keymap.c (8231B)
1 #include QMK_KEYBOARD_H 2 3 #ifdef PROTOCOL_LUFA 4 #include "lufa.h" 5 #include "split_util.h" 6 #endif 7 8 // Each layer gets a name for readability, which is then used in the keymap matrix below. 9 // The underscores don't mean anything - you can have a layer called STUFF or any other name. 10 // Layer names don't all need to be of the same length, obviously, and you can also skip them 11 // entirely and just use numbers. 12 enum layer_number { 13 _QWERTY = 0, 14 _COLEMAK, 15 _FN, 16 _ADJ 17 }; 18 19 enum custom_keycodes { 20 FN = SAFE_RANGE, 21 ADJ, 22 RGBRST 23 }; 24 25 #define FN_CAPS LT(_FN, KC_CAPS) 26 27 #define QWERTY PDF(_QWERTY) 28 #define COLEMAK PDF(_COLEMAK) 29 30 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { 31 /* / QWERTY \ 32 * /-----------------------------------------\ /-----------------------------------------\ 33 * | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp | 34 * |------+------+------+------+------+------| |------+------+------+------+------+------| 35 * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | 36 * |------+------+------+------+------+------| |------+------+------+------+------+------| 37 * |FNCAPS| A | S | D | F | G | | H | J | K | L | ; | ' | 38 * |------+------+------+------+------+------| |------+------+------+------+------+------| 39 * |Shift | Z | X | C | V | B | | N | M | , | . | / |Enter | 40 * |------+------+------+------+------+------| |------+------+------+------+------+------| 41 * | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right | 42 * \------+------+------+------+------+------/ \------+------+------+------+------+------/ 43 */ 44 [_QWERTY] = LAYOUT_ortho_5x12( 45 QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, 46 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, 47 FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, 48 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, 49 KC_LCTL, KC_LGUI, KC_LALT, UG_TOGG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT 50 ), 51 52 /* / Colemak \ 53 * /-----------------------------------------\ /-----------------------------------------\ 54 * | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp | 55 * |------+------+------+------+------+------| |------+------+------+------+------+------| 56 * | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ | 57 * |------+------+------+------+------+------| |------+------+------+------+------+------| 58 * |FNCAPS| A | R | S | T | G | | K | N | E | I | O | ' | 59 * |------+------+------+------+------+------| |------+------+------+------+------+------| 60 * |Shift | Z | X | C | D | V | | M | H | , | . | / |Enter | 61 * |------+------+------+------+------+------| |------+------+------+------+------+------| 62 * | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right | 63 * \------+------+------+------+------+------/ \------+------+------+------+------+------/ 64 */ 65 [_COLEMAK] = LAYOUT_ortho_5x12( 66 QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, 67 KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, 68 FN_CAPS, KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, KC_QUOT, 69 KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, 70 KC_LCTL, KC_LGUI, KC_LALT, UG_TOGG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT 71 ), 72 73 /* / FN \ 74 * /-----------------------------------------\ /-----------------------------------------\ 75 * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | 76 * |------+------+------+------+------+------| |------+------+------+------+------+------| 77 * | | PGDN | UP | PGUP | | | | | PGDN | UP | PGUP | PRINT| HOME | 78 * |------+------+------+------+------+------| |------+------+------+------+------+------| 79 * | | LEFT | DOWN | RIGHT| | | | | LEFT | DOWN | RIGHT|INSERT| END | 80 * |------+------+------+------+------+------| |------+------+------+------+------+------| 81 * | | | | | | | | | | | | | | 82 * |------+------+------+------+------+------| |------+------+------+------+------+------| 83 * | | | |RGBMOD| | | | | PLAY | NEXT | MUTE | VOL- | VOL+ | 84 * \------+------+------+------+------+------/ \------+------+------+------+------+------/ 85 */ 86 [_FN] = LAYOUT_ortho_5x12( 87 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, 88 _______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, 89 _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, 90 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, 91 _______, _______, _______, UG_NEXT, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU 92 ), 93 94 /* / ADJ \ 95 * /-----------------------------------------\ /-----------------------------------------\ 96 * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | 97 * |------+------+------+------+------+------| |------+------+------+------+------+------| 98 * | | SAD | VAI | SAI | QK_BOOT| | | | | | | | | 99 * |------+------+------+------+------+------| |------+------+------+------+------+------| 100 * | | HUD | VAD | HUI |RGBRST| | | |QWERTY|COLEMK| | | | 101 * |------+------+------+------+------+------| |------+------+------+------+------+------| 102 * | | | | | | | | | |RGBTOG| HUI | SAI | VAI | 103 * |------+------+------+------+------+------| |------+------+------+------+------+------| 104 * | | | |RGBNXT| | | | | |RGBPRV| HUD | SAD | VAD | 105 * \------+------+------+------+------+------/ \------+------+------+------+------+------/ 106 */ 107 [_ADJ] = LAYOUT_ortho_5x12( 108 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, 109 _______, UG_SATD, UG_VALU, UG_SATU, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, 110 _______, UG_HUED, UG_VALD, UG_HUEU, RGBRST, _______, _______, QWERTY, COLEMAK, _______, _______, _______, 111 _______, _______, _______, _______, _______, _______, _______, _______, UG_TOGG, UG_HUEU, UG_SATU, UG_VALU, 112 _______, _______, _______, UG_NEXT, _______, _______, _______, _______, UG_PREV, UG_HUED, UG_SATD, UG_VALD 113 ) 114 }; 115 116 bool encoder_update_user(uint8_t index, bool clockwise) { 117 if (index == 0) { /* First encoder */ 118 if (clockwise) { 119 tap_code(KC_PGDN); 120 } else { 121 tap_code(KC_PGUP); 122 } 123 } else if (index == 1) { /* Second encoder from slave */ 124 if (clockwise) { 125 tap_code(KC_UP); 126 } else { 127 tap_code(KC_DOWN); 128 } 129 } 130 return true; 131 } 132 133 bool process_record_user(uint16_t keycode, keyrecord_t *record) { 134 switch (keycode) { 135 case FN: 136 if (record->event.pressed) { 137 layer_on(_FN); 138 } else { 139 layer_off(_FN); 140 } 141 return false; 142 case ADJ: 143 if (record->event.pressed) { 144 layer_on(_ADJ); 145 } else { 146 layer_off(_ADJ); 147 } 148 return false; 149 case RGBRST: 150 #ifdef RGBLIGHT_ENABLE 151 if (record->event.pressed) { 152 eeconfig_update_rgblight_default(); 153 rgblight_enable(); 154 } 155 #endif 156 break; 157 } 158 return true; 159 }