diff options
Diffstat (limited to 'lib/usbhost/USB_Host_Shield_2.0/controllerEnums.h')
-rw-r--r-- | lib/usbhost/USB_Host_Shield_2.0/controllerEnums.h | 204 |
1 files changed, 0 insertions, 204 deletions
diff --git a/lib/usbhost/USB_Host_Shield_2.0/controllerEnums.h b/lib/usbhost/USB_Host_Shield_2.0/controllerEnums.h deleted file mode 100644 index 0169c763c1..0000000000 --- a/lib/usbhost/USB_Host_Shield_2.0/controllerEnums.h +++ /dev/null @@ -1,204 +0,0 @@ -/* Copyright (C) 2013 Kristian Lauszus, TKJ Electronics. All rights reserved. - - This software may be distributed and modified under the terms of the GNU - General Public License version 2 (GPL2) as published by the Free Software - Foundation and appearing in the file GPL2.TXT included in the packaging of - this file. Please note that GPL2 Section 2[b] requires that all works based - on this software must also be made publicly available under the terms of - the GPL2 ("Copyleft"). - - Contact information - ------------------- - - Kristian Lauszus, TKJ Electronics - Web : http://www.tkjelectronics.com - e-mail : kristianl@tkjelectronics.com - */ - -#ifndef _controllerenums_h -#define _controllerenums_h - -/** - * This header file is used to store different enums for the controllers, - * This is necessary so all the different libraries can be used at once. - */ - -/** Enum used to turn on the LEDs on the different controllers. */ -enum LEDEnum { - OFF = 0, - LED1 = 1, - LED2 = 2, - LED3 = 3, - LED4 = 4, - - LED5 = 5, - LED6 = 6, - LED7 = 7, - LED8 = 8, - LED9 = 9, - LED10 = 10, - /** Used to blink all LEDs on the Xbox controller */ - ALL = 5, -}; - -/** Used to set the colors of the Move and PS4 controller. */ -enum ColorsEnum { - /** r = 255, g = 0, b = 0 */ - Red = 0xFF0000, - /** r = 0, g = 255, b = 0 */ - Green = 0xFF00, - /** r = 0, g = 0, b = 255 */ - Blue = 0xFF, - - /** r = 255, g = 235, b = 4 */ - Yellow = 0xFFEB04, - /** r = 0, g = 255, b = 255 */ - Lightblue = 0xFFFF, - /** r = 255, g = 0, b = 255 */ - Purble = 0xFF00FF, - - /** r = 255, g = 255, b = 255 */ - White = 0xFFFFFF, - /** r = 0, g = 0, b = 0 */ - Off = 0x00, -}; - -enum RumbleEnum { - RumbleHigh = 0x10, - RumbleLow = 0x20, -}; - -/** This enum is used to read all the different buttons on the different controllers */ -enum ButtonEnum { - /**@{*/ - /** These buttons are available on all the the controllers */ - UP = 0, - RIGHT = 1, - DOWN = 2, - LEFT = 3, - /**@}*/ - - /**@{*/ - /** Wii buttons */ - PLUS = 5, - TWO = 6, - ONE = 7, - MINUS = 8, - HOME = 9, - Z = 10, - C = 11, - B = 12, - A = 13, - /**@}*/ - - /**@{*/ - /** These are only available on the Wii U Pro Controller */ - L = 16, - R = 17, - ZL = 18, - ZR = 19, - /**@}*/ - - /**@{*/ - /** PS3 controllers buttons */ - SELECT = 4, - START = 5, - L3 = 6, - R3 = 7, - - L2 = 8, - R2 = 9, - L1 = 10, - R1 = 11, - TRIANGLE = 12, - CIRCLE = 13, - CROSS = 14, - SQUARE = 15, - - PS = 16, - - MOVE = 17, // Covers 12 bits - we only need to read the top 8 - T = 18, // Covers 12 bits - we only need to read the top 8 - /**@}*/ - - /** PS4 controllers buttons - SHARE and OPTIONS are present instead of SELECT and START */ - SHARE = 4, - OPTIONS = 5, - TOUCHPAD = 17, - /**@}*/ - - /**@{*/ - /** Xbox buttons */ - BACK = 4, - X = 14, - Y = 15, - XBOX = 16, - SYNC = 17, - BLACK = 8, // Available on the original Xbox controller - WHITE = 9, // Available on the original Xbox controller - /**@}*/ - - /** PS Buzz controllers */ - RED = 0, - YELLOW = 1, - GREEN = 2, - ORANGE = 3, - BLUE = 4, - /**@}*/ -}; - -/** Joysticks on the PS3 and Xbox controllers. */ -enum AnalogHatEnum { - /** Left joystick x-axis */ - LeftHatX = 0, - /** Left joystick y-axis */ - LeftHatY = 1, - /** Right joystick x-axis */ - RightHatX = 2, - /** Right joystick y-axis */ - RightHatY = 3, -}; - -/** - * Sensors inside the Sixaxis Dualshock 3, Move controller and PS4 controller. - * <B>Note:</B> that the location is shifted 9 when it's connected via USB on the PS3 controller. - */ -enum SensorEnum { - /** Accelerometer values */ - aX = 50, aY = 52, aZ = 54, - /** Gyro z-axis */ - gZ = 56, - gX, gY, // These are not available on the PS3 controller - - /** Accelerometer x-axis */ - aXmove = 28, - /** Accelerometer z-axis */ - aZmove = 30, - /** Accelerometer y-axis */ - aYmove = 32, - - /** Gyro x-axis */ - gXmove = 40, - /** Gyro z-axis */ - gZmove = 42, - /** Gyro y-axis */ - gYmove = 44, - - /** Temperature sensor */ - tempMove = 46, - - /** Magnetometer x-axis */ - mXmove = 47, - /** Magnetometer z-axis */ - mZmove = 49, - /** Magnetometer y-axis */ - mYmove = 50, -}; - -/** Used to get the angle calculated using the PS3 controller and PS4 controller. */ -enum AngleEnum { - Pitch = 0x01, - Roll = 0x02, -}; - -#endif |