qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
Log | Files | Refs | Submodules | LICENSE

keymap.c (4345B)


      1 #include QMK_KEYBOARD_H
      2 
      3 
      4 // Each layer gets a name for readability, which is then used in the keymap matrix below.
      5 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
      6 // Layer names don't all need to be of the same length, obviously, and you can also skip them
      7 // entirely and just use numbers.
      8 enum layer_number {
      9     _QWERTY = 0,
     10     _NAV
     11 };
     12 
     13 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     14 
     15   /* Qwerty
     16    * ,-----------------------------------------.             .-----------------------------------------.
     17    * | GESC |   1  |   2  |   3  |   4  |   5  |             |   6  |   7  |   8  |   9  |   0  | Bksp |
     18    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
     19    * | Tab  |   Q  |   W  |   E  |   R  |   T  |             |   Y  |   U  |   I  |   O  |   P  |   \  |
     20    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
     21    * |CAPS(NAV)|A  |   S  |   D  |   F  |   G  |             |   H  |   J  |   K  |   L  |   ;  |  "   |
     22    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
     23    * | Shift|   Z  |   X  |   C  |   V  |   B  |             |   N  |   M  |   ,  |   .  |   /  |Enter |
     24    * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
     25    * | Ctrl | GUI  | Alt  |RGBTOG| NAV  |Space |Delete||Enter|Space |  NAV |   -  |   =  | PGUP | PGDN |
     26    * `------------------------------------------------''-----------------------------------------------'
     27    */
     28   [_QWERTY] = LAYOUT(
     29     QK_GESC,          KC_1,    KC_2,    KC_3,    KC_4,     KC_5,                       KC_6,     KC_7,     KC_8,    KC_9,    KC_0,    KC_BSPC,
     30     KC_TAB,           KC_Q,    KC_W,    KC_E,    KC_R,     KC_T,                       KC_Y,     KC_U,     KC_I,    KC_O,    KC_P,    KC_BSLS,
     31     LT(_NAV, KC_CAPS),KC_A,    KC_S,    KC_D,    KC_F,     KC_G,                       KC_H,     KC_J,     KC_K,    KC_L,    KC_SCLN, KC_QUOT,
     32     KC_LSFT,          KC_Z,    KC_X,    KC_C,    KC_V,     KC_B,                       KC_N,     KC_M,     KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
     33     KC_LCTL,          KC_LGUI, KC_LALT, UG_TOGG, MO(_NAV), KC_SPC,  KC_DEL,  KC_ENT,   KC_SPACE, MO(_NAV), KC_MINS, KC_EQL,  KC_PGUP, KC_PGDN
     34   ),
     35 
     36   /* NAV
     37    * ,-----------------------------------------.             .-----------------------------------------.
     38    * |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |             |  F7  |  F8  |  F9  |  F10 |  F11 | F12  |
     39    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
     40    * |      |RGBSAI|RGBVAI|RGBSAD| QK_BOOT|  [   |             |   ]  | Pgup |  Up  | Pgdn |Insert| Home |
     41    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
     42    * |      |RGBHUD|RGBVAD|RGBHUI|      |      |             |      | Left | Down | Right|Delete| End  |
     43    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
     44    * |Shift |      |      |      |      |      |             | NKRO |      |      | Pause| Back | Next |
     45    * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
     46    * | Ctrl | GUI  | Alt  |RGBMOD|      |      |      ||     |      |      |      | Mute | VOLUP| VOLDN|
     47    * `------------------------------------------------''-----------------------------------------------'
     48    */
     49   [_NAV] = LAYOUT(
     50     KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,                     KC_F7,   KC_F8,    KC_F9,   KC_F10,  KC_F11,  KC_F12,
     51     _______, UG_SATU, UG_VALU, UG_SATD, QK_BOOT, KC_LBRC,                   KC_RBRC, KC_PGUP,  KC_UP,   KC_PGDN, KC_INS,  KC_HOME,
     52     _______, UG_HUED, UG_VALD, UG_HUEU, _______, _______,                   _______, KC_LEFT,  KC_DOWN, KC_RGHT, KC_DEL,  KC_END,
     53     KC_LSFT, _______, _______, _______, _______, _______,                   NK_TOGG, _______,  _______, KC_MPLY, KC_MPRV, KC_MNXT,
     54     KC_LCTL, KC_LGUI, KC_LALT, UG_NEXT, _______, _______, _______, _______, _______, _______,  _______, KC_MUTE, KC_VOLU, KC_VOLD
     55   ),
     56 
     57 };
     58 
     59 #ifdef AUDIO_ENABLE
     60 float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
     61 float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
     62 #endif