keymap.c (4027B)
1 /* Copyright 2022 Halokeys 2 * 3 * This program is free software: you can redistribute it and/or modify 4 * it under the terms of the GNU General Public License as published by 5 * the Free Software Foundation, either version 2 of the License, or 6 * (at your option) any later version. 7 * 8 * This program is distributed in the hope that it will be useful, 9 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11 * GNU General Public License for more details. 12 * 13 * You should have received a copy of the GNU General Public License 14 * along with this program. If not, see <http://www.gnu.org/licenses/>. 15 */ 16 #include QMK_KEYBOARD_H 17 #include "print.h" 18 19 /* [Keymaps] ----------------------------------------------------------------- */ 20 enum layer_names { 21 _BASE, 22 _FN 23 }; 24 25 /* Tap Dance declarations */ 26 enum { 27 TD_PLAY_FORWARD_BACK, 28 }; 29 30 bool process_record_user(uint16_t keycode, keyrecord_t *record) { 31 /* If console is enabled, it will print the matrix position and status of each key pressed */ 32 #ifdef CONSOLE_ENABLE 33 uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %d, time: %u, interrupt: %d, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count); 34 #endif 35 return true; 36 } 37 38 void dance_cln_finished(tap_dance_state_t *state, void *user_data) { 39 uprintf("Tap Dance count: %u", state->count); 40 if (state->count == 1) { 41 tap_code(KC_MPLY); 42 } else if (state->count == 2) { 43 tap_code(KC_MNXT); 44 } else { 45 tap_code(KC_MPRV); 46 } 47 } 48 49 /* All tap dance functions would go here. Only showing this one. */ 50 tap_dance_action_t tap_dance_actions[] = { 51 [TD_PLAY_FORWARD_BACK] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_cln_finished, NULL), 52 }; 53 54 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { 55 56 [_BASE] = LAYOUT( 57 KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), TD(TD_PLAY_FORWARD_BACK), 58 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_INS, 59 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, 60 KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, 61 KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, KC_UP, KC_PGDN, 62 KC_LCTL, KC_LGUI, KC_LALT, KC_LSFT, KC_SPC, KC_BSPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT 63 ), 64 65 [_FN] = LAYOUT( 66 QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, 67 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 68 KC_TRNS, UG_TOGG, UG_VALU, UG_VALD, UG_HUEU, UG_HUED, UG_SATU, UG_SATD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 69 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 70 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 71 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS 72 ), 73 74 }; 75 76 void keyboard_post_init_user(void) { 77 /* Customise these values to desired behaviour */ 78 debug_enable=true; 79 debug_matrix=true; 80 /* debug_keyboard=true; */ 81 /* debug_mouse=true; */ 82 }