added snippet explaining the NES's 6502 variant and long-term goal for the project

This commit is contained in:
Vineet K 2024-08-21 17:46:30 -04:00
parent 97332c8a38
commit 27b9d4c120

View File

@ -2,10 +2,20 @@
A Nintendo Entertainment System (NES) emulator written for the purpose of A Nintendo Entertainment System (NES) emulator written for the purpose of
understanding how the NES and similar 8-bit computers of that era worked. understanding how the NES and similar 8-bit computers of that era worked.
Makes heavy use of https://www.nesdev.org/. The NES used a variant of the MOS 6502 8-bit microcontroller called a
Ricoh 2A03 that contained the 6502 without the BCD mode for arithmetic,
an audio signal generator (APU), controlling the gamepads, and for DMA.
([Source: NESdev](https://www.nesdev.org/wiki/DMA))
A major goal for the emulator is finishing the software implementation
in C and later implement this in hardware with either an FPGA or another
CPU like a RISC-V. Later, I want to generalize the 2A03 simulator into
a full 6502 for use with a Commodore 64 and Apple II.
Makes heavy use of the [NESdev wiki](https://www.nesdev.org/wiki).
## Current State ## Current State
- [x] CPU (2A03/6502) - [x] CPU (Ricoh 2A03, variant of MOS 6502)
- [ ] PPU (Graphics) - [ ] PPU (Graphics)
- [ ] APU (Audio) - [ ] APU (Audio)