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authorRyan <fauxpark@gmail.com>2023-08-24 07:11:39 +1000
committerGitHub <noreply@github.com>2023-08-23 22:11:39 +0100
commit023d644bb69748d97feb49091e2c24f3fcd3da11 (patch)
tree1f8039d1fdf8408487eb5db0bee542e6f7d08af3 /keyboards/newgame40
parent79491e35e1c2abd30620dec21d6073515065cc1a (diff)
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
Diffstat (limited to 'keyboards/newgame40')
-rw-r--r--keyboards/newgame40/config.h12
-rw-r--r--keyboards/newgame40/info.json14
2 files changed, 13 insertions, 13 deletions
diff --git a/keyboards/newgame40/config.h b/keyboards/newgame40/config.h
index e599136062..13a3919745 100644
--- a/keyboards/newgame40/config.h
+++ b/keyboards/newgame40/config.h
@@ -17,18 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
17 17
18#pragma once 18#pragma once
19 19
20/* ws2812 RGB LED */
21#define RGBLIGHT_EFFECT_BREATHING
22#define RGBLIGHT_EFFECT_RAINBOW_MOOD
23#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
24#define RGBLIGHT_EFFECT_SNAKE
25#define RGBLIGHT_EFFECT_KNIGHT
26#define RGBLIGHT_EFFECT_CHRISTMAS
27#define RGBLIGHT_EFFECT_STATIC_GRADIENT
28#define RGBLIGHT_EFFECT_RGB_TEST
29#define RGBLIGHT_EFFECT_ALTERNATING
30#define RGBLIGHT_EFFECT_TWINKLE
31
32#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE) 20#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
33 #define USB_MAX_POWER_CONSUMPTION 400 21 #define USB_MAX_POWER_CONSUMPTION 400
34#else 22#else
diff --git a/keyboards/newgame40/info.json b/keyboards/newgame40/info.json
index fd33fd1822..809d685ed1 100644
--- a/keyboards/newgame40/info.json
+++ b/keyboards/newgame40/info.json
@@ -15,7 +15,19 @@
15 "diode_direction": "COL2ROW", 15 "diode_direction": "COL2ROW",
16 "rgblight": { 16 "rgblight": {
17 "hue_steps": 10, 17 "hue_steps": 10,
18 "led_count": 25 18 "led_count": 25,
19 "animations": {
20 "breathing": true,
21 "rainbow_mood": true,
22 "rainbow_swirl": true,
23 "snake": true,
24 "knight": true,
25 "christmas": true,
26 "static_gradient": true,
27 "rgb_test": true,
28 "alternating": true,
29 "twinkle": true
30 }
19 }, 31 },
20 "ws2812": { 32 "ws2812": {
21 "pin": "F6" 33 "pin": "F6"