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diff --git a/keyboards/crkbd/keymaps/kidbrazil/README.md b/keyboards/crkbd/keymaps/kidbrazil/README.md deleted file mode 100644 index a7995a4f65..0000000000 --- a/keyboards/crkbd/keymaps/kidbrazil/README.md +++ /dev/null @@ -1,63 +0,0 @@ -# KidBrazil's custom CRKBD Layout - - - -This is a simple layout that I use for both programming and gaming. It is very -closely based on the original CRKBD layout with some modifications to the -position of CTRL and SHIFT. - -## Layers -This keymap includes a total of 4 Layers: -- QWERTY -- NUMBERS -- SYMBOLS -- GAMING -- WEAPONS - -The first three layers are pretty self explanatory and follow closely the -default keymap for this keyboard. The magic really starts to happen with the -gaming layer. - -### Gaming Layer -The gaming layer can be toggled on/off from the SYMBOLS layer. Once on the -gaming layer it will stay there until you toggle it off again. The gaming layer -includes normal WASD and most of the keys FPS games use on the left hand. On the -right hand we have F1-F12 and a few other special keys for games that require -it. - -### Weapon -The weapon layer is a momentary layer that can only be reached from the gaming -layer. This layer preserves the left hand almost unchanged, except for when the -layer is activated the top row becomes NUM 1 - 6 for wepon selection. The right -hand is KC_TRNS the whole way so basically it is still the gaming layer. - -## Custom Font -This keymap includes a custom font for my LooseTransistor logo. It is fine if -you want to use it I certainly don't mind but if you want your own, just replace -the glcdfont file here and you should be fine. - -Alternatively you could remove the font config line from the config.h file so it -will use the default QMK one. - -## OLED -This Keymap is setup to use the newer OLED API. Some work has been done to -customize this with showing layer and USB information. I also tried my best to -get a dormant / sleep state going but it is hit or miss and often only works on -the master hand. - -## OLED & RGB Matrix timeout -This keymap will set a automated timeout system for the OLED screen and the RGB -matrix. After 3 minutes or so the LED screen will display the logo on both -halves and 5 minutes after that both the LED and the Matrix will be switched -off. - -Once a user hits the keys again, the LED matrix will turn back on unless the -user has disabled it via RGB_TOG. - -## Flashing -To flash this on your CRKBD simply use the `make crkbd:kidbrazil:flash` -command. - -### TODO -- Wait for Spit_common to be implemented in CRKBD and revisit the special color - layers and animations |