qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
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light.c (3812B)


      1 /* Copyright 2017 Jack Humbert
      2  *
      3  * This program is free software: you can redistribute it and/or modify
      4  * it under the terms of the GNU General Public License as published by
      5  * the Free Software Foundation, either version 2 of the License, or
      6  * (at your option) any later version.
      7  *
      8  * This program is distributed in the hope that it will be useful,
      9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     11  * GNU General Public License for more details.
     12  *
     13  * You should have received a copy of the GNU General Public License
     14  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
     15  */
     16 
     17 #include "quantum.h"
     18 
     19 const is31fl3731_led_t PROGMEM g_is31fl3731_leds[IS31FL3731_LED_COUNT] = {
     20 /* Refer to IS31 manual for these locations
     21  *   driver
     22  *   |  R location
     23  *   |  |      G location
     24  *   |  |      |      B location
     25  *   |  |      |      | */
     26     {0, C1_3,  C2_3,  C3_3},
     27     {0, C1_4,  C2_4,  C3_4},
     28     {0, C1_5,  C2_5,  C3_5},
     29     {0, C1_11, C2_11, C3_11},
     30     {0, C1_12, C2_12, C3_12},
     31     {0, C1_13, C2_13, C3_13},
     32     {1, C1_3,  C2_3,  C3_3},
     33     {1, C1_4,  C2_4,  C3_4},
     34     {1, C1_5,  C2_5,  C3_5},
     35     {1, C1_11, C2_11, C3_11},
     36     {1, C1_12, C2_12, C3_12},
     37     {1, C1_13, C2_13, C3_13},
     38 
     39     {0, C1_6,  C2_6,  C3_6},
     40     {0, C1_7,  C2_7,  C3_7},
     41     {0, C1_8,  C2_8,  C3_8},
     42     {0, C1_14, C2_14, C3_14},
     43     {0, C1_15, C2_15, C3_15},
     44     {0, C1_16, C2_16, C3_16},
     45     {1, C1_6,  C2_6,  C3_6},
     46     {1, C1_7,  C2_7,  C3_7},
     47     {1, C1_8,  C2_8,  C3_8},
     48     {1, C1_14, C2_14, C3_14},
     49     {1, C1_15, C2_15, C3_15},
     50     {1, C1_16, C2_16, C3_16},
     51 
     52     {0, C9_1,  C8_1,  C7_1},
     53     {0, C9_2,  C8_2,  C7_2},
     54     {0, C9_3,  C8_3,  C7_3},
     55     {0, C9_9,  C8_9,  C7_9},
     56     {0, C9_10, C8_10, C7_10},
     57     {0, C9_11, C8_11, C7_11},
     58     {1, C9_1,  C8_1,  C7_1},
     59     {1, C9_2,  C8_2,  C7_2},
     60     {1, C9_3,  C8_3,  C7_3},
     61     {1, C9_9,  C8_9,  C7_9},
     62     {1, C9_10, C8_10, C7_10},
     63     {1, C9_11, C8_11, C7_11},
     64 
     65     {0, C9_4,  C8_4,  C7_4},
     66     {0, C9_5,  C8_5,  C7_5},
     67     {0, C9_6,  C8_6,  C7_6},
     68     {0, C9_12, C8_12, C7_12},
     69     {0, C9_13, C8_13, C7_13},
     70     {0, C9_14, C8_14, C7_14},
     71     {0, C9_15, C8_15, C6_14}, // middle 2u switch
     72     {1, C9_4,  C8_4,  C7_4},
     73     {1, C9_5,  C8_5,  C7_5},
     74     {1, C9_6,  C8_6,  C7_6},
     75     {1, C9_12, C8_12, C7_12},
     76     {1, C9_13, C8_13, C7_13},
     77     {1, C9_14, C8_14, C7_14}
     78 };
     79 
     80 void matrix_init_kb(void) {
     81 
     82     // Turn status LED on
     83     gpio_set_pin_output(D6);
     84     gpio_write_pin_high(D6);
     85 
     86     matrix_init_user();
     87 }
     88 
     89 uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i) {
     90     // Spacebar has 2 leds 41 & 42, so add 42 to the array here, and 41 will be added
     91     // by the default lookup code that runs after this
     92     if (row == 3 && column == 5) {
     93         led_i[0] = 42;
     94         return 1;
     95     }
     96     return 0;
     97 }
     98 
     99 #ifdef SWAP_HANDS_ENABLE
    100 __attribute__ ((weak))
    101 const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
    102     {{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
    103     {{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
    104     {{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
    105     {{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
    106 };
    107 
    108 #    ifdef ENCODER_MAP_ENABLE
    109 const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
    110 #    endif
    111 #endif
    112 
    113 const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = {
    114     {36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47},
    115     {24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35},
    116     {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23},
    117     { 0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11}
    118 };