cycle_up_down_anim.h (445B)
1 #ifdef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN 2 RGB_MATRIX_EFFECT(CYCLE_UP_DOWN) 3 # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 4 5 static hsv_t CYCLE_UP_DOWN_math(hsv_t hsv, uint8_t i, uint8_t time) { 6 hsv.h = g_led_config.point[i].y - time; 7 return hsv; 8 } 9 10 bool CYCLE_UP_DOWN(effect_params_t* params) { 11 return effect_runner_i(params, &CYCLE_UP_DOWN_math); 12 } 13 14 # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 15 #endif // ENABLE_RGB_MATRIX_CYCLE_UP_DOWN