keymap.c (5798B)
1 // Copyright 2023 zzeneg (@zzeneg) 2 // SPDX-License-Identifier: GPL-2.0-or-later 3 4 #include QMK_KEYBOARD_H 5 6 enum layer_number { 7 // clang-format off 8 _QWERTY = 0, 9 _GAME, 10 _NAV, 11 _NUMBER, 12 _SYMBOL, 13 _FUNC, 14 _SYS 15 // clang-format on 16 }; 17 18 // Left-hand home row mods 19 #define HOME_A LGUI_T(KC_A) 20 #define HOME_S LALT_T(KC_S) 21 #define HOME_D LCTL_T(KC_D) 22 #define HOME_F LSFT_T(KC_F) 23 24 // Right-hand home row mods 25 #define HOME_J RSFT_T(KC_J) 26 #define HOME_K RCTL_T(KC_K) 27 #define HOME_L LALT_T(KC_L) 28 #define HOME_SCLN RGUI_T(KC_SCLN) 29 30 // bottom mods 31 #define SYM_SPC LT(_SYMBOL, KC_SPC) 32 #define NUM_TAB LT(_NUMBER, KC_TAB) 33 #define FUNC_ESC LT(_FUNC, KC_ESC) 34 #define FUNC_ENT LT(_FUNC, KC_ENT) 35 #define NAV_BSPC LT(_NAV, KC_BSPC) 36 #define RALT_DEL LALT_T(KC_DEL) 37 38 // game layer mods 39 #define LALT_Q LALT_T(KC_Q) 40 #define LSFT_MINS LSFT_T(KC_MINS) 41 #define LCTL_ESC LCTL_T(KC_ESC) 42 #define LGUI_QUOT LGUI_T(KC_QUOT) 43 44 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { 45 /* QWERTY 46 * .---------------------------. .---------------------------. 47 * | W | E | R | T | | Y | U | I | O | 48 * .------+------+------+------+------+------| |------+------+------+------+------+------. 49 * | Q | A | S | D | F | G | | H | J | K | L | P | ; | 50 * |------+------+------+------+------+------| |------+------+------+------+------+------| 51 * | - | Z | X | C | V | B |--------. .--------| N | M | , | . | / | ' | 52 * '-----------------------------------------/ / \ \-----------------------------------------' 53 * | Esc | Tab | / Space / \ Enter \ | Bsps | Del | 54 * |_FUNC | _NUM | /_SYMBOL/ \ _FUNC \ | _NAV | RAlt | 55 * `-------------''-------' '-------''-------------' 56 */ 57 // clang-format off 58 [_QWERTY] = LAYOUT( 59 KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, 60 KC_Q, HOME_A, HOME_S, HOME_D, HOME_F, KC_G, KC_H, HOME_J, HOME_K, HOME_L, HOME_SCLN, KC_P, 61 KC_MINS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, 62 FUNC_ESC, NUM_TAB, SYM_SPC, FUNC_ENT, NAV_BSPC, RALT_DEL 63 ), 64 65 [_GAME] = LAYOUT( 66 KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, 67 LALT_Q, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_P, 68 LSFT_MINS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, LGUI_QUOT, 69 LCTL_ESC, NUM_TAB, SYM_SPC, FUNC_ENT, NAV_BSPC, RALT_DEL 70 ), 71 72 [_NAV] = LAYOUT( 73 XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, KC_PGUP, 74 XXXXXXX, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PAUS, 75 XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, KC_INS, KC_APP, XXXXXXX, 76 FUNC_ESC, NUM_TAB, SYM_SPC, XXXXXXX, _______, RALT_DEL 77 ), 78 79 [_NUMBER] = LAYOUT( 80 KC_7, KC_8, KC_9, KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, 81 KC_EQL, KC_0, KC_4, KC_5, KC_6, KC_LBRC, XXXXXXX, KC_RSFT, KC_RCTL, KC_LALT, KC_RGUI, XXXXXXX, 82 KC_MINS, KC_BSLS, KC_1, KC_2, KC_3, KC_RBRC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, 83 KC_ENT, _______, TG(_GAME), FUNC_ENT, NAV_BSPC, RALT_DEL 84 ), 85 86 [_SYMBOL] = LAYOUT( 87 LSFT(KC_7), LSFT(KC_8), LSFT(KC_9), LSFT(KC_GRV), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, 88 LSFT(KC_EQL), LSFT(KC_0), LSFT(KC_4), LSFT(KC_5), LSFT(KC_6), LSFT(KC_LBRC), XXXXXXX, KC_RSFT, KC_RCTL, KC_LALT, KC_RGUI, XXXXXXX, 89 LSFT(KC_MINS), LSFT(KC_BSLS), LSFT(KC_1), LSFT(KC_2), LSFT(KC_3), LSFT(KC_RBRC), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, 90 MO(_SYS), KC_BSPC, _______, FUNC_ENT, NAV_BSPC, RALT_DEL 91 ), 92 93 [_FUNC] = LAYOUT( 94 KC_F7, KC_F8, KC_F9, KC_CAPS, XXXXXXX, KC_PSCR, KC_SCRL, KC_NUM, 95 KC_F12, KC_F11, KC_F4, KC_F5, KC_F6, KC_F12, XXXXXXX, KC_RSFT, KC_RCTL, KC_LALT, KC_RGUI, XXXXXXX, 96 XXXXXXX, KC_F10, KC_F1, KC_F2, KC_F3, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, 97 _______, KC_MNXT, KC_MPLY, _______, XXXXXXX, MO(_SYS) 98 ), 99 100 [_SYS] = LAYOUT( 101 BL_DOWN, BL_UP, BL_TOGG, XXXXXXX, XXXXXXX, RM_TOGG, RM_NEXT, RM_PREV, 102 XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RM_HUEU, RM_SATU, RM_VALU, RM_SPDU, RGB_M_P, 103 EH_LEFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, EH_RGHT, EH_RGHT, RM_HUED, RM_SATD, RM_VALD, RM_SPDD, EH_LEFT, 104 _______, QK_BOOT, _______, _______, QK_BOOT, _______ 105 ) 106 // clang-format on 107 };