgb static 33 #define RGB_BRE RGB_M_B //rgb breathe 34 #define RGB_RAI RGB_M_R //rgb rainbow 35 #define RGB_SWI RGB_M_SW //rgb swirl 36 #define RGB_SNA RGB_M_SN //rgb snake 37 #define RGB_KNI RGB_M_K //rgb knight 38 #define RGB_GRA RGB_M_G //rgb gradient 39 #define RGB_XMS RGB_M_X //rgb christmas 40 // 41 #define RGB_BL_MODE rgblight_mode_noeeprom(3) //rgb mode for BL layer 42 #define RGB_BL_LIGHT rgblight_sethsv_noeeprom(HSV_TURQUOISE) //rgb light for BL layer 43 // 44 #define RGB_FL_MODE rgblight_mode_noeeprom(1) //rgb mode for FL layer 45 #define RGB_FL_LIGHT rgblight_sethsv_noeeprom(HSV_ORANGE) //rgb light for FL layer 46 // 47 #define RGB_NL_MODE rgblight_mode_noeeprom(12) //rgb mode for NL layer 48 #define RGB_NL_LIGHT rgblight_sethsv_noeeprom(HSV_TURQUOISE) //rgb light for NL layer 49 // 50 #define RGB_RL_MODE rgblight_mode_noeeprom(22) //rgb mode for RL layer 51 #define RGB_RL_LIGHT rgblight_sethsv_noeeprom(HSV_RED) //rgb light for RL layer 52 53 54 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { 55 56 /* Keymap BL: Base Layer (Default Layer) 57 * 58 * ,-----------------------------------------------------------. 59 * | ' | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Backsp | 60 * |-----------------------------------------------------------| 61 * | Tab | q | w | e | r | t | y | u | i | o | p | [ | ] |enter| 62 * |------------------------------------------------------ | 63 * | Caps | a | s | d | f | g | h | j | k | l | ; | ' | # | | 64 * |-----------------------------------------------------------| 65 * |Shft| < | z | x | c | v | b | n | m | , | . | / | Shift | 66 * |-----------------------------------------------------------| 67 * |Ctrl|Gui |Alt | Space | FN | Space |Alt |Gui | NL |Ctrl | 68 * `-----------------------------------------------------------' 69 */ 70 [BL] = LAYOUT_60_iso_split( 71 // 1 2 3 4 5 6 7 8 9 10 11 12 13 14 72 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, 73 KC_TAB , KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, 74 KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, 75 KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, 76 KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(FL), KC_SPC, KC_RALT, KC_RGUI, TO(NL), KC_RCTL), 77 78 /* Keymap FL: Function Layer 79 * 80 * ,-----------------------------------------------------------. 81 * |ESC|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL | 82 * |-----------------------------------------------------------| 83 * | | | | | | | | | | |prt| | | | 84 * |------------------------------------------------------ | 85 * | |m l|m d|m u|m r| | | l | d | u | r | | | | 86 * |-----------------------------------------------------------| 87 * | | | | | |mb1|mb2| |hm |pgd|pgu|end| | 88 * |-----------------------------------------------------------| 89 * | | | | | | | | | | | 90 * `-----------------------------------------------------------' 91 */ 92 [FL] = LAYOUT_60_iso_split( 93 // 1 2 3 4 5 6 7 8 9 10 11 12 13 14 94 KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, 95 _______ , _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______, 96 _______, MS_LEFT,MS_DOWN,MS_UP, MS_RGHT,_______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______, 97 _______, _______, _______, _______, _______, MS_BTN1,MS_BTN2,_______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, 98 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), 99 100 /* Keymap NL: Numpad Layer 101 * 102 * ,-----------------------------------------------------------. 