keymap.c (3415B)
1 /* Copyright 2021 Ramon Imbao 2 * 3 * This program is free software: you can redistribute it and/or modify 4 * it under the terms of the GNU General Public License as published by 5 * the Free Software Foundation, either version 2 of the License, or 6 * (at your option) any later version. 7 * 8 * This program is distributed in the hope that it will be useful, 9 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11 * GNU General Public License for more details. 12 * 13 * You should have received a copy of the GNU General Public License 14 * along with this program. If not, see <http://www.gnu.org/licenses/>. 15 */ 16 #include QMK_KEYBOARD_H 17 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { 18 [0] = LAYOUT_ansi( 19 KC_PSCR, KC_SCRL, KC_PAUS, KC_INS, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, 20 KC_NUM, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, 21 KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, 22 KC_P4, KC_P5, KC_P6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, 23 KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, 24 KC_P0, KC_PDOT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT 25 ), 26 }; 27 28 bool encoder_update_user(uint8_t index, bool clockwise) { 29 if (clockwise) { 30 tap_code(KC_VOLU); 31 } else { 32 tap_code(KC_VOLD); 33 } 34 return true; 35 } 36 37 #ifdef RGBLIGHT_ENABLE 38 // Can probably still be optimized, but I like it as is for clarity 39 const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS( 40 {0,1, HSV_OFF}, 41 {1,1, HSV_OFF}, 42 {2,1, HSV_OFF} 43 ); 44 const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS( 45 {1,1, HSV_OFF}, 46 {0,1, HSV_OFF} 47 ); 48 const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS( 49 {2,1, HSV_OFF}, 50 {0,1, HSV_OFF} 51 ); 52 const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS( 53 {0,1, HSV_OFF} 54 ); 55 const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS( 56 {2,1, HSV_OFF}, 57 {1,1, HSV_OFF} 58 ); 59 const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS( 60 {1,1, HSV_OFF} 61 ); 62 const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS( 63 {2,1, HSV_OFF} 64 ); 65 66 const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST( 67 ll_none, 68 ll_nl, 69 ll_cl, 70 ll_clnl, 71 ll_sl, 72 ll_slnl, 73 ll_slcl 74 ); 75 76 void keyboard_post_init_user(void) { 77 rgblight_layers = rgb_layers; 78 } 79 80 bool led_update_user (led_t led_state) { 81 uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock; 82 for (uint8_t i=0; i<7; i++) { 83 rgblight_set_layer_state(i, false); 84 } 85 if (lock_bits < 7) { 86 rgblight_set_layer_state(lock_bits, true); 87 } 88 89 return false; 90 } 91 #endif