breathing_anim.h (429B)
1 #ifdef ENABLE_RGB_MATRIX_BREATHING 2 RGB_MATRIX_EFFECT(BREATHING) 3 # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 4 5 hsv_t BREATHING_math(hsv_t hsv, uint8_t i, uint8_t time) { 6 hsv.v = scale8(abs8(sin8(time / 2) - 128) * 2, hsv.v); 7 return hsv; 8 } 9 10 bool BREATHING(effect_params_t* params) { 11 return effect_runner_i(params, &BREATHING_math); 12 } 13 14 # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 15 #endif // ENABLE_RGB_MATRIX_BREATHING