keymap.c (10503B)
1 /* Copyright 2025 mizma (@mizma) 2 * 3 * This program is free software: you can redistribute it and/or modify 4 * it under the terms of the GNU General Public License as published by 5 * the Free Software Foundation, either version 2 of the License, or 6 * (at your option) any later version. 7 * 8 * This program is distributed in the hope that it will be useful, 9 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11 * GNU General Public License for more details. 12 * 13 * You should have received a copy of the GNU General Public License 14 * along with this program. If not, see <http://www.gnu.org/licenses/>. 15 */ 16 17 #include QMK_KEYBOARD_H 18 19 enum layer_names { 20 _QWERTY, 21 _GAMEMODE, 22 _LOWER, 23 _RAISE 24 }; 25 26 #define LOWER MO(_LOWER) 27 #define RAISE MO(_RAISE) 28 #define GAMEM TG(_GAMEMODE) 29 30 #define EISU LALT(KC_GRV) 31 32 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { 33 34 /* Qwerty 35 * ,------------------------------------------------. .------------------------------------------------. 36 * | ESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Bksp | 37 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| 38 * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ | 39 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| 40 * | LCTL | A | S | D | F | G | Del | | Ins | H | J | K | L | ; | ' | 41 * |------+------+------+------+------+------+------. .------+------+------+------+------+------+------| 42 * | LSFT | Z | X | C | V | B | | N | M | , | . | / | RSFT | 43 * |------+------+------+------+------+--+---+--+------. .------+--+---+--+------+------+------+------+------| 44 * | RM_DN| RM_UP| GAMEM| GUI | | | LALT | | RALT | | | HOME | END |PageUp|PageDn| 45 * .---------------------------. .------| Space|------| |------| Enter|------. .---------------------------. 46 * | Lower| | LSFT | | RCTL | | Raise| 47 * .--------------------. .--------------------. 48 */ 49 [_QWERTY] = LAYOUT( 50 KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, 51 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, 52 KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_DEL , KC_INS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, 53 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_RALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, 54 RM_VALD, RM_VALU, GAMEM, KC_LGUI, LOWER, KC_SPC, KC_LSFT, KC_RCTL, KC_ENT, RAISE, KC_HOME, KC_END, KC_PGUP, KC_PGDN 55 ), 56 57 /* Game Mode Toggle: sample toggle layer. turn off GUI key and add arrows 58 * ,------------------------------------------------. .------------------------------------------------. 59 * | | | | | | | | | | | | | | | | 60 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| 61 * | | | | | | | | | | | | | | | | 62 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| 63 * | | | | | | | | | | | | | | | | 64 * |------+------+------+------+------+------+------. .------+------+------+------+------+------+------| 65 * | | | | | | | | | | | | | | 66 * |------+------+------+------+------+--+---+--+------. .------+--+---+--+------+------+------+------+------| 67 * | | | | NOOP | | | | | | | | ← | ↓ | ↑ | → | 68 * .---------------------------. .------| |------| |------| |------. .---------------------------. 69 * | | | | | | | | 70 * .--------------------. .--------------------. 71 */ 72 [_GAMEMODE] = LAYOUT( 73 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, 74 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, 75 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, 76 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, 77 _______, _______, _______, KC_NO, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT 78 ), 79 80 /* Lower: NUMPAD, App/Media keys and RGM Matrix 81 * ,------------------------------------------------. .------------------------------------------------. 82 * | ` | | | | | Mute | Vol- | | Vol+ | | NumL | / | * | - | | 83 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| 84 * | | | | |RGBTGL| | BrDn | | BrUp | | 7 | 8 | 9 | + | | 85 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| 86 * | CAPS | | |RM_HUD|RM_HUU| |RM_PRV| |RM_NXT| | 4 | 5 | 6 | , | | 87 * |------+------+------+------+------+------+------. .------+------+------+------+------+------+------| 88 * | | | |RM_SPD|RM_SPU| | | | 1 | 2 | 3 | = | | 89 * |------+------+------+------+------+--+---+--+------. .------+--+---+--+------+------+------+------+------| 90 * | | | | | | | | | | | | 0 | . | | | 91 * .---------------------------. .------| |------| |------| PENT |------. .---------------------------. 92 * | | | | | | | | 93 * .--------------------. .--------------------. 94 */ 95 [_LOWER] = LAYOUT( 96 KC_GRV, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS, _______, 97 _______, _______, _______, _______, RM_TOGG, _______, KC_BRID, KC_BRIU, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______, 98 KC_CAPS, _______, _______, RM_HUED, RM_HUEU, _______, RM_PREV, RM_NEXT, _______, KC_P4, KC_P5, KC_P6, KC_PCMM, _______, 99 _______, _______, _______, RM_SPDD, RM_SPDU, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PEQL, _______, 100 _______, _______, _______, _______, _______, _______, _______, _______, KC_PENT, _______, KC_P0, KC_PDOT, _______, _______ 101 ), 102 103 /* Raise: Functions and Mouse 104 * ,------------------------------------------------. .------------------------------------------------. 105 * | ` | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | 106 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| 107 * | | | |WheelL|WheelR| | | | | | | Pause|ScrolL| PrnSc| F12 | 108 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| 109 * | CAPS | |Mouse3|Mouse2|Mouse1|WheelU| | | | ← | ↓ | ↑ | → | | | 110 * |------+------+------+------+------+------+------. .------+------+------+------+------+------+------| 111 * | |Accel0|Accel1|Accel2| |WheelD| |MouseL|MouseD|MouseU|MouseR| | | 112 * |------+------+------+------+------+--+---+--+------. .------+--+---+--+------+------+------+------+------| 113 * | | | | | | | | | | | | | | | | 114 * .---------------------------. .------| |------| |------| |------. .---------------------------. 115 * | | | | | | | | 116 * .--------------------. .--------------------. 117 */ 118 [_RAISE] = LAYOUT( 119 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, 120 _______, _______, _______, MS_WHLL, MS_WHLR, _______, _______, _______, _______, _______, KC_PAUS, KC_SCRL, KC_PSCR, KC_F12, 121 KC_CAPS, _______, MS_BTN3, MS_BTN2, MS_BTN1, MS_WHLU, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, 122 _______, MS_ACL0, MS_ACL1, MS_ACL2, _______, MS_WHLD, _______, _______, MS_LEFT, MS_DOWN, MS_UP, MS_RGHT, _______, _______, 123 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ 124 ) 125 }; 126