walnut.c (2592B)
1 // Copyright 2022 Simon Benezan (@Frooastside) 2 // SPDX-License-Identifier: GPL-3.0-or-later 3 4 #include "quantum.h" 5 6 #if defined(RGB_MATRIX_ENABLE) 7 8 const is31fl3737_led_t PROGMEM g_is31fl3737_leds[IS31FL3737_LED_COUNT] = { 9 /* Refer to IS31 manual for these locations 10 * driver 11 * | R location 12 * | | G location 13 * | | | B location 14 * | | | | */ 15 {0, SW11_CS1, SW10_CS1, SW12_CS1}, 16 {0, SW11_CS2, SW10_CS2, SW12_CS2}, 17 {0, SW11_CS3, SW10_CS3, SW12_CS3}, 18 {0, SW11_CS4, SW10_CS4, SW12_CS4}, 19 {0, SW11_CS5, SW10_CS5, SW12_CS5}, 20 {0, SW11_CS6, SW10_CS6, SW12_CS6}, 21 {0, SW11_CS7, SW10_CS7, SW12_CS7}, 22 {0, SW11_CS8, SW10_CS8, SW12_CS8}, 23 {0, SW11_CS9, SW10_CS9, SW12_CS9}, 24 {0, SW11_CS10, SW10_CS10, SW12_CS10}, 25 {0, SW11_CS11, SW10_CS11, SW12_CS11}, 26 {0, SW11_CS12, SW10_CS12, SW12_CS12}, 27 {0, SW8_CS1, SW7_CS1, SW9_CS1}, 28 {0, SW8_CS2, SW7_CS2, SW9_CS2}, 29 {0, SW8_CS3, SW7_CS3, SW9_CS3}, 30 {0, SW8_CS4, SW7_CS4, SW9_CS4}, 31 {0, SW8_CS5, SW7_CS5, SW9_CS5}, 32 {0, SW8_CS6, SW7_CS6, SW9_CS6}, 33 {0, SW8_CS7, SW7_CS7, SW9_CS7}, 34 {0, SW8_CS8, SW7_CS8, SW9_CS8}, 35 {0, SW8_CS9, SW7_CS9, SW9_CS9}, 36 {0, SW8_CS10, SW7_CS10, SW9_CS10}, 37 {0, SW8_CS11, SW7_CS11, SW9_CS11}, 38 {0, SW8_CS12, SW7_CS12, SW9_CS12}, 39 {0, SW5_CS1, SW4_CS1, SW6_CS1}, 40 {0, SW5_CS2, SW4_CS2, SW6_CS2}, 41 {0, SW5_CS3, SW4_CS3, SW6_CS3}, 42 {0, SW5_CS4, SW4_CS4, SW6_CS4}, 43 {0, SW5_CS5, SW4_CS5, SW6_CS5}, 44 {0, SW5_CS6, SW4_CS6, SW6_CS6}, 45 {0, SW5_CS7, SW4_CS7, SW6_CS7}, 46 {0, SW5_CS8, SW4_CS8, SW6_CS8}, 47 {0, SW5_CS9, SW4_CS9, SW6_CS9}, 48 {0, SW5_CS10, SW4_CS10, SW6_CS10}, 49 {0, SW5_CS11, SW4_CS11, SW6_CS11}, 50 {0, SW5_CS12, SW4_CS12, SW6_CS12}, 51 {0, SW2_CS1, SW1_CS1, SW3_CS1}, 52 {0, SW2_CS2, SW1_CS2, SW3_CS2}, 53 {0, SW2_CS3, SW1_CS3, SW3_CS3}, 54 {0, SW2_CS4, SW1_CS4, SW3_CS4}, 55 {0, SW2_CS5, SW1_CS5, SW3_CS5}, 56 {0, SW2_CS6, SW1_CS6, SW3_CS6}, 57 {0, SW2_CS7, SW1_CS7, SW3_CS7}, 58 {0, SW2_CS8, SW1_CS8, SW3_CS8}, 59 {0, SW2_CS9, SW1_CS9, SW3_CS9}, 60 {0, SW2_CS10, SW1_CS10, SW3_CS10}, 61 {0, SW2_CS11, SW1_CS11, SW3_CS11}, 62 {0, SW2_CS12, SW1_CS12, SW3_CS12} 63 }; 64 #endif // defined(RGB_MATRIX_ENABLE)