hue_breathing_anim.h (585B)
1 #ifdef ENABLE_RGB_MATRIX_HUE_BREATHING 2 RGB_MATRIX_EFFECT(HUE_BREATHING) 3 # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 4 5 // Hue Breathing - All LED's light up 6 hsv_t HUE_BREATHING_math(hsv_t hsv, uint8_t i, uint8_t time) { 7 // Adjust delta between 0-255 to change hue range 8 uint8_t delta = 12; 9 hsv.h = hsv.h + scale8(abs8(sin8(time / 2) - 128) * 2, delta); 10 return hsv; 11 } 12 13 bool HUE_BREATHING(effect_params_t* params) { 14 return effect_runner_i(params, &HUE_BREATHING_math); 15 } 16 17 # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 18 #endif // ENABLE_RGB_MATRIX_HUE_BREATHING