103 * |BL | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | | | 104 * |-----------------------------------------------------------| 105 * | | 4 | 5 | 6 | * | / | | 4 | 5 | 6 | * | / | ] | | 106 * |------------------------------------------------------ | 107 * | | 7 | 8 | 9 | + | - | | 1 | 2 | 3 | + | - | | | 108 * |-----------------------------------------------------------| 109 * | | | 0 | , | . | = | | | 0 | , | . | = | | 110 * |-----------------------------------------------------------| 111 * | | | | | | | | | RL | | 112 * `-----------------------------------------------------------' 113 */ 114 [NL] = LAYOUT_60_iso_split( 115 // 1 2 3 4 5 6 7 8 9 10 11 12 13 14 116 TG(NL), KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, KC_PPLS, KC_PMNS, _______, 117 _______, KC_P4, KC_P5, KC_P6, KC_PAST, KC_PSLS, _______, KC_P4, KC_P5, KC_P6, KC_PAST, KC_PSLS, _______, 118 _______, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_PMNS, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PMNS, _______, _______, 119 _______, KC_P0, KC_COMM, KC_DOT, KC_PEQL, KC_PSLS, KC_PMNS, _______, KC_P0, KC_COMM, KC_DOT, KC_PEQL, _______, 120 _______, _______, _______, _______, MO(FL), _______, _______, _______, TG(RL), _______), 121 122 /* Keymap RL: RGB Layer 123 * 124 * ,-----------------------------------------------------------. 125 * |BL | | | | | | | | | | | | |Reset | 126 * |-----------------------------------------------------------| 127 * | |tog|mod|hui|hud| | |sai|sad|vai|vad| | | | 128 * |------------------------------------------------------ | 129 * | |sta|bre|rai|swi| | |sna|kni|gra|xms| | | | 130 * |-----------------------------------------------------------| 131 * | | |bd |bt |bi |bs | | | | | | | | 132 * |-----------------------------------------------------------| 133 * | | | | | | | | | BL | | 134 * `-----------------------------------------------------------' 135 */ 136 [RL] = LAYOUT_60_iso_split( 137 // 1 2 3 4 5 6 7 8 9 10 11 12 13 14 138 TG(RL), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, 139 _______, UG_TOGG, UG_NEXT, UG_HUEU, UG_HUED, _______, _______, UG_SATU, UG_SATD, UG_VALU, UG_VALD, _______, _______, 140 _______, RGB_STA, RGB_BRE, RGB_RAI, RGB_SWI, _______, _______, RGB_SNA, RGB_KNI, RGB_GRA, RGB_XMS, _______, _______, _______, 141 _______, BL_DOWN, BL_TOGG, BL_UP, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, 142 _______, _______, _______, _______, MO(FL), _______, _______, _______, TO(BL), _______), 143 144 145 }; 146 147 // always enable num lock on layer NL and disable on other layers 148 // thanks to spidey3 & Erovia on discord 149 layer_state_t layer_state_set_user(layer_state_t state) { 150 switch (get_highest_layer(state)) { 151 case NL: 152 if (!host_keyboard_led_state().num_lock) { 153 tap_code16(KC_NUM_LOCK); 154 } 155 break; 156 default: // for any other layers, or the default layer 157 if (host_keyboard_led_state().num_lock) { 158 tap_code16(KC_NUM_LOCK); 159 } 160 break; 161 } 162 return state; 163 } 164 165 // layer-activated RGB underglow 166 167 void matrix_scan_user(void) { 168 169 #ifdef RGBLIGHT_ENABLE 170 171 static uint8_t old_layer = 1; 172 uint8_t new_layer = get_highest_layer(layer_state); 173 174 if (old_layer != new_layer) { 175 switch (new_layer) { 176 case BL: 177 RGB_BL_MODE; 178 RGB_BL_LIGHT; 179 break; 180 case FL: 181 RGB_FL_MODE; 182 RGB_FL_LIGHT; 183 break; 184 case NL: 185 RGB_NL_MODE; 186 RGB_NL_LIGHT; 187 break; 188 case RL: 189 RGB_RL_MODE; 190 RGB_RL_LIGHT; 191 break; 192 } 193 194 old_layer = new_layer; 195 } 196 197 #endif //RGBLIGHT_ENABLE 198 199 }