diff options
Diffstat (limited to 'lib/usbhost/USB_Host_Shield_2.0/examples/PS4USB/PS4USB.ino')
-rw-r--r-- | lib/usbhost/USB_Host_Shield_2.0/examples/PS4USB/PS4USB.ino | 133 |
1 files changed, 0 insertions, 133 deletions
diff --git a/lib/usbhost/USB_Host_Shield_2.0/examples/PS4USB/PS4USB.ino b/lib/usbhost/USB_Host_Shield_2.0/examples/PS4USB/PS4USB.ino deleted file mode 100644 index d0d76790ec..0000000000 --- a/lib/usbhost/USB_Host_Shield_2.0/examples/PS4USB/PS4USB.ino +++ /dev/null @@ -1,133 +0,0 @@ -/* - Example sketch for the PS4 USB library - developed by Kristian Lauszus - For more information visit my blog: http://blog.tkjelectronics.dk/ or - send me an e-mail: kristianl@tkjelectronics.com - */ - -#include <PS4USB.h> - -// Satisfy the IDE, which needs to see the include statment in the ino too. -#ifdef dobogusinclude -#include <spi4teensy3.h> -#include <SPI.h> -#endif - -USB Usb; -PS4USB PS4(&Usb); - -bool printAngle, printTouch; -uint8_t oldL2Value, oldR2Value; - -void setup() { - Serial.begin(115200); -#if !defined(__MIPSEL__) - while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection -#endif - if (Usb.Init() == -1) { - Serial.print(F("\r\nOSC did not start")); - while (1); // Halt - } - Serial.print(F("\r\nPS4 USB Library Started")); -} - -void loop() { - Usb.Task(); - - if (PS4.connected()) { - if (PS4.getAnalogHat(LeftHatX) > 137 || PS4.getAnalogHat(LeftHatX) < 117 || PS4.getAnalogHat(LeftHatY) > 137 || PS4.getAnalogHat(LeftHatY) < 117 || PS4.getAnalogHat(RightHatX) > 137 || PS4.getAnalogHat(RightHatX) < 117 || PS4.getAnalogHat(RightHatY) > 137 || PS4.getAnalogHat(RightHatY) < 117) { - Serial.print(F("\r\nLeftHatX: ")); - Serial.print(PS4.getAnalogHat(LeftHatX)); - Serial.print(F("\tLeftHatY: ")); - Serial.print(PS4.getAnalogHat(LeftHatY)); - Serial.print(F("\tRightHatX: ")); - Serial.print(PS4.getAnalogHat(RightHatX)); - Serial.print(F("\tRightHatY: ")); - Serial.print(PS4.getAnalogHat(RightHatY)); - } - - if (PS4.getAnalogButton(L2) || PS4.getAnalogButton(R2)) { // These are the only analog buttons on the PS4 controller - Serial.print(F("\r\nL2: ")); - Serial.print(PS4.getAnalogButton(L2)); - Serial.print(F("\tR2: ")); - Serial.print(PS4.getAnalogButton(R2)); - } - if (PS4.getAnalogButton(L2) != oldL2Value || PS4.getAnalogButton(R2) != oldR2Value) // Only write value if it's different - PS4.setRumbleOn(PS4.getAnalogButton(L2), PS4.getAnalogButton(R2)); - oldL2Value = PS4.getAnalogButton(L2); - oldR2Value = PS4.getAnalogButton(R2); - - if (PS4.getButtonClick(PS)) - Serial.print(F("\r\nPS")); - if (PS4.getButtonClick(TRIANGLE)) { - Serial.print(F("\r\nTraingle")); - PS4.setRumbleOn(RumbleLow); - } - if (PS4.getButtonClick(CIRCLE)) { - Serial.print(F("\r\nCircle")); - PS4.setRumbleOn(RumbleHigh); - } - if (PS4.getButtonClick(CROSS)) { - Serial.print(F("\r\nCross")); - PS4.setLedFlash(10, 10); // Set it to blink rapidly - } - if (PS4.getButtonClick(SQUARE)) { - Serial.print(F("\r\nSquare")); - PS4.setLedFlash(0, 0); // Turn off blinking - } - - if (PS4.getButtonClick(UP)) { - Serial.print(F("\r\nUp")); - PS4.setLed(Red); - } if (PS4.getButtonClick(RIGHT)) { - Serial.print(F("\r\nRight")); - PS4.setLed(Blue); - } if (PS4.getButtonClick(DOWN)) { - Serial.print(F("\r\nDown")); - PS4.setLed(Yellow); - } if (PS4.getButtonClick(LEFT)) { - Serial.print(F("\r\nLeft")); - PS4.setLed(Green); - } - - if (PS4.getButtonClick(L1)) - Serial.print(F("\r\nL1")); - if (PS4.getButtonClick(L3)) - Serial.print(F("\r\nL3")); - if (PS4.getButtonClick(R1)) - Serial.print(F("\r\nR1")); - if (PS4.getButtonClick(R3)) - Serial.print(F("\r\nR3")); - - if (PS4.getButtonClick(SHARE)) - Serial.print(F("\r\nShare")); - if (PS4.getButtonClick(OPTIONS)) { - Serial.print(F("\r\nOptions")); - printAngle = !printAngle; - } - if (PS4.getButtonClick(TOUCHPAD)) { - Serial.print(F("\r\nTouchpad")); - printTouch = !printTouch; - } - - if (printAngle) { // Print angle calculated using the accelerometer only - Serial.print(F("\r\nPitch: ")); - Serial.print(PS4.getAngle(Pitch)); - Serial.print(F("\tRoll: ")); - Serial.print(PS4.getAngle(Roll)); - } - - if (printTouch) { // Print the x, y coordinates of the touchpad - if (PS4.isTouching(0) || PS4.isTouching(1)) // Print newline and carriage return if any of the fingers are touching the touchpad - Serial.print(F("\r\n")); - for (uint8_t i = 0; i < 2; i++) { // The touchpad track two fingers - if (PS4.isTouching(i)) { // Print the position of the finger if it is touching the touchpad - Serial.print(F("X")); Serial.print(i + 1); Serial.print(F(": ")); - Serial.print(PS4.getX(i)); - Serial.print(F("\tY")); Serial.print(i + 1); Serial.print(F(": ")); - Serial.print(PS4.getY(i)); - Serial.print(F("\t")); - } - } - } - } -} |