rainbow_moving_chevron_anim.h (558B)
1 #ifdef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON 2 RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON) 3 # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 4 5 static hsv_t RAINBOW_MOVING_CHEVRON_math(hsv_t hsv, uint8_t i, uint8_t time) { 6 hsv.h += abs8(g_led_config.point[i].y - k_rgb_matrix_center.y) + (g_led_config.point[i].x - time); 7 return hsv; 8 } 9 10 bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) { 11 return effect_runner_i(params, &RAINBOW_MOVING_CHEVRON_math); 12 } 13 14 # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 15 #endif // ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON