sweep_dongle.overlay (855B)
1 #include <dt-bindings/zmk/matrix_transform.h> 2 3 / { 4 chosen { 5 zmk,kscan = &mock_kscan; 6 zmk,physical-layout = &physical_layout0; 7 }; 8 9 mock_kscan: mock_kscan_0 { 10 compatible = "zmk,kscan-mock"; 11 columns = <0>; 12 rows = <0>; 13 events = <0>; 14 }; 15 16 default_transform: keymap_transform_0 { 17 compatible = "zmk,matrix-transform"; 18 columns = <34>; 19 rows = <1>; 20 map = < 21 RC(0,0) RC(0,1) RC(0,2) RC(0,3) RC(0,4) RC(0,21) RC(0,20) RC(0,19) RC(0,18) RC(0,17) 22 RC(0,5) RC(0,6) RC(0,7) RC(0,8) RC(0,9) RC(0,26) RC(0,25) RC(0,24) RC(0,23) RC(0,22) 23 RC(0,10) RC(0,11) RC(0,12) RC(0,13) RC(0,14) RC(0,31) RC(0,30) RC(0,29) RC(0,28) RC(0,27) 24 RC(0,15) RC(0,16) RC(0,33) RC(0,32) 25 >; 26 }; 27 28 physical_layout0: physical_layout_0 { 29 compatible = "zmk,physical-layout"; 30 display-name = "Default Layout"; 31 transform = <&default_transform>; 32 }; 33 };