keymap.c (6081B)
1 #include QMK_KEYBOARD_H 2 #include "keymap_japanese.h" 3 4 extern keymap_config_t keymap_config; 5 6 #ifdef RGBLIGHT_ENABLE 7 //Following line allows macro to read current RGB settings 8 extern rgblight_config_t rgblight_config; 9 #endif 10 11 // Each layer gets a name for readability, which is then used in the keymap matrix below. 12 // The underscores don't mean anything - you can have a layer called STUFF or any other name. 13 // Layer names don't all need to be of the same length, obviously, and you can also skip them 14 // entirely and just use numbers. 15 enum layer_number { 16 _BASE = 0, 17 _LOWER, 18 _RAISE, 19 _ADJUST, 20 }; 21 22 enum custom_keycodes { 23 RGBRST = SAFE_RANGE, 24 LOWER, 25 RAISE, 26 KANJI, 27 }; 28 29 enum tapdances{ 30 TD_CODO = 0, 31 }; 32 33 // Layer Mode aliases 34 #define KC_MLAD MO(_ADJUST) 35 36 // Base layer mod tap 37 #define KC_SLSF LSFT_T(KC_SLSH) 38 #define KC_Z_CT LCTL_T(KC_Z) 39 #define KC_X_AL LALT_T(KC_X) 40 #define KC_C_GU LGUI_T(KC_C) 41 #define KC_ENSF LSFT_T(KC_ENT) 42 #define KC_M_CT LCTL_T(KC_M) 43 44 // Lower layer mod tap 45 #define KC_F6SF LSFT_T(KC_F6) 46 #define KC_BSSF LSFT_T(KC_BSLS) 47 #define KC_11CT LCTL_T(KC_F11) 48 #define KC_12AL LALT_T(KC_F12) 49 50 // Layer tap 51 #define KC_BSLO LT(_LOWER, KC_BSPC) 52 #define KC_SPRA LT(_RAISE, KC_SPC) 53 54 // Tap dance 55 #define KC_CODO TD(TD_CODO) 56 57 tap_dance_action_t tap_dance_actions[] = { 58 [TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT), 59 }; 60 61 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { 62 [_BASE] = LAYOUT( 63 //,-------------------------------------------------------------------------------------------------------------. 64 KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSLO, KC_Y, KC_U, KC_I, KC_O, KC_P, 65 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| 66 KC_SLSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF, 67 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| 68 KC_Z_CT, KC_X_AL, KC_C_GU, KC_V, KC_B, KC_SPRA, KC_N, KC_M_CT, KC_CODO 69 //`---------+---------+---------+---------+---------+---------+---------+---------+---------' 70 ), 71 72 [_LOWER] = LAYOUT( 73 //,-------------------------------------------------------------------------------------------------------------. 74 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_MINS, KC_EQL, JP_YEN, KC_LBRC, KC_RBRC, 75 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| 76 _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF, 77 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| 78 KC_11CT, KC_12AL, KC_ESC, KC_TAB, KANJI, KC_MLAD, XXXXXXX, KC_COMM, KC_DOT 79 //`---------+---------+---------+---------+---------+---------+---------+---------+---------' 80 ), 81 82 [_RAISE] = LAYOUT( 83 //,-------------------------------------------------------------------------------------------------------------. 84 KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, 85 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| 86 _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT, 87 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| 88 KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_SLSH, JP_BSLS 89 //`---------+---------+---------+---------+---------+---------+---------+---------+---------' 90 ), 91 92 [_ADJUST] = LAYOUT( 93 //,-------------------------------------------------------------------------------------------------------------. 94 QK_BOOT, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, 95 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| 96 _______, UG_TOGG, UG_HUEU, UG_SATU, UG_VALU, XXXXXXX, MS_LEFT, MS_DOWN, MS_UP, MS_RGHT, XXXXXXX, 97 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| 98 UG_NEXT, UG_HUED, UG_SATD, UG_VALD, XXXXXXX, _______, MS_BTN1, MS_BTN2, XXXXXXX 99 //`---------+---------+---------+---------+---------+---------+---------+---------+---------' 100 ) 101 }; 102 103 uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { 104 switch (keycode) { 105 case KC_BSLO: 106 return TAPPING_LAYER_TERM; 107 case KC_SPRA: 108 return TAPPING_LAYER_TERM; 109 default: 110 return TAPPING_TERM; 111 } 112 } 113 114 int RGB_current_mode; 115 bool process_record_user(uint16_t keycode, keyrecord_t *record) { 116 117 bool result = false; 118 switch (keycode) { 119 case KANJI: 120 if (record->event.pressed) { 121 if (keymap_config.swap_lalt_lgui == false) { 122 register_code(KC_LNG2); 123 } else { 124 SEND_STRING(SS_LALT("`")); 125 } 126 } else { 127 unregister_code(KC_LNG2); 128 } 129 break; 130 #ifdef RGBLIGHT_ENABLE 131 //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released 132 case QK_UNDERGLOW_MODE_NEXT: 133 if (record->event.pressed) { 134 rgblight_mode(RGB_current_mode); 135 rgblight_step(); 136 RGB_current_mode = rgblight_config.mode; 137 } 138 break; 139 case RGBRST: 140 if (record->event.pressed) { 141 eeconfig_update_rgblight_default(); 142 rgblight_enable(); 143 RGB_current_mode = rgblight_config.mode; 144 } 145 break; 146 #endif 147 default: 148 result = true; 149 break; 150 } 151 152 return result; 153 } 154 155 void keyboard_post_init_user(void) { 156 #ifdef RGBLIGHT_ENABLE 157 RGB_current_mode = rgblight_config.mode; 158 #endif 159 }