keymap.c (6641B)
1 #include QMK_KEYBOARD_H 2 3 #include "sten.h" 4 /* 5 * Key names are inherited from steno machines 6 * .-----------------------------------------------------. 7 * | LSU | LFT | LP | LH | ST1 | RF | RP | RL | RT | RD | 8 * |-----------------------------------------------------| 9 * | LSD | LK | LW | LR | ST2 | RR | RB | RG | RS | RZ | 10 * '-----------------------------------------------------' 11 */ 12 13 // Function prefixes 14 #define MEDIA (LSD | LK | LW | LR) 15 #define FUNCT (LSD | LK | LP | LH) 16 #define MOVE (LSU | LFT | LP | LH) 17 #define SYMB (RD | RZ) 18 #define NUMA (LW | LR) 19 #define NUMB (RR | RB) 20 21 // QMK Layer Numbers 22 #define BASE 0 23 #define GAME 1 24 25 // Do not change QMK Layer 0! This is your main keyboard. 26 // Make your QMK modifications to the later layers, to add 27 // keys/customize on the first layer modify processQwerty(): 28 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { 29 [BASE] = LAYOUT_butter( 30 STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR, 31 STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR 32 ), 33 // I don't game don't roast me thanks 34 [GAME] = LAYOUT_butter( 35 KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_ENT, 36 KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TO(BASE) 37 ) 38 }; 39 40 // Note: You can only use basic keycodes here! 41 // P() is just a wrapper to make your life easier, any C code can be executed. 42 // Only the longest matched chord is run! 43 // 44 // http://docs.gboards.ca 45 uint32_t processQwerty(bool lookup) { 46 // SECRET AGENT CHORDS 47 P( LSU | LK | RS | RD, SEND_STRING(VERSION); SEND_STRING(__DATE__)); 48 P( LR | ST2| RR | RB, SEND(KC_BSPC)); 49 P( LSD | RZ, SEND(KC_SPC)); 50 51 // Dual chords 52 P( LP | LH, CLICK_MOUSE(MS_BTN2)); 53 P( ST1 | RF, CLICK_MOUSE(MS_BTN1)); 54 P( LSU | LFT, SEND(KC_ESC)); 55 P( LSD | LK, SEND(KC_LSFT)); 56 P( RZ | RS, SEND(KC_LSFT)); 57 P( ST2 | RR, SEND(KC_SPC)); 58 P( RP | RL, SEND(KC_LGUI)); 59 P( RT | RD, SEND(KC_LCTL)); 60 P( RL | RT, SEND(KC_LALT)); 61 P( LSU | LSD | LFT | LK, SEND(KC_LCTL)); 62 P( RS | RT | RD | RZ, SEND(KC_ENT)); 63 64 // Function Layer 65 P( FUNCT | RF, SEND(KC_F1)); 66 P( FUNCT | RP, SEND(KC_F2)); 67 P( FUNCT | RL, SEND(KC_F3)); 68 P( FUNCT | RT, SEND(KC_F4)); 69 P( FUNCT | RF | RR, SEND(KC_F5)); 70 P( FUNCT | RP | RB, SEND(KC_F6)); 71 P( FUNCT | RL | RG, SEND(KC_F7)); 72 P( FUNCT | RT | RS, SEND(KC_F8)); 73 P( FUNCT | RR, SEND(KC_F9)); 74 P( FUNCT | RB, SEND(KC_F10)); 75 P( FUNCT | RG, SEND(KC_F11)); 76 P( FUNCT | RS, SEND(KC_F12)); 77 78 // Movement Layer 79 P( MOVE | RF, SEND(KC_LEFT)); 80 P( MOVE | RP, SEND(KC_DOWN)); 81 P( MOVE | RL, SEND(KC_UP)); 82 P( MOVE | RT, SEND(KC_RIGHT)); 83 P( MOVE | ST1, SEND(KC_PGUP)); 84 P( MOVE | ST2, SEND(KC_PGDN)); 85 86 // Media Layer 87 P( MEDIA | RF, SEND(KC_MPRV)); 88 P( MEDIA | RP, SEND(KC_MPLY)); 89 P( MEDIA | RL, SEND(KC_MPLY)); 90 P( MEDIA | RT, SEND(KC_MNXT)); 91 P( MEDIA | RG, SEND(KC_VOLU)); 92 P( MEDIA | RB, SEND(KC_VOLD)); 93 P( MEDIA | RS, SEND(KC_MUTE)); 94 95 // Number Row, Right 96 P( NUMB | LSU, SEND(KC_1)); 97 P( NUMB | LFT, SEND(KC_2)); 98 P( NUMB | LP, SEND(KC_3)); 99 P( NUMB | LH, SEND(KC_4)); 100 P( NUMB | ST1, SEND(KC_5)); 101 P( NUMB | RF, SEND(KC_6)); 102 P( NUMB | RP, SEND(KC_7)); 103 P( NUMB | RL, SEND(KC_8)); 104 P( NUMB | RT, SEND(KC_9)); 105 P( NUMB | RD, SEND(KC_0)); 106 107 // Number Row, Left 108 P( NUMA | LSU, SEND(KC_1)); 109 P( NUMA | LFT, SEND(KC_2)); 110 P( NUMA | LP, SEND(KC_3)); 111 P( NUMA | LH, SEND(KC_4)); 112 P( NUMA | ST1, SEND(KC_5)); 113 P( NUMA | RF, SEND(KC_6)); 114 P( NUMA | RP, SEND(KC_7)); 115 P( NUMA | RL, SEND(KC_8)); 116 P( NUMA | RT, SEND(KC_9)); 117 P( NUMA | RD, SEND(KC_0)); 118 119 120 // Symbols and Numbers 121 P( SYMB | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // ( 122 P( SYMB | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // ) 123 P( SYMB | ST1 | ST2, SEND(KC_GRV)); // ` 124 P( SYMB | RR | RF, SEND(KC_LSFT); SEND(KC_3)); // # 125 P( SYMB | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $ 126 P( SYMB | LSU, SEND(KC_LSFT); SEND(KC_1)); // ! 127 P( SYMB | LSD, SEND(KC_LSFT); SEND(KC_5)); // % 128 P( SYMB | LFT, SEND(KC_LSFT); SEND(KC_2)); // @ 129 P( SYMB | LK, SEND(KC_LSFT); SEND(KC_6)); // ^ 130 P( SYMB | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // { 131 P( SYMB | LW, SEND(KC_LBRC)); 132 P( SYMB | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // } 133 P( SYMB | LR, SEND(KC_RBRC)); 134 P( SYMB | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // | 135 P( SYMB | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~ 136 P( SYMB | RP | RB, SEND(KC_QUOT)); 137 P( SYMB | RP | RG, SEND(KC_LSFT); SEND(KC_QUOT)); // " 138 P( SYMB | RF, SEND(KC_KP_PLUS)); 139 P( SYMB | RR, SEND(KC_LSFT); SEND(KC_7)); // & 140 P( SYMB | RP, SEND(KC_MINS)); 141 P( SYMB | RB, SEND(KC_EQL)); 142 P( SYMB | RL, SEND(KC_SLSH)); 143 P( SYMB | RG, SEND(KC_COMM)); 144 P( SYMB | RT, SEND(KC_PAST)); 145 P( SYMB | RS, SEND(KC_DOT)); 146 147 // Letters 148 P( LSU | LSD, SEND(KC_A)); 149 P( LFT | LK, SEND(KC_S)); 150 P( LP | LW, SEND(KC_D)); 151 P( LH | LR, SEND(KC_F)); 152 P( ST1 | ST2, SEND(KC_G)); 153 P( RF | RR, SEND(KC_H)); 154 P( RT | RS, SEND(KC_L)); 155 P( RD | RZ, SEND(KC_SCLN)); 156 P( RG | RL, SEND(KC_K)); 157 P( RP | RB, SEND(KC_J)); 158 P( LSU, SEND(KC_Q)); 159 P( LSD, SEND(KC_Z)); 160 P( LFT, SEND(KC_W)); 161 P( LK, SEND(KC_X)); 162 P( LP, SEND(KC_E)); 163 P( LW, SEND(KC_C)); 164 P( LH, SEND(KC_R)); 165 P( LR, SEND(KC_V)); 166 P( ST1, SEND(KC_T)); 167 P( ST2, SEND(KC_B)); 168 P( RF, SEND(KC_Y)); 169 P( RR, SEND(KC_N)); 170 P( RP, SEND(KC_U)); 171 P( RB, SEND(KC_M)); 172 P( RL, SEND(KC_I)); 173 P( RG, SEND(KC_COMM)); 174 P( RT, SEND(KC_O)); 175 P( RS, SEND(KC_DOT)); 176 P( RD, SEND(KC_P)); 177 P( RZ, SEND(KC_SLSH)); 178 179 return 0; 180 } 181 182 // Don't fuck with this, thanks. 183 size_t keymapsCount = ARRAY_SIZE(keymaps);