qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
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keymap.c (8281B)


      1 /* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
      2  *
      3  * This program is free software: you can redistribute it and/or modify
      4  * it under the terms of the GNU General Public License as published by
      5  * the Free Software Foundation, either version 2 of the License, or
      6  * (at your option) any later version.
      7  *
      8  * This program is distributed in the hope that it will be useful,
      9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     11  * GNU General Public License for more details.
     12  *
     13  * You should have received a copy of the GNU General Public License
     14  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
     15  */
     16 
     17 #include QMK_KEYBOARD_H
     18 
     19 // Each layer gets a name for readability, which is then used in the keymap matrix below.
     20 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
     21 // Layer names don't all need to be of the same length, obviously, and you can also skip them
     22 // entirely and just use numbers.
     23 
     24 enum layer_names {
     25     _BASE,
     26     _FN
     27 };
     28 
     29 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     30 
     31 /*
     32        ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
     33        │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ Backsp│Ins│
     34        ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
     35        │ Tab │ q │ w │ e │ r │ t │ y │ u │ i │ o │ p │ [ │ ] │  \  │Del│
     36        ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
     37        │ Caps │ a │ s │ d │ f │ g │ h │ j │ k │ l │ ; │ ' │  Enter │PgU│
     38        ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
     39        │ LShift │ z │ x │ c │ v │ b │ n │ m │ , │ . │ / │ RSft │ ↑ │PgD│
     40        ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
     41        │LCrl│GUI │LAlt│         Space          │ Fn │RCrl│ │ ← │ ↓ │ → │
     42        └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
     43        ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
     44        │   │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ( │ ) │ _ │ + │       │   │
     45        ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
     46        │     │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ { │ } │  |  │   │
     47        ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
     48        │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ : │ " │        │   │
     49        ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
     50        │ LShift │ Z │ X │ C │ V │ B │ N │ M │ < │ > │ ? │ RSft │   │   │
     51        ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
     52        │    │    │    │                        │    │    │ │   │   │   │
     53        └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
     54 */
     55     /*  Row:    0        1        2        3        4        5        6        7        8        9        10       11       12       13       14     */
     56     [_BASE] = LAYOUT_65_ansi_blocker(
     57                 KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_INS,
     58                 KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
     59                 KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,  KC_PGUP,
     60                 KC_LSFT,          KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,   KC_PGDN,
     61                 KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                    MO(_FN), KC_RCTL,          KC_LEFT, KC_DOWN, KC_RGHT
     62             ),
     63 
     64 /*
     65        ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
     66        │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│       │Tog│
     67        ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
     68        │Reset│   │MsU│   │   │   │   │   │   │Sad│Sai│Spd│Spi│     │Mod│
     69        ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
     70        │      │MsL│MsD│MsR│   │   │   │   │   │   │   │   │        │   │
     71        ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
     72        │        │   │   │Cal│   │   │NKO│   │VoD│VoU│Mut│      │Vai│   │
     73        ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
     74        │    │    │    │                        │    │    │ │Hud│Vad│Hui│
     75        └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
     76 */
     77     /*  Row:    0        1        2        3        4        5        6        7        8        9        10       11       12       13       14     */
     78     [_FN]   = LAYOUT_65_ansi_blocker(
     79                 KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, RM_TOGG,
     80                 QK_BOOT, _______, MS_UP,   _______, _______, _______, _______, _______, _______, RM_SATD, RM_SATU, RM_SPDD, RM_SPDU, _______, RM_NEXT,
     81                 _______, MS_LEFT, MS_DOWN, MS_RGHT, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
     82                 _______,          _______, _______, KC_CALC, _______, _______, NK_TOGG, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, RM_VALU, _______,
     83                 _______, _______, _______,                            _______,                   _______, _______,          RM_HUED, RM_VALD, RM_HUEU
     84             )
     85 };