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authorRyan <fauxpark@gmail.com>2024-10-13 05:00:56 +1100
committerGitHub <noreply@github.com>2024-10-12 19:00:56 +0100
commit9884e4982be942a98cf5bca9360d20cc3fca3e9d (patch)
tree2ec0af3864f1839a8896b25090f8fa7024394fdc /keyboards/wilba_tech
parent5478051d7470efb32783b1c4080a2c3f24ce3c24 (diff)
Rename RGB/HSV structs: keyboard-level code (#24476)
Diffstat (limited to 'keyboards/wilba_tech')
-rw-r--r--keyboards/wilba_tech/wt_mono_backlight.c4
-rw-r--r--keyboards/wilba_tech/wt_rgb_backlight.c48
2 files changed, 26 insertions, 26 deletions
diff --git a/keyboards/wilba_tech/wt_mono_backlight.c b/keyboards/wilba_tech/wt_mono_backlight.c
index 1426e09fc6..01fefc8ecc 100644
--- a/keyboards/wilba_tech/wt_mono_backlight.c
+++ b/keyboards/wilba_tech/wt_mono_backlight.c
@@ -150,8 +150,8 @@ void backlight_effect_cycle_all(void)
150void backlight_effect_indicators(void) 150void backlight_effect_indicators(void)
151{ 151{
152#if defined(MONO_BACKLIGHT_WT75_A) 152#if defined(MONO_BACKLIGHT_WT75_A)
153 HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness }; 153 hsv_t hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
154 RGB rgb = hsv_to_rgb( hsv ); 154 rgb_t rgb = hsv_to_rgb( hsv );
155 // SW7,CS8 = (6*8+7) = 55 155 // SW7,CS8 = (6*8+7) = 55
156 // SW8,CS8 = (7*8+7) = 63 156 // SW8,CS8 = (7*8+7) = 63
157 // SW9,CS8 = (8*8+7) = 71 157 // SW9,CS8 = (8*8+7) = 71
diff --git a/keyboards/wilba_tech/wt_rgb_backlight.c b/keyboards/wilba_tech/wt_rgb_backlight.c
index 645ee2b32a..e52d002060 100644
--- a/keyboards/wilba_tech/wt_rgb_backlight.c
+++ b/keyboards/wilba_tech/wt_rgb_backlight.c
@@ -1258,16 +1258,16 @@ void backlight_effect_all_off(void)
1258// Solid color 1258// Solid color
1259void backlight_effect_solid_color(void) 1259void backlight_effect_solid_color(void)
1260{ 1260{
1261 HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness }; 1261 hsv_t hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
1262 RGB rgb = hsv_to_rgb( hsv ); 1262 rgb_t rgb = hsv_to_rgb( hsv );
1263 backlight_set_color_all( rgb.r, rgb.g, rgb.b ); 1263 backlight_set_color_all( rgb.r, rgb.g, rgb.b );
1264} 1264}
1265 1265
1266// alphas = color1, mods = color2 1266// alphas = color1, mods = color2
1267void backlight_effect_alphas_mods(void) 1267void backlight_effect_alphas_mods(void)
1268{ 1268{
1269 RGB rgb1 = hsv_to_rgb( (HSV){ .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness } ); 1269 rgb_t rgb1 = hsv_to_rgb( (hsv_t){ .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness } );
1270 RGB rgb2 = hsv_to_rgb( (HSV){ .h = g_config.color_2.h, .s = g_config.color_2.s, .v = g_config.brightness } ); 1270 rgb_t rgb2 = hsv_to_rgb( (hsv_t){ .h = g_config.color_2.h, .s = g_config.color_2.s, .v = g_config.brightness } );
1271 bool is_alpha = false; 1271 bool is_alpha = false;
1272 for ( int row = 0; row < MATRIX_ROWS; row++ ) 1272 for ( int row = 0; row < MATRIX_ROWS; row++ )
1273 { 1273 {
@@ -1352,8 +1352,8 @@ void backlight_effect_gradient_up_down(void)
1352 int16_t s2 = g_config.color_2.s; 1352 int16_t s2 = g_config.color_2.s;
1353 int16_t deltaS = ( s2 - s1 ) / 4; 1353 int16_t deltaS = ( s2 - s1 ) / 4;
1354 1354
1355 HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness }; 1355 hsv_t hsv = { .h = 0, .s = 255, .v = g_config.brightness };
1356 RGB rgb; 1356 rgb_t rgb;
1357 Point point; 1357 Point point;
1358 for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) 1358 for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
1359 { 1359 {
@@ -1390,8 +1390,8 @@ void backlight_effect_raindrops(bool initialize)
1390 int16_t s2 = g_config.color_2.s; 1390 int16_t s2 = g_config.color_2.s;
1391 int16_t deltaS = ( s2 - s1 ) / 4; 1391 int16_t deltaS = ( s2 - s1 ) / 4;
1392 1392
1393 HSV hsv; 1393 hsv_t hsv;
1394 RGB rgb; 1394 rgb_t rgb;
1395 1395
1396 // Change one LED every tick 1396 // Change one LED every tick
1397 uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % BACKLIGHT_LED_COUNT : 255; 1397 uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % BACKLIGHT_LED_COUNT : 255;
@@ -1431,8 +1431,8 @@ void backlight_effect_cycle_all(void)
1431#endif 1431#endif
1432 offset2 = (offset2<=63) ? (63-offset2) : 0; 1432 offset2 = (offset2<=63) ? (63-offset2) : 0;
1433 1433
1434 HSV hsv = { .h = offset+offset2, .s = 255, .v = g_config.brightness }; 1434 hsv_t hsv = { .h = offset+offset2, .s = 255, .v = g_config.brightness };
1435 RGB rgb = hsv_to_rgb( hsv ); 1435 rgb_t rgb = hsv_to_rgb( hsv );
1436 backlight_set_color( i, rgb.r, rgb.g, rgb.b ); 1436 backlight_set_color( i, rgb.r, rgb.g, rgb.b );
