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authorRyan <fauxpark@gmail.com>2022-12-15 07:40:25 +1100
committerGitHub <noreply@github.com>2022-12-14 12:40:25 -0800
commit1978007faefc0fb3af809ddf0d2ff1274e540570 (patch)
tree76e3d5ce69f8f4892602c5cfb6b54374642e7c55 /keyboards/jones
parent83e8e5845a7136ade68bad82c156c70c071f9bf7 (diff)
Tap Dance: remove `qk_` prefix (#19313)
Diffstat (limited to 'keyboards/jones')
-rw-r--r--keyboards/jones/v03/keymaps/default_jp/keymap.c14
-rw-r--r--keyboards/jones/v03_1/keymaps/default_ansi/keymap.c14
-rw-r--r--keyboards/jones/v03_1/keymaps/default_jp/keymap.c14
3 files changed, 21 insertions, 21 deletions
diff --git a/keyboards/jones/v03/keymaps/default_jp/keymap.c b/keyboards/jones/v03/keymaps/default_jp/keymap.c
index ae618ee0bc..dd7e878170 100644
--- a/keyboards/jones/v03/keymaps/default_jp/keymap.c
+++ b/keyboards/jones/v03/keymaps/default_jp/keymap.c
@@ -43,13 +43,13 @@ enum {
43 43
44// Declare the functions to be used with your tap dance key(s) 44// Declare the functions to be used with your tap dance key(s)
45// Function associated with all tap dances 45// Function associated with all tap dances
46uint8_t cur_dance(qk_tap_dance_state_t *state); 46uint8_t cur_dance(tap_dance_state_t *state);
47// Functions associated with individual tap dances 47// Functions associated with individual tap dances
48void ql_finished(qk_tap_dance_state_t *state, void *user_data); 48void ql_finished(tap_dance_state_t *state, void *user_data);
49void ql_reset(qk_tap_dance_state_t *state, void *user_data); 49void ql_reset(tap_dance_state_t *state, void *user_data);
50 50
51// Tap Dance definitions 51// Tap Dance definitions
52qk_tap_dance_action_t tap_dance_actions[] = { 52tap_dance_action_t tap_dance_actions[] = {
53 [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), 53 [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
54 [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset), 54 [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset),
55}; 55};
@@ -279,7 +279,7 @@ typedef struct {
279} tap; 279} tap;
280 280
281// Determine the current tap dance state 281// Determine the current tap dance state
282uint8_t cur_dance(qk_tap_dance_state_t *state) { 282uint8_t cur_dance(tap_dance_state_t *state) {
283 if (state->count == 1) { 283 if (state->count == 1) {
284 if (!state->pressed) { 284 if (!state->pressed) {
285 return SINGLE_TAP; 285 return SINGLE_TAP;
@@ -310,7 +310,7 @@ static tap ql_tap_state = {
310}; 310};
311 311
312// Functions that control what our tap dance key does 312// Functions that control what our tap dance key does
313void ql_finished(qk_tap_dance_state_t *state, void *user_data) { 313void ql_finished(tap_dance_state_t *state, void *user_data) {
314 ql_tap_state.state = cur_dance(state); 314 ql_tap_state.state = cur_dance(state);
315 switch(TAP_DANCE_KEYCODE(state)) { 315 switch(TAP_DANCE_KEYCODE(state)) {
316 case TD(TD_ESC_NUM): // ESC key action 316 case TD(TD_ESC_NUM): // ESC key action
@@ -340,7 +340,7 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
340 } 340 }
341} 341}
342 342
343void ql_reset(qk_tap_dance_state_t *state, void *user_data) { 343void ql_reset(tap_dance_state_t *state, void *user_data) {
344 switch(TAP_DANCE_KEYCODE(state)) { 344 switch(TAP_DANCE_KEYCODE(state)) {
345 case TD(TD_ESC_NUM): 345 case TD(TD_ESC_NUM):
346 // If the key was held down and now is released then switch off the layer 346 // If the key was held down and now is released then switch off the layer
diff --git a/keyboards/jones/v03_1/keymaps/default_ansi/keymap.c b/keyboards/jones/v03_1/keymaps/default_ansi/keymap.c
index 962acc1810..3c11d5dc90 100644
--- a/keyboards/jones/v03_1/keymaps/default_ansi/keymap.c
+++ b/keyboards/jones/v03_1/keymaps/default_ansi/keymap.c
@@ -42,13 +42,13 @@ enum {
42 42
43// Declare the functions to be used with your tap dance key(s) 43// Declare the functions to be used with your tap dance key(s)
44// Function associated with all tap dances 44// Function associated with all tap dances
45uint8_t cur_dance(qk_tap_dance_state_t *state); 45uint8_t cur_dance(tap_dance_state_t *state);
46// Functions associated with individual tap dances 46// Functions associated with individual tap dances
47void ql_finished(qk_tap_dance_state_t *state, void *user_data); 47void ql_finished(tap_dance_state_t *state, void *user_data);
48void ql_reset(qk_tap_dance_state_t *state, void *user_data); 48void ql_reset(tap_dance_state_t *state, void *user_data);
49 49
50// Tap Dance definitions 50// Tap Dance definitions
51qk_tap_dance_action_t tap_dance_actions[] = { 51tap_dance_action_t tap_dance_actions[] = {
