qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
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keymap.c (934B)


      1 // Copyright 2021 s8erdude (@jpuerto96)
      2 // SPDX-License-Identifier: GPL-2.0-or-later
      3 
      4 #include QMK_KEYBOARD_H
      5 
      6 
      7 // Each layer gets a name for readability, which is then used in the keymap matrix below.
      8 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
      9 // Layer names don't all need to be of the same length, obviously, and you can also skip them
     10 // entirely and just use numbers.
     11 
     12 enum layer_names {
     13   _BASE,
     14 };
     15 
     16 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     17   [_BASE] = LAYOUT_split_3x5_3(
     18     KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,          KC_Y,    KC_U,    KC_I,    KC_O,   KC_P,
     19     KC_A,    KC_S,    KC_D,    KC_F,    KC_G,          KC_H,    KC_J,    KC_K,    KC_L,   KC_SCLN,
     20     KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,          KC_N,    KC_M,    KC_COMM, KC_DOT, KC_SLSH,
     21                       KC_LGUI, KC_SPC,  KC_TAB,        KC_BSPC, KC_ENT,  KC_RALT
     22   )
     23 };