diff options
author | vin <git@vineetk.net> | 2023-10-15 19:46:33 -0400 |
---|---|---|
committer | vin <git@vineetk.net> | 2023-10-15 19:46:33 -0400 |
commit | 7ed78a843d4a90ae8adc69bf3c3dbf573a379f75 (patch) | |
tree | 420f8e7829b46bf43b5dbafc46f0a72f644e9588 /users/jjerrell/process_records.c | |
parent | 392a85e1f6fefd549cd52945ab1447a2d6901484 (diff) |
remove userspace declarations
Diffstat (limited to 'users/jjerrell/process_records.c')
-rw-r--r-- | users/jjerrell/process_records.c | 139 |
1 files changed, 0 insertions, 139 deletions
diff --git a/users/jjerrell/process_records.c b/users/jjerrell/process_records.c deleted file mode 100644 index abdcd0934c..0000000000 --- a/users/jjerrell/process_records.c +++ /dev/null @@ -1,139 +0,0 @@ -/** - * Copyright (C) 2021 Jerrell, Jacob <@jjerrell> - * - * This file is part of qmk_firmware. - * - * qmk_firmware is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * qmk_firmware is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with qmk_firmware. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "jjerrell.h" - -float game_song[][2] = SONG(TO_BOLDLY_GO); -float work_song[][2] = SONG(MARIO_GAMEOVER); -float doom_song[][2] = SONG(E1M1_DOOM); - -__attribute__((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; } - -static uint16_t key_timer; - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - if (process_record_keymap(keycode, record)) { - static uint8_t mods = 0; - // static uint8_t layer = 0; - mods = get_mods(); - switch (keycode) { - case KC_QWERTY: - if (record->event.pressed) { - set_single_persistent_default_layer(_QWERTY); - } - return false; - break; - case KC_WORKMAN: - if (record->event.pressed) { - set_single_persistent_default_layer(_WORKMAN); - } - return false; - break; - case KC_CCCV: - if (record->event.pressed) { - key_timer = timer_read(); - } else { - clear_mods(); - if (timer_elapsed(key_timer) > TAPPING_TERM) { // Hold, copy - tap_code16(G(KC_C)); - } else if (mods & MOD_MASK_SHIFT) { - // Tap w/ shift held, open [Paste App](https://pasteapp.io) (no affiliation) - // Shift + Command(GUI) + V - tap_code16(S(G(KC_V))); - } else { // Regular tap, do paste - tap_code16(G(KC_V)); - } - set_mods(mods); - } - return false; - break; - case KC_ARROW: - if (record->event.pressed) { - clear_mods(); - if (mods & MOD_MASK_SHIFT) { - SEND_STRING("=>"); - } else { - SEND_STRING("->"); - } - set_mods(mods); - } - return false; - break; - case KC_MAKE: - if (!record->event.pressed) { -#ifndef MAKE_BOOTLOADER - uint8_t temp_mod = mod_config(get_mods()); - uint8_t temp_osm = mod_config(get_oneshot_mods()); - clear_mods(); - clear_oneshot_mods(); -#endif - send_string_with_delay_P(PSTR("qmk"), TAP_CODE_DELAY); -#ifndef MAKE_BOOTLOADER - if ((temp_mod | temp_osm) & MOD_MASK_SHIFT) -#endif - { - send_string_with_delay_P(PSTR(" flash "), TAP_CODE_DELAY); -#ifndef MAKE_BOOTLOADER - } else { - send_string_with_delay_P(PSTR(" compile "), TAP_CODE_DELAY); -#endif - } - send_string_with_delay_P(PSTR("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP), TAP_CODE_DELAY); - send_string_with_delay_P(PSTR(SS_TAP(X_ENTER)), TAP_CODE_DELAY); - } - return false; - break; - case KC_VRSN: - if (!record->event.pressed) { - send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " Built at: " QMK_BUILDDATE), TAP_CODE_DELAY); - } - return false; - break; - case KC_GAME: - if (record->event.pressed) { - key_timer = timer_read(); - } else { - if (IS_LAYER_OFF(_GAME)) { - if (timer_elapsed(key_timer) > TAPPING_TERM) { - layer_move(_GAME); -#ifdef AUDIO_ENABLE -PLAY_SONG(game_song); -#endif - } - break; - // todo: cycle game layers - // } else if (mods & MOD_MASK_SHIFT) { -// #ifdef AUDIO_ENABLE -// PLAY_SONG(doom_song); -// #endif -// break; - } else { - layer_move(_WORKMAN); -#ifdef AUDIO_ENABLE -PLAY_SONG(work_song); -#endif - break; - } - } - return false; - break; - } - } - return true; -} |