1437 } 1437 }
1438} 1438}
@@ -1440,8 +1440,8 @@ void backlight_effect_cycle_all(void)
1440void backlight_effect_cycle_left_right(void) 1440void backlight_effect_cycle_left_right(void)
1441{ 1441{
1442 uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF; 1442 uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
1443 HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness }; 1443 hsv_t hsv = { .h = 0, .s = 255, .v = g_config.brightness };
1444 RGB rgb; 1444 rgb_t rgb;
1445 Point point; 1445 Point point;
1446 for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) 1446 for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
1447 { 1447 {
@@ -1467,8 +1467,8 @@ void backlight_effect_cycle_left_right(void)
1467void backlight_effect_cycle_up_down(void) 1467void backlight_effect_cycle_up_down(void)
1468{ 1468{
1469 uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF; 1469 uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
1470 HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness }; 1470 hsv_t hsv = { .h = 0, .s = 255, .v = g_config.brightness };
1471 RGB rgb; 1471 rgb_t rgb;
1472 Point point; 1472 Point point;
1473 for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) 1473 for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
1474 { 1474 {
@@ -1493,8 +1493,8 @@ void backlight_effect_cycle_up_down(void)
1493 1493
1494void backlight_effect_jellybean_raindrops( bool initialize ) 1494void backlight_effect_jellybean_raindrops( bool initialize )
1495{ 1495{
1496 HSV hsv; 1496 hsv_t hsv;
1497 RGB rgb; 1497 rgb_t rgb;
1498 1498
1499 // Change one LED every tick 1499 // Change one LED every tick
1500 uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % BACKLIGHT_LED_COUNT : 255; 1500 uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % BACKLIGHT_LED_COUNT : 255;
@@ -1519,8 +1519,8 @@ void backlight_effect_jellybean_raindrops( bool initialize )
1519void backlight_effect_cycle_radial1(void) 1519void backlight_effect_cycle_radial1(void)
1520{ 1520{
1521 uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF; 1521 uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
1522 HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness }; 1522 hsv_t hsv = { .h = 0, .s = 255, .v = g_config.brightness };
1523 RGB rgb; 1523 rgb_t rgb;
1524 Point point; 1524 Point point;
1525 for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) 1525 for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
1526 { 1526 {
@@ -1537,8 +1537,8 @@ void backlight_effect_cycle_radial2(void)
1537{ 1537{
1538 uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF; 1538 uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
1539 1539
1540 HSV hsv = { .h = 0, .s = g_config.color_1.s, .v = g_config.brightness }; 1540 hsv_t hsv = { .h = 0, .s = g_config.color_1.s, .v = g_config.brightness };
1541 RGB rgb; 1541 rgb_t rgb;
1542 Point point; 1542 Point point;
1543 for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ ) 1543 for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
1544 { 1544 {
@@ -1559,10 +1559,10 @@ void backlight_effect_cycle_radial2(void)
1559#if defined(RGB_BACKLIGHT_M6_B) || defined(RGB_BACKLIGHT_M10_C) 1559#if defined(RGB_BACKLIGHT_M6_B) || defined(RGB_BACKLIGHT_M10_C)
1560void backlight_effect_custom_colors(void) 1560void backlight_effect_custom_colors(void)
1561{ 1561{
1562 RGB rgb; 1562 rgb_t rgb;
1563 for ( uint8_t i = 0; i < RGB_BACKLIGHT_CUSTOM_COLORS_COUNT; i++ ) 1563 for ( uint8_t i = 0; i < RGB_BACKLIGHT_CUSTOM_COLORS_COUNT; i++ )
1564 { 1564 {
1565 HSV hsv = { .h = g_config.custom_color[i].h, .s = g_config.custom_color[i].s, .v = g_config.brightness }; 1565 hsv_t hsv = { .h = g_config.custom_color[i].h, .s = g_config.custom_color[i].s, .v = g_config.brightness };
1566 rgb = hsv_to_rgb( hsv ); 1566 rgb = hsv_to_rgb( hsv );
1567 uint8_t led; 1567 uint8_t led;
1568 map_row_column_to_led( 0, i, &led ); 1568 map_row_column_to_led( 0, i, &led );
@@ -1580,8 +1580,8 @@ void backlight_effect_custom_colors(void)
1580 1580
1581void backlight_effect_indicators_set_colors( uint8_t index, HS color ) 1581void backlight_effect_indicators_set_colors( uint8_t index, HS color )
1582{ 1582{
1583 HSV hsv = { .h = color.h, .s = color.s, .v = g_config.brightness }; 1583 hsv_t hsv = { .h = color.h, .s = color.s, .v = g_config.brightness };
1584 RGB rgb = hsv_to_rgb( hsv ); 1584 rgb_t rgb = hsv_to_rgb( hsv );
1585 if ( index == 254 ) 1585 if ( index == 254 )
1586 { 1586 {
1587 backlight_set_color_all( rgb.r, rgb.g, rgb.b ); 1587 backlight_set_color_all( rgb.r, rgb.g, rgb.b );