keymap.c (352B)
1 // Copyright 2021 Danny Nguyen (@nooges) 2 // SPDX-License-Identifier: GPL-2.0-or-later 3 4 #include QMK_KEYBOARD_H 5 6 // Defines names for use in layer keycodes and the keymap 7 enum layer_names { 8 _MAIN, 9 }; 10 11 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { 12 [_MAIN] = LAYOUT( 13 KC_A, 14 KC_B, 15 KC_C, 16 KC_D 17 ) 18 };