qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
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keymap.c (14071B)


      1 /* Copyright 2017 Cole Markham
      2  *
      3  * This program is free software: you can redistribute it and/or modify
      4  * it under the terms of the GNU General Public License as published by
      5  * the Free Software Foundation, either version 2 of the License, or
      6  * (at your option) any later version.
      7  *
      8  * This program is distributed in the hope that it will be useful,
      9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     11  * GNU General Public License for more details.
     12  *
     13  * You should have received a copy of the GNU General Public License
     14  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
     15  */
     16 #include QMK_KEYBOARD_H
     17 
     18 #ifdef RGBLIGHT_ENABLE
     19 // Following line allows macro to read current RGB settings
     20 extern rgblight_config_t rgblight_config;
     21 #endif
     22 
     23 enum layer_names {
     24     _QWERTY,
     25     _COLEMAK,
     26     _DVORAK,
     27     _LOWER,
     28     _RAISE,
     29     _ADJUST
     30 };
     31 
     32 enum custom_keycodes {
     33     QWERTY = SAFE_RANGE,
     34     COLEMAK,
     35     DVORAK,
     36     LOWER,
     37     RAISE,
     38     ADJUST
     39 };
     40 
     41 #ifdef AUDIO_ENABLE
     42 
     43 float tone_my_startup[][2] = SONG(ODE_TO_JOY);
     44 float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
     45 
     46 float tone_qwerty[][2]  = SONG(QWERTY_SOUND);
     47 float tone_dvorak[][2]  = SONG(DVORAK_SOUND);
     48 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
     49 
     50 #endif /* AUDIO_ENABLE */
     51 
     52 // define variables for reactive RGB
     53 bool TOG_STATUS = false;
     54 int  RGB_current_mode;
     55 
     56 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     57     /* Qwerty
     58      * ,-----------------------------------------------------------------------------------.
     59      * | Esc  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp |
     60      * |------+------+------+------+------+-------------+------+------+------+------+------|
     61      * | Tab  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |  '   |
     62      * |------+------+------+------+------+------|------+------+------+------+------+------|
     63      * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Enter |
     64      * |------+------+------+------+------+------+------+------+------+------+------+------|
     65      * |Adjust| Ctrl | Alt  | Alt  |Lower | Cmd  |Space |Raise | Left | Down |  Up  |Right |
     66      * `-----------------------------------------------------------------------------------'
     67      */
     68     [_QWERTY] = LAYOUT(
     69         KC_ESC,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC,
     70         KC_TAB,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
     71         KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
     72         ADJUST,  KC_LCTL, KC_LALT, KC_LALT, LOWER,   KC_LGUI, KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
     73     ),
     74 
     75     /* Colemak
     76      * ,-----------------------------------------------------------------------------------.
     77      * | Tab  |   Q  |   W  |   F  |   P  |   G  |   J  |   L  |   U  |   Y  |   ;  | Bksp |
     78      * |------+------+------+------+------+-------------+------+------+------+------+------|
     79      * | Esc  |   A  |   R  |   S  |   T  |   D  |   H  |   N  |   E  |   I  |   O  |  "   |
     80      * |------+------+------+------+------+------|------+------+------+------+------+------|
     81      * | Shift|   Z  |   X  |   C  |   V  |   B  |   K  |   M  |   ,  |   .  |   /  |Enter |
     82      * |------+------+------+------+------+------+------+------+------+------+------+------|
     83      * |Adjust| Ctrl | Alt  | GUI  |Lower |Space |Space |Raise | Left | Down |  Up  |Right |
     84      * `-----------------------------------------------------------------------------------'
     85      */
     86     [_COLEMAK] = LAYOUT(
     87         KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC,
     88         KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT,
     89         KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
     90         ADJUST,  KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
     91     ),
     92 
     93     /* Dvorak
     94      * ,-----------------------------------------------------------------------------------.
     95      * | Tab  |   "  |   ,  |   .  |   P  |   Y  |   F  |   G  |   C  |   R  |   L  | Bksp |
     96      * |------+------+------+------+------+-------------+------+------+------+------+------|
     97      * | Esc  |   A  |   O  |   E  |   U  |   I  |   D  |   H  |   T  |   N  |   S  |  /   |
     98      * |------+------+------+------+------+------|------+------+------+------+------+------|
     99      * | Shift|   ;  |   Q  |   J  |   K  |   X  |   B  |   M  |   W  |   V  |   Z  |Enter |
    100      * |------+------+------+------+------+------+------+------+------+------+------+------|
    101      * |Adjust| Ctrl | Alt  | GUI  |Lower |Space |Space |Raise | Left | Down |  Up  |Right |
    102      * `-----------------------------------------------------------------------------------'
    103      */
    104     [_DVORAK] = LAYOUT(
    105         KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,    KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_BSPC,
    106         KC_ESC,  KC_A,    KC_O,    KC_E,    KC_U,    KC_I,    KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_SLSH,
    107         KC_LSFT, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_ENT,
    108         ADJUST,  KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
    109     ),
    110 
    111     /* Lower
    112      * ,-----------------------------------------------------------------------------------.
    113      * |      |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Bksp |
    114      * |------+------+------+------+------+-------------+------+------+------+------+------|
    115      * |   ~  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   _  |   +  |     |    \  |  |   |
    116      * |------+------+------+------+------+------|------+------+------+------+------+------|
    117      * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO ~ |ISO | |      |      |Enter |
    118      * |------+------+------+------+------+------+------+------+------+------+------+------|
    119      * |      |      |      |      |      |      |      |      | Next | Vol- | Vol+ | Play |
    120      * `-----------------------------------------------------------------------------------'
    121      */
    122     [_LOWER] = LAYOUT(
    123         _______, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR,    KC_ASTR,    KC_LPRN, KC_RPRN, KC_DEL,
    124         KC_TILD, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS,    KC_PLUS,    KC_LCBR, KC_RCBR, KC_PIPE,
    125         _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  S(KC_NUHS), S(KC_NUBS), _______, _______, KC_QUOT,
    126         _______, _______, _______, _______, _______, _______, _______, _______,    KC_HOME,    KC_PGDN, KC_PGUP, KC_END
    127     ),
    128 
    129     /* Raise
    130      * ,-----------------------------------------------------------------------------------.
    131      * |      |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
    132      * |------+------+------+------+------+-------------+------+------+------+------+------|
    133      * |   `  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   -  |   =  |   [  |   ]  |  \   |
    134      * |------+------+------+------+------+------|------+------+------+------+------+------|
    135      * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO # |ISO / |      |      |Enter |
    136      * |------+------+------+------+------+------+------+------+------+------+------+------|
    137      * |      |      |      |      |      |      |      |      | Home | PgUp | PgDn | End  |
    138      * `-----------------------------------------------------------------------------------'
    139      */
    140     [_RAISE] = LAYOUT(
    141         _______, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_DEL,
    142         KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS,
    143         _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, _______, _______, _______,
    144         _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
    145     ),
    146 
    147     /* Adjust (Lower + Raise)
    148      * ,-----------------------------------------------------------------------------------.
