qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
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config.h (1998B)


      1 // Copyright 2018-2022 Nick Brassel (@tzarc)
      2 // SPDX-License-Identifier: GPL-3.0-or-later
      3 #pragma once
      4 
      5 // Configurables
      6 #define TAPPING_TERM 200
      7 
      8 // RGB settings
      9 #define RGB_MATRIX_KEYPRESSES
     10 #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
     11 
     12 // RGB Effects
     13 #define ENABLE_RGB_MATRIX_ALPHAS_MODS
     14 #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
     15 #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
     16 #define ENABLE_RGB_MATRIX_BREATHING
     17 #define ENABLE_RGB_MATRIX_BAND_SAT
     18 #define ENABLE_RGB_MATRIX_BAND_VAL
     19 #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
     20 #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
     21 #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
     22 #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
     23 #define ENABLE_RGB_MATRIX_CYCLE_ALL
     24 #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
     25 #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
     26 #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
     27 #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
     28 #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
     29 #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
     30 #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
     31 #define ENABLE_RGB_MATRIX_DUAL_BEACON
     32 #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
     33 #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
     34 #define ENABLE_RGB_MATRIX_RAINDROPS
     35 #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
     36 #define ENABLE_RGB_MATRIX_HUE_BREATHING
     37 #define ENABLE_RGB_MATRIX_HUE_PENDULUM
     38 #define ENABLE_RGB_MATRIX_HUE_WAVE
     39 #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
     40 #define ENABLE_RGB_MATRIX_PIXEL_RAIN
     41 #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
     42 #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
     43 #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
     44 #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
     45 #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
     46 #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
     47 #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
     48 #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
     49 #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
     50 #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
     51 #define ENABLE_RGB_MATRIX_SPLASH
     52 #define ENABLE_RGB_MATRIX_MULTISPLASH
     53 #define ENABLE_RGB_MATRIX_SOLID_SPLASH
     54 #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH