diff options
author | vin <git@vineetk.net> | 2023-10-15 19:46:33 -0400 |
---|---|---|
committer | vin <git@vineetk.net> | 2023-10-15 19:46:33 -0400 |
commit | 7ed78a843d4a90ae8adc69bf3c3dbf573a379f75 (patch) | |
tree | 420f8e7829b46bf43b5dbafc46f0a72f644e9588 /users/dennytom/chording_engine/engine.part.2 | |
parent | 392a85e1f6fefd549cd52945ab1447a2d6901484 (diff) |
remove userspace declarations
Diffstat (limited to 'users/dennytom/chording_engine/engine.part.2')
-rw-r--r-- | users/dennytom/chording_engine/engine.part.2 | 323 |
1 files changed, 0 insertions, 323 deletions
diff --git a/users/dennytom/chording_engine/engine.part.2 b/users/dennytom/chording_engine/engine.part.2 deleted file mode 100644 index 91dcbb7503..0000000000 --- a/users/dennytom/chording_engine/engine.part.2 +++ /dev/null @@ -1,323 +0,0 @@ -void single_dance(const struct Chord* self) { - switch (*self->state) { - case ACTIVATED: - key_in(self->value1); - break; - case DEACTIVATED: - key_out(self->value1); - *self->state = IDLE; - break; - case RESTART: - key_out(self->value1); - break; - default: - break; - } -} - -void key_layer_dance(const struct Chord* self) { - switch (*self->state) { - case ACTIVATED: - current_pseudolayer = self->value2; - a_key_went_through = false; - break; - case DEACTIVATED: - case RESTART: - if (!a_key_went_through) { - tap_key(self->value1); - } - current_pseudolayer = self->pseudolayer; - *self->state = IDLE; // does not have effect if the state was RESTART - break; - default: - break; - } -} - -void key_mod_dance(const struct Chord* self) { - switch (*self->state) { - case ACTIVATED: - key_in(self->value2); - a_key_went_through = false; - break; - case DEACTIVATED: - case RESTART: - key_out(self->value2); - if (!a_key_went_through) { - tap_key(self->value1); - } - *self->state = IDLE; // does not have effect if the state was RESTART - break; - default: - break; - } -} - -void key_key_dance(const struct Chord* self) { - switch (*self->state) { - case ACTIVATED: - break; - case DEACTIVATED: - tap_key(self->value1); - *self->state = IDLE; - break; - case FINISHED: - case PRESS_FROM_ACTIVE: - key_in(self->value2); - break; - case RESTART: - key_out(self->value2); - break; - default: - break; - } -} - -void autoshift_dance_impl(const struct Chord* self) { - switch (*self->state) { - case ACTIVATED: - *self->counter = 0; - break; - case DEACTIVATED: - case RESTART: - tap_key(self->value1); - *self->state = IDLE; - break; - case FINISHED_FROM_ACTIVE: - if (*self->counter == (LONG_PRESS_MULTIPLIER - 2)) { - key_in(KC_LSFT); - tap_key(self->value1); - key_out(KC_LSFT); - *self->state = IDLE; - // the skip to IDLE is usually just a lag optimization, - // in this case it has a logic function, on a short - // press (still longer than a tap) the key does not get shifted - } else { - *self->counter += 1; - *self->state = PRESS_FROM_ACTIVE; - dance_timer = timer_read(); - } - break; - default: - break; - } -} - -void autoshift_dance(const struct Chord* self) { - if (autoshift_mode) { - autoshift_dance_impl(self); - } else { - single_dance(self); - } -} - -void autoshift_toggle(const struct Chord* self){ - if (*self->state == ACTIVATED) { - autoshift_mode = !autoshift_mode; - *self->state = IDLE; - } -} - -void temp_pseudolayer(const struct Chord* self) { - switch (*self->state) { - case ACTIVATED: - current_pseudolayer = self->value1; - break; - case DEACTIVATED: - current_pseudolayer = self->pseudolayer; - *self->state = IDLE; - break; - case RESTART: - current_pseudolayer = self->pseudolayer; - break; - default: - break; - } -} - -void temp_pseudolayer_alt(const struct Chord* self) { - switch (*self->state) { - case ACTIVATED: - current_pseudolayer = self->value1; - break; - case DEACTIVATED: - current_pseudolayer = self->value2; - *self->state = IDLE; - break; - case RESTART: - current_pseudolayer = self->value2; - break; - default: - break; - } -} - -void perm_pseudolayer(const struct Chord* self) { - if (*self->state == ACTIVATED) { - current_pseudolayer = self->value1; - *self->state = IDLE; - } -} - -void switch_layer(const struct Chord* self) { - if (*self->state == ACTIVATED) { - layer_move(self->value1); - *self->state = IDLE; - } -} - -void lock(const struct Chord* self) { - if (*self->state == ACTIVATED) { - lock_next = true; - *self->state = IDLE; - } -} - -void one_shot_key(const struct Chord* self) { - switch (*self->state) { - case ACTIVATED: - break; - case DEACTIVATED: - key_in(self->value1); - *self->state = IN_ONE_SHOT; - break; - case FINISHED: - case PRESS_FROM_ACTIVE: - key_in(self->value1); - a_key_went_through = false; - break; - case RESTART: - if (a_key_went_through) { - key_out(self->value1); - } else { - *self->state = IN_ONE_SHOT; - } - default: - break; - } -} - -void one_shot_layer(const struct Chord* self) { - switch (*self->state) { - case ACTIVATED: - break; - case DEACTIVATED: - current_pseudolayer = self->value1; - *self->state = IN_ONE_SHOT; - break; - case FINISHED: - case PRESS_FROM_ACTIVE: - current_pseudolayer = self->value1; - a_key_went_through = false; - break; - case RESTART: - if (a_key_went_through) { - current_pseudolayer = self->pseudolayer; - } else { - *self->state = IN_ONE_SHOT; - } - default: - break; - } -} - -void command(const struct Chord* self) { - if (*self->state == ACTIVATED) { - command_mode++; - *self->state = IDLE; - } -} - -bool identical(uint16_t* buffer1, uint16_t* buffer2) { - bool same = true; - for (int i = 0; i < LEADER_MAX_LENGTH; i++) { - same = same && (buffer1[i] == buffer2[i]); - } - return same; -} - -void leader(const struct Chord* self) { - if (*self->state == ACTIVATED) { - in_leader_mode = true; - *self->state = IDLE; - } -} - -void dynamic_macro_record(const struct Chord* self) { - if (*self->state == ACTIVATED) { - for (int i = 0; i < DYNAMIC_MACRO_MAX_LENGTH; i++) { - dynamic_macro_buffer[i] = 0; - } - dynamic_macro_mode = true; - *self->state = IDLE; - } -} - -void dynamic_macro_next(const struct Chord* self) { - if (*self->state == ACTIVATED) { - if (dynamic_macro_mode && dynamic_macro_ind < DYNAMIC_MACRO_MAX_LENGTH) { - dynamic_macro_buffer[dynamic_macro_ind] = 0; - dynamic_macro_ind++; - } - *self->state = IDLE; - } -} - -void dynamic_macro_end(const struct Chord* self) { - if (*self->state == ACTIVATED) { - if (dynamic_macro_mode) { - dynamic_macro_mode = false; - } - *self->state = IDLE; - } -} - -void dynamic_macro_play(const struct Chord* self) { - if (*self->state == ACTIVATED) { - int ind_start = 0; - while (ind_start < DYNAMIC_MACRO_MAX_LENGTH) { - for (int i = ind_start; i < DYNAMIC_MACRO_MAX_LENGTH; i++) { - if (dynamic_macro_buffer[i] == 0) { - break; - } - register_code(dynamic_macro_buffer[i]); - } - send_keyboard_report(); - wait_ms(TAP_TIMEOUT); - for (int i = ind_start; i < DYNAMIC_MACRO_MAX_LENGTH; i++) { - if (dynamic_macro_buffer[i] == 0) { - ind_start = i + 1; - break; - } - unregister_code(dynamic_macro_buffer[i]); - } - send_keyboard_report(); - } - *self->state = IDLE; - } -} - -void string_in(const struct Chord* self) { - if (*self->state == ACTIVATED) { - char buffer[STRING_MAX_LENGTH]; - strcpy_P(buffer, (char*)pgm_read_word(&(strings[self->value1]))); - send_string(buffer); - } -} - -void clear(const struct Chord* self); - -void reset_keyboard_kb(void){ -#ifdef WATCHDOG_ENABLE - MCUSR = 0; - wdt_disable(); - wdt_reset(); -#endif - reset_keyboard(); -} - -void reset(const struct Chord* self) { - if (*self->state == ACTIVATED) { - reset_keyboard_kb(); - } -} |