    149      * |      | Reset|      |      |      |      |      |      |      |      |      |  Del |
    150      * |------+------+------+------+------+-------------+------+------+------+------+------|
    151      * |      |      |      |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|      |      |
    152      * |------+------+------+------+------+------|------+------+------+------+------+------|
    153      * |      |      |      |      |      |      |      |      |      |      |      |      |
    154      * |------+------+------+------+------+------+------+------+------+------+------+------|
    155      * |      |      |      |      |      |      |      |      |      |      |      |      |
    156      * `-----------------------------------------------------------------------------------'
    157      */
    158     [_ADJUST] =  LAYOUT(
    159         BL_TOGG, QK_BOOT, _______, KC_MRWD, KC_MPLY, KC_MFFD, KC_PSCR, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_DEL,
    160         BL_STEP, UG_NEXT, _______, AU_ON,   AU_OFF,  AG_NORM, AG_SWAP, QWERTY,  COLEMAK, DVORAK,  _______, _______,
    161         _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    162         _______, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    163     )
    164 };
    165 
    166 // Setting ADJUST layer RGB back to default
    167 void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
    168     if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
    169 #ifdef RGBLIGHT_ENABLE
    170         rgblight_mode(RGB_current_mode);
    171 #endif
    172         layer_on(layer3);
    173     } else {
    174         layer_off(layer3);
    175     }
    176 }
    177 
    178 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    179     switch (keycode) {
    180         case QWERTY:
    181             if (record->event.pressed) {
    182 #ifdef AUDIO_ENABLE
    183                 PLAY_SONG(tone_qwerty);
    184 #endif
    185             }
    186             return false;
    187             break;
    188         case COLEMAK:
    189             if (record->event.pressed) {
    190 #ifdef AUDIO_ENABLE
    191                 PLAY_SONG(tone_colemak);
    192 #endif
    193             }
    194             return false;
    195             break;
    196         case DVORAK:
    197             if (record->event.pressed) {
    198 #ifdef AUDIO_ENABLE
    199                 PLAY_SONG(tone_dvorak);
    200 #endif
    201             }
    202             return false;
    203             break;
    204         case LOWER:
    205             if (record->event.pressed) {
    206                 // not sure how to have keyboard check mode and set it to a variable, so my work around
    207                 // uses another variable that would be set to true after the first time a reactive key is pressed.
    208                 if (TOG_STATUS) {  // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
    209                 } else {
    210                     TOG_STATUS = !TOG_STATUS;
    211 #ifdef RGBLIGHT_ENABLE
    212                     rgblight_mode(16);
    213 #endif
    214                 }
    215                 layer_on(_LOWER);
    216                 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
    217             } else {
    218 #ifdef RGBLIGHT_ENABLE
    219                 rgblight_mode(RGB_current_mode);  // revert RGB to initial mode prior to RGB mode change
    220 #endif
    221                 TOG_STATUS = false;
    222                 layer_off(_LOWER);
    223                 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
    224             }
    225             return false;
    226             break;
    227         case RAISE:
    228             if (record->event.pressed) {
    229                 // not sure how to have keyboard check mode and set it to a variable, so my work around
    230                 // uses another variable that would be set to true after the first time a reactive key is pressed.
    231                 if (TOG_STATUS) {  // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
    232                 } else {
    233                     TOG_STATUS = !TOG_STATUS;
    234 #ifdef RGBLIGHT_ENABLE
    235                     rgblight_mode(15);
    236 #endif
    237                 }
    238                 layer_on(_RAISE);
    239                 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
    240             } else {
    241 #ifdef RGBLIGHT_ENABLE
    242                 rgblight_mode(RGB_current_mode);  // revert RGB to initial mode prior to RGB mode change
    243 #endif
    244                 layer_off(_RAISE);
    245                 TOG_STATUS = false;
    246                 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
    247             }
    248             return false;
    249             break;
    250         case ADJUST:
    251             // FIXME add RGB feedback
    252             if (record->event.pressed) {
    253                 layer_on(_ADJUST);
    254             } else {
    255                 layer_off(_ADJUST);
    256             }
    257             return false;
    258             break;
    259         case BL_TOGG:
    260 #ifdef BACKLIGHT_ENABLE
    261             if (record->event.pressed) {
    262                 print("Enabling backlight\n");
    263                 backlight_init_ports();
    264             }
    265 #endif
    266             return false;
    267             break;
    268         case BL_STEP:
    269             if (record->event.pressed) {
    270                 print("Stepping backlight\n");
    271 #ifdef BACKLIGHT_ENABLE
    272                 print("Really stepping backlight\n");
    273                 backlight_step();
    274 #endif
    275             }
    276             return false;
    277             break;
    278             // led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
    279 #ifdef RGBLIGHT_ENABLE
    280         case QK_UNDERGLOW_MODE_NEXT:
    281             if (record->event.pressed) {
    282                 rgblight_mode(RGB_current_mode);
    283                 rgblight_step();
    284                 RGB_current_mode = rgblight_config.mode;
    285             }
    286             return false;
    287             break;
    288 #endif
    289             //    case BL_UP:
    290             //    		meira_inc_backlight_level();
    291             //    	      return false;
    292             //    		break;
    293     }
    294     return true;
    295 }