52 [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), 52 [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
53 [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset), 53 [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset),
54}; 54};
@@ -298,7 +298,7 @@ typedef struct {
298} tap; 298} tap;
299 299
300// Determine the current tap dance state 300// Determine the current tap dance state
301uint8_t cur_dance(qk_tap_dance_state_t *state) { 301uint8_t cur_dance(tap_dance_state_t *state) {
302 if (state->count == 1) { 302 if (state->count == 1) {
303 if (!state->pressed) { 303 if (!state->pressed) {
304 return SINGLE_TAP; 304 return SINGLE_TAP;
@@ -329,7 +329,7 @@ static tap ql_tap_state = {
329}; 329};
330 330
331// Functions that control what our tap dance key does 331// Functions that control what our tap dance key does
332void ql_finished(qk_tap_dance_state_t *state, void *user_data) { 332void ql_finished(tap_dance_state_t *state, void *user_data) {
333 ql_tap_state.state = cur_dance(state); 333 ql_tap_state.state = cur_dance(state);
334 switch(TAP_DANCE_KEYCODE(state)) { 334 switch(TAP_DANCE_KEYCODE(state)) {
335 case TD(TD_ESC_NUM): // ESC key action 335 case TD(TD_ESC_NUM): // ESC key action
@@ -359,7 +359,7 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
359 } 359 }
360} 360}
361 361
362void ql_reset(qk_tap_dance_state_t *state, void *user_data) { 362void ql_reset(tap_dance_state_t *state, void *user_data) {
363 switch(TAP_DANCE_KEYCODE(state)) { 363 switch(TAP_DANCE_KEYCODE(state)) {
364 case TD(TD_ESC_NUM): 364 case TD(TD_ESC_NUM):
365 // If the key was held down and now is released then switch off the layer 365 // If the key was held down and now is released then switch off the layer
diff --git a/keyboards/jones/v03_1/keymaps/default_jp/keymap.c b/keyboards/jones/v03_1/keymaps/default_jp/keymap.c
index 6e06dfe897..9d7aa50960 100644
--- a/keyboards/jones/v03_1/keymaps/default_jp/keymap.c
+++ b/keyboards/jones/v03_1/keymaps/default_jp/keymap.c
@@ -43,13 +43,13 @@ enum {
43 43
44// Declare the functions to be used with your tap dance key(s) 44// Declare the functions to be used with your tap dance key(s)
45// Function associated with all tap dances 45// Function associated with all tap dances
46uint8_t cur_dance(qk_tap_dance_state_t *state); 46uint8_t cur_dance(tap_dance_state_t *state);
47// Functions associated with individual tap dances 47// Functions associated with individual tap dances
48void ql_finished(qk_tap_dance_state_t *state, void *user_data); 48void ql_finished(tap_dance_state_t *state, void *user_data);
49void ql_reset(qk_tap_dance_state_t *state, void *user_data); 49void ql_reset(tap_dance_state_t *state, void *user_data);
50 50
51// Tap Dance definitions 51// Tap Dance definitions
52qk_tap_dance_action_t tap_dance_actions[] = { 52tap_dance_action_t tap_dance_actions[] = {
53 [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), 53 [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
54 [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset), 54 [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset),
55}; 55};
@@ -300,7 +300,7 @@ typedef struct {
300} tap; 300} tap;
301 301
302// Determine the current tap dance state 302// Determine the current tap dance state
303uint8_t cur_dance(qk_tap_dance_state_t *state) { 303uint8_t cur_dance(tap_dance_state_t *state) {
304 if (state->count == 1) { 304 if (state->count == 1) {
305 if (!state->pressed) { 305 if (!state->pressed) {
306 return SINGLE_TAP; 306 return SINGLE_TAP;
@@ -331,7 +331,7 @@ static tap ql_tap_state = {
331}; 331};
332 332
333// Functions that control what our tap dance key does 333// Functions that control what our tap dance key does
334void ql_finished(qk_tap_dance_state_t *state, void *user_data) { 334void ql_finished(tap_dance_state_t *state, void *user_data) {
335 ql_tap_state.state = cur_dance(state); 335 ql_tap_state.state = cur_dance(state);
336 switch(TAP_DANCE_KEYCODE(state)) { 336 switch(TAP_DANCE_KEYCODE(state)) {
337 case TD(TD_ESC_NUM): // ESC key action 337 case TD(TD_ESC_NUM): // ESC key action
@@ -361,7 +361,7 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
361 } 361 }
362} 362}
363 363
364void ql_reset(qk_tap_dance_state_t *state, void *user_data) { 364void ql_reset(tap_dance_state_t *state, void *user_data) {
365 switch(TAP_DANCE_KEYCODE(state)) { 365 switch(TAP_DANCE_KEYCODE(state)) {
366 case TD(TD_ESC_NUM): 366 case TD(TD_ESC_NUM):
367 // If the key was held down and now is released then switch off the layer 367 // If the key was held down and now is released then switch off the layer