add crkbd gaming layer for warframe
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@ -71,7 +71,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[3] = LAYOUT(
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[3] = LAYOUT(
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TO(4), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TO(4), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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@ -83,13 +83,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[4] = LAYOUT(
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[4] = LAYOUT(
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TO(0), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TO(0), KC_5, KC_E, KC_W, KC_Q, KC_TAB,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_1, KC_A, KC_S, KC_D, KC_4,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_2, KC_3, KC_X, KC_M, KC_LCTL,
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX
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XXXXXXX, KC_ESC, _______, _______, KC_SPC, KC_LCTL
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//`--------------------------' `--------------------------'
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//`--------------------------' `--------------------------'
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)
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)
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};
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};
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