qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
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config.h (1606B)


      1 /*
      2 Copyright 2017 Cole Markham, WoodKeys.click
      3 
      4 This program is free software: you can redistribute it and/or modify
      5 it under the terms of the GNU General Public License as published by
      6 the Free Software Foundation, either version 2 of the License, or
      7 (at your option) any later version.
      8 
      9 This program is distributed in the hope that it will be useful,
     10 but WITHOUT ANY WARRANTY; without even the implied warranty of
     11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     12 GNU General Public License for more details.
     13 
     14 You should have received a copy of the GNU General Public License
     15 along with this program.  If not, see <http://www.gnu.org/licenses/>.
     16 */
     17 
     18 #pragma once
     19 
     20 
     21 /*
     22  * Keyboard Matrix Assignments
     23  *
     24  * Change this to how you wired your keyboard
     25  * COLS: AVR pins used for columns, left to right
     26  * ROWS: AVR pins used for rows, top to bottom
     27  * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
     28  *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
     29  *
     30 */
     31 #define MATRIX_ROW_PINS { F7, F6, F5, F4 }
     32 // Column pins to demux in LSB order
     33 #define MATRIX_COL_PINS { C7, B7, B6, C6, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN, NO_PIN }
     34 #define MATRIX_COL_PINS_SCANNED { C7, B7, B6, C6 }
     35 
     36 #define AUDIO_PIN B5
     37 #define AUDIO_VOICES
     38 
     39 /*
     40  * Feature disable options
     41  *  These options are also useful to firmware size reduction.
     42  */
     43 
     44 /* disable debug print */
     45 //#define NO_DEBUG
     46 
     47 /* disable print */
     48 //#define NO_PRINT
     49 
     50 /* disable action features */
     51 //#define NO_ACTION_LAYER
     52 //#define NO_ACTION_TAPPING
     53 //#define NO_ACTION_ONESHOT