keymap.c (1357B)
1 // Copyright 2023 Nico Stuhlmueller (@ThePurox) 2 // SPDX-License-Identifier: GPL-2.0-or-later 3 4 #include QMK_KEYBOARD_H 5 #include "keymap_german.h" 6 7 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { 8 /* ┌───┐ 9 * │MUT│ 10 * ┌───┬───┬───┼───┤ 11 * │ 7 │ 8 │ 9 │ + │ 12 * ├───┼───┼───┼───┤ 13 * │ 4 │ 5 │ 6 │ - │ 14 * ├───┼───┼───┼───┤ 15 * │ 1 │ 2 │ 3 │ * │ 16 * ├───┼───┼───┼───┤ 17 * │ 0 │ . │Ent│ / │ 18 * └───┴───┴───┴───┘ 19 */ 20 [0] = LAYOUT( LT(1, KC_MUTE), 21 KC_7, KC_8, KC_9, DE_PLUS, 22 KC_4, KC_5, KC_6, DE_MINS, 23 KC_1, KC_2, KC_3, DE_ASTR, 24 KC_0, KC_DOT, KC_ENT, DE_SLSH), 25 26 [1] = LAYOUT( _______, 27 RGB_M_P, RGB_M_B, RGB_M_R, UG_HUEU, 28 RGB_M_SW, RGB_M_SN, RGB_M_K, UG_HUED, 29 RGB_M_X, RGB_M_G, RGB_M_TW, UG_VALU, 30 UG_TOGG, UG_SATU, UG_SATD, UG_VALD)};