qmk_firmware

QMK firmware for my keyboards (Corne, Sweep Ferris) and trackball (Ploopy Adept)
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keymap.c (3363B)


      1 
      2 #include QMK_KEYBOARD_H
      3 
      4 // Defines names for use in layer keycodes and the keymap
      5 enum layer_names {
      6     _BASE,
      7     _FN,
      8     _MEDIA };
      9 
     10 // Tap Dance Declarations
     11 enum {
     12     TD_SCAPS = 0
     13 };
     14 
     15 #define SCAPS_LG TD(TD_SCAPS)
     16 
     17 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     18   [_BASE] = LAYOUT(
     19     KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_GRV,  KC_BSPC,          KC_PSCR,
     20     KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,             KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,          KC_INS,
     21     KC_LCTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,             KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,                    KC_DEL,
     22     SCAPS_LG, KC_Z,    KC_X,    KC_C,   KC_V,    KC_B,    MO(_MEDIA),  KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
     23     KC_LCTL, KC_LGUI,  KC_LALT,         KC_SPC,  MO(_FN),                        KC_BSPC,           KC_RALT, KC_RCTL,          KC_LEFT, KC_DOWN, KC_RGHT
     24   ),
     25 
     26   [_FN] = LAYOUT(
     27     KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,                        KC_PAUS,
     28     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,           _______,
     29     _______, UG_NEXT, UG_HUEU, UG_SATU,  UG_VALU, _______, _______, _______, _______, _______, _______, _______, _______,                    _______,
     30     _______, UG_TOGG, UG_HUED, UG_SATD,  UG_VALD, _______, _______, _______, _______, _______, _______, _______,  _______,          KC_PGUP,
     31     _______, _______, _______,          _______, _______,          _______,          _______,          _______,           KC_HOME, KC_PGDN, KC_END
     32   ),
     33 
     34   [_MEDIA] = LAYOUT(
     35     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT,
     36     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,           _______,
     37     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,                   _______,
     38     _______, _______, _______, _______, _______, _______,   _______, _______, _______, _______, _______, _______, _______,          KC_VOLU,
     39     _______, _______, _______,          _______, _______,          _______,          _______,          _______, KC_MPRV, KC_VOLD, KC_MNXT
     40   )
     41 };
     42 
     43 void matrix_init_user(void) {
     44   // set CapsLock LED to output and off (active low)
     45   gpio_set_pin_output(F5);
     46   gpio_write_pin_high(F5);
     47   // set NumLock LED to output and off (active low)
     48   gpio_set_pin_output(F6);
     49   gpio_write_pin_high(F6);
     50   // set ScrollLock LED to output and off (active low)
     51   gpio_set_pin_output(F7);
     52   gpio_write_pin_high(F7);
     53 }
     54 
     55 // write to above indicators in a binary fashion based on current layer
     56 layer_state_t layer_state_set_user(layer_state_t state)
     57 {
     58     gpio_write_pin(F5, (state & 0x1));
     59     gpio_write_pin(F6, (state & 0x2));
     60     gpio_write_pin(F7, (state & 0x4));
     61     return state;
     62 }
     63 
     64 
     65 // Tap Dance Definitions
     66 tap_dance_action_t tap_dance_actions[] = {
     67     // Tap once for
     68     [TD_SCAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
     69 };