riverflow_anim.h (561B)
1 #ifdef ENABLE_RGB_MATRIX_RIVERFLOW 2 RGB_MATRIX_EFFECT(RIVERFLOW) 3 # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 4 5 // inspired by @PleasureTek's Massdrop Alt LED animation 6 7 hsv_t RIVERFLOW_math(hsv_t hsv, uint8_t i, uint8_t time) { 8 time = scale16by8(g_rgb_timer + (i * 315), rgb_matrix_config.speed / 8); 9 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); 10 return hsv; 11 } 12 13 bool RIVERFLOW(effect_params_t* params) { 14 return effect_runner_i(params, &RIVERFLOW_math); 15 } 16 17 # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS 18 #endif // ENABLE_RGB_MATRIX_RIVERFLOW