diff options
Diffstat (limited to 'keyboards/crkbd/keymaps/colemak_luna/keymap.c')
-rw-r--r-- | keyboards/crkbd/keymaps/colemak_luna/keymap.c | 385 |
1 files changed, 0 insertions, 385 deletions
diff --git a/keyboards/crkbd/keymaps/colemak_luna/keymap.c b/keyboards/crkbd/keymaps/colemak_luna/keymap.c deleted file mode 100644 index 39cfd1ca25..0000000000 --- a/keyboards/crkbd/keymaps/colemak_luna/keymap.c +++ /dev/null @@ -1,385 +0,0 @@ -/* -Copyright 2019 @foostan -Copyright 2021 @HellSingCoder -Copyright 2023 @asdfire1 - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include QMK_KEYBOARD_H -//#include <stdio.h> - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - //COLEMAK - [0] = LAYOUT_split_3x6_3( - //,-----------------------------------------------------. ,-----------------------------------------------------. - KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_LSFT, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC, - //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - KC_LGUI, MO(3), KC_SPC, KC_ENT, MO(4), KC_RALT - //`--------------------------' `--------------------------' - - ), - //GAME1 - [1] = LAYOUT_split_3x6_3( - //,-----------------------------------------------------. ,-----------------------------------------------------. - KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC, - //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - KC_LALT, MO(2), KC_SPC, KC_ENT, MO(4), KC_RALT - //`--------------------------' `--------------------------' - ), - //GAME2 - [2] = LAYOUT_split_3x6_3( - //,-----------------------------------------------------. ,-----------------------------------------------------. - KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_DEL, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_LSFT, KC_F1, KC_F2, XXXXXXX, XXXXXXX, KC_6, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F13, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F13, - //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - KC_LGUI, _______, KC_SPC, KC_ENT, MO(5), KC_RALT - //`--------------------------' `--------------------------' - ), - //LOWER - [3] = LAYOUT_split_3x6_3( - //,-----------------------------------------------------. ,-----------------------------------------------------. - KC_TAB, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, KC_MPRV, XXXXXXX, KC_MINS, KC_P7, KC_P8, KC_P9, KC_DEL, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_LSFT, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, KC_MPLY, XXXXXXX, KC_PLUS, KC_P4, KC_P5, KC_P6, XXXXXXX, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MNXT, XXXXXXX, KC_EQL, KC_P1, KC_P2, KC_P3, KC_F13, - //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - KC_LGUI, _______, KC_SPC, KC_SPC, MO(5), KC_P0 - //`--------------------------' `--------------------------' - ), - //RAISE - [4] = LAYOUT_split_3x6_3( - //,-----------------------------------------------------. ,-----------------------------------------------------. - KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_CAPS, KC_CIRC, KC_AMPR, KC_LCBR, KC_LBRC, KC_LPRN, KC_RPRN, KC_RBRC, KC_RCBR, XXXXXXX, KC_END, KC_PGDN, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_LCTL, KC_ASTR, KC_UNDS, KC_BSLS, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, - //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - KC_LGUI, MO(5), KC_BSPC, _______, _______, KC_LALT - //`--------------------------' `--------------------------' - ), - //ADJUST - [5] = LAYOUT_split_3x6_3( - //,-----------------------------------------------------. ,-----------------------------------------------------. - QK_BOOT, TG(1), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, - //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - KC_LGUI, _______, _______, _______, _______, KC_LALT - //`--------------------------' `--------------------------' - ) -}; -// clang-format on - -#ifdef OLED_ENABLE - - -/* 32 * 32 logo */ -static void render_logo(void) { - static const char PROGMEM hexagram_logo[] = { - 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x70, 0x18, 0x06, - 0x06, 0x18, 0x70, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, - 0x00, 0x00, 0x01, 0x07, 0x1f, 0x32, 0x66, 0xc4, 0x6c, 0x38, 0x1e, 0x37, 0x61, 0xc0, 0x80, 0x80, - 0x80, 0x80, 0xc0, 0x61, 0x37, 0x1e, 0x38, 0x6c, 0xc4, 0x66, 0x32, 0x1f, 0x07, 0x01, 0x00, 0x00, - 0x00, 0x00, 0x80, 0xe0, 0xf8, 0x4c, 0x66, 0x23, 0x36, 0x1c, 0x78, 0xec, 0x86, 0x03, 0x01, 0x01, - 0x01, 0x01, 0x03, 0x86, 0xec, 0x78, 0x1c, 0x36, 0x23, 0x66, 0x4c, 0xf8, 0xe0, 0x80, 0x00, 0x00, - 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x0e, 0x18, 0x60, - 0x60, 0x18, 0x0e, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00 -}; - oled_write_raw_P(hexagram_logo, sizeof(hexagram_logo)); -} - - - -/* KEYBOARD PET START */ - -/* settings */ -# define MIN_WALK_SPEED 10 -# define MIN_RUN_SPEED 40 - -/* advanced settings */ -# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms -# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024 - -/* timers */ -uint32_t anim_timer = 0; -uint32_t anim_sleep = 0; - -/* current frame */ -uint8_t current_frame = 0; - -/* status variables */ -int current_wpm = 0; -led_t led_usb_state; - -bool isSneaking = false; -bool isJumping = false; -bool showedJump = true; -bool isBarking = false; - -/* logic */ -static void render_luna(int LUNA_X, int LUNA_Y) { - /* Sit */ - static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'sit2', 32x22px */ - {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}; - - /* Walk */ - static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'walk2', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }}; - - /* Run */ - static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'run2', 32x22px */ - { - 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }}; - - /* Bark */ - static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */ - { - 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'bark2', 32x22px */ - { - 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }}; - - /* Sneak */ - static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'sneak2', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, - }}; - - /* animation */ - void animate_luna(void) { - /* jump */ - if (isJumping || !showedJump) { - /* clear */ - oled_set_cursor(LUNA_X, LUNA_Y + 2); - oled_write(" ", false); - - oled_set_cursor(LUNA_X, LUNA_Y - 1); - - showedJump = true; - } else { - /* clear */ - oled_set_cursor(LUNA_X, LUNA_Y - 1); - oled_write(" ", false); - - oled_set_cursor(LUNA_X, LUNA_Y); - } - - /* switch frame */ - current_frame = (current_frame + 1) % 2; - - /* current status */ - if (led_usb_state.caps_lock) { - oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE); - - } else if (isSneaking) { - oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE); - - } else if (current_wpm <= MIN_WALK_SPEED) { - oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE); - - } else if (current_wpm <= MIN_RUN_SPEED) { - oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE); - - } else { - oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE); - } - } - - /* animation timer */ - if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { - anim_timer = timer_read32(); - animate_luna(); - } - - /* this fixes the screen on and off bug */ - if (current_wpm > 0) { - oled_on(); - anim_sleep = timer_read32(); - } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { - /* clear */ - oled_set_cursor(0,0); - oled_write(" ", false); - oled_off(); - oled_set_cursor(LUNA_X,LUNA_Y); - } -} - -/* KEYBOARD PET END */ - -static void print_logo_narrow(void) { - render_logo(); -if (current_wpm > 0) { - anim_sleep = timer_read32(); - /* wpm counter */ - oled_set_cursor(0, 14); - oled_write(get_u8_str(get_current_wpm(), '0'), false); - - oled_set_cursor(0, 15); - oled_write(" wpm", false); - - /* this fixes the screen on and off bug */ - - } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { - /* clear */ - oled_set_cursor(0,0); - oled_write(" ", false); - oled_off(); - - - } -} - -layer_state_t layer_state_set_user(layer_state_t state) { - switch (get_highest_layer(state)) { - case 0: - rgb_matrix_reload_from_eeprom(); - break; - case 1: - rgb_matrix_mode_noeeprom(RGB_MATRIX_ALPHAS_MODS); - rgb_matrix_sethsv_noeeprom(HSV_TEAL); - break; - case 2: - rgb_matrix_mode_noeeprom(RGB_MATRIX_ALPHAS_MODS); - rgb_matrix_sethsv_noeeprom(HSV_PURPLE); - break; - case 5: - rgb_matrix_mode_noeeprom(RGB_MATRIX_ALPHAS_MODS); - rgb_matrix_sethsv_noeeprom(HSV_YELLOW); - break; - } - return state; -} - -static void print_status_narrow(void) { - - - /* Print current layer */ - oled_write("LAYER", false); - - oled_set_cursor(0, 6); - - switch (get_highest_layer(layer_state)) { - case 0: - oled_write("Base ", false); - break; - case 1: - oled_write("Game ", false); - break; - case 2: - oled_write("Game2", false); - break; - case 3: - oled_write("Lower", false); - break; - case 4: - oled_write("Raise", false); - break; - case 5: - oled_write("Adj ", false); - break; - default: - oled_write("Undef", false); - } - - - /* KEYBOARD PET RENDER START */ - - render_luna(0, 13); - - /* KEYBOARD PET RENDER END */ -} - -oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } - -bool oled_task_user(void) { - /* KEYBOARD PET VARIABLES START */ - - current_wpm = get_current_wpm(); - led_usb_state = host_keyboard_led_state(); - - /* KEYBOARD PET VARIABLES END */ - - if (is_keyboard_master()) { - print_status_narrow(); - } else { - print_logo_narrow(); - } - return false; -} - -#endif - bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - /* KEYBOARD PET STATUS START */ - - case KC_LCTL: - isSneaking = record->event.pressed; - break; - case KC_SPC: - isJumping = record->event.pressed; - if (isJumping) { - showedJump = false; - } - break; - case KC_CAPS: - isBarking = record->event.pressed; - break; - - /* KEYBOARD PET STATUS END */ -} - -return true; -} |