cycle_spiral_anim.h (474B)
1 #ifdef ENABLE_RGB_MATRIX_CYCLE_SPIRAL 2 RGB_MATRIX_EFFECT(CYCLE_SPIRAL) 3 # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 4 5 static hsv_t CYCLE_SPIRAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { 6 hsv.h = dist - time - atan2_8(dy, dx); 7 return hsv; 8 } 9 10 bool CYCLE_SPIRAL(effect_params_t* params) { 11 return effect_runner_dx_dy_dist(params, &CYCLE_SPIRAL_math); 12 } 13 14 # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 15 #endif // ENABLE_RGB_MATRIX_CYCLE_SPIRAL