summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--drivers/led/apa102.c4
-rw-r--r--drivers/painter/generic/qp_surface_rgb565.c2
-rw-r--r--drivers/painter/tft_panel/qp_tft_panel.c4
-rw-r--r--quantum/color.c8
-rw-r--r--quantum/color.h19
-rw-r--r--quantum/rgb_matrix/animations/alpha_mods_anim.h6
-rw-r--r--quantum/rgb_matrix/animations/breathing_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_sat_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_spiral_val_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/colorband_val_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_all_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_left_right_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_out_in_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_pinwheel_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_spiral_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/cycle_up_down_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/dual_beacon_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/flower_blooming_anim.h8
-rw-r--r--quantum/rgb_matrix/animations/gradient_left_right_anim.h6
-rw-r--r--quantum/rgb_matrix/animations/gradient_up_down_anim.h6
-rw-r--r--quantum/rgb_matrix/animations/hue_breathing_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/hue_pendulum_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/hue_wave_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/jellybean_raindrops_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/pixel_flow_anim.h6
-rw-r--r--quantum/rgb_matrix/animations/pixel_fractal_anim.h6
-rw-r--r--quantum/rgb_matrix/animations/pixel_rain_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/rainbow_beacon_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/raindrops_anim.h6
-rw-r--r--quantum/rgb_matrix/animations/riverflow_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h4
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h4
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_i.h4
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_reactive.h4
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h10
-rw-r--r--quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h4
-rw-r--r--quantum/rgb_matrix/animations/solid_color_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_cross.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_nexus.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_simple_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_reactive_wide.h2
-rw-r--r--quantum/rgb_matrix/animations/solid_splash_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/splash_anim.h2
-rw-r--r--quantum/rgb_matrix/animations/starlight_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/starlight_dual_hue_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/starlight_dual_sat_anim.h4
-rw-r--r--quantum/rgb_matrix/animations/typing_heatmap_anim.h4
-rw-r--r--quantum/rgb_matrix/rgb_matrix.c6
-rw-r--r--quantum/rgb_matrix/rgb_matrix.h2
-rw-r--r--quantum/rgb_matrix/rgb_matrix_types.h2
-rw-r--r--quantum/rgblight/rgblight.c26
-rw-r--r--quantum/rgblight/rgblight.h2
59 files changed, 122 insertions, 117 deletions
diff --git a/drivers/led/apa102.c b/drivers/led/apa102.c
index 0cf0ecb401..050609263d 100644
--- a/drivers/led/apa102.c
+++ b/drivers/led/apa102.c
@@ -53,8 +53,8 @@
53 io_wait; \ 53 io_wait; \
54 } while (0) 54 } while (0)
55 55
56rgb_led_t apa102_leds[APA102_LED_COUNT]; 56rgb_t apa102_leds[APA102_LED_COUNT];
57uint8_t apa102_led_brightness = APA102_DEFAULT_BRIGHTNESS; 57uint8_t apa102_led_brightness = APA102_DEFAULT_BRIGHTNESS;
58 58
59static void apa102_send_byte(uint8_t byte) { 59static void apa102_send_byte(uint8_t byte) {
60 APA102_SEND_BIT(byte, 7); 60 APA102_SEND_BIT(byte, 7);
diff --git a/drivers/painter/generic/qp_surface_rgb565.c b/drivers/painter/generic/qp_surface_rgb565.c
index 8883ed541d..c5b351311a 100644
--- a/drivers/painter/generic/qp_surface_rgb565.c
+++ b/drivers/painter/generic/qp_surface_rgb565.c
@@ -52,7 +52,7 @@ static bool qp_surface_pixdata_rgb565(painter_device_t device, const void *pixel
52// Pixel colour conversion 52// Pixel colour conversion
53static bool qp_surface_palette_convert_rgb565_swapped(painter_device_t device, int16_t palette_size, qp_pixel_t *palette) { 53static bool qp_surface_palette_convert_rgb565_swapped(painter_device_t device, int16_t palette_size, qp_pixel_t *palette) {
54 for (int16_t i = 0; i < palette_size; ++i) { 54 for (int16_t i = 0; i < palette_size; ++i) {
55 RGB rgb = hsv_to_rgb_nocie((HSV){palette[i].hsv888.h, palette[i].hsv888.s, palette[i].hsv888.v}); 55 rgb_t rgb = hsv_to_rgb_nocie((hsv_t){palette[i].hsv888.h, palette[i].hsv888.s, palette[i].hsv888.v});
56 uint16_t rgb565 = (((uint16_t)rgb.r) >> 3) << 11 | (((uint16_t)rgb.g) >> 2) << 5 | (((uint16_t)rgb.b) >> 3); 56 uint16_t rgb565 = (((uint16_t)rgb.r) >> 3) << 11 | (((uint16_t)rgb.g) >> 2) << 5 | (((uint16_t)rgb.b) >> 3);
57 palette[i].rgb565 = __builtin_bswap16(rgb565); 57 palette[i].rgb565 = __builtin_bswap16(rgb565);
58 } 58 }
diff --git a/drivers/painter/tft_panel/qp_tft_panel.c b/drivers/painter/tft_panel/qp_tft_panel.c
index 16dba9d6a6..c8e33343d4 100644
--- a/drivers/painter/tft_panel/qp_tft_panel.c
+++ b/drivers/painter/tft_panel/qp_tft_panel.c
@@ -90,7 +90,7 @@ bool qp_tft_panel_pixdata(painter_device_t device, const void *pixel_data, uint3
90 90
91bool qp_tft_panel_palette_convert_rgb565_swapped(painter_device_t device, int16_t palette_size, qp_pixel_t *palette) { 91bool qp_tft_panel_palette_convert_rgb565_swapped(painter_device_t device, int16_t palette_size, qp_pixel_t *palette) {
92 for (int16_t i = 0; i < palette_size; ++i) { 92 for (int16_t i = 0; i < palette_size; ++i) {
93 RGB rgb = hsv_to_rgb_nocie((HSV){palette[i].hsv888.h, palette[i].hsv888.s, palette[i].hsv888.v}); 93 rgb_t rgb = hsv_to_rgb_nocie((hsv_t){palette[i].hsv888.h, palette[i].hsv888.s, palette[i].hsv888.v});
94 uint16_t rgb565 = (((uint16_t)rgb.r) >> 3) << 11 | (((uint16_t)rgb.g) >> 2) << 5 | (((uint16_t)rgb.b) >> 3); 94 uint16_t rgb565 = (((uint16_t)rgb.r) >> 3) << 11 | (((uint16_t)rgb.g) >> 2) << 5 | (((uint16_t)rgb.b) >> 3);
95 palette[i].rgb565 = __builtin_bswap16(rgb565); 95 palette[i].rgb565 = __builtin_bswap16(rgb565);
96 } 96 }
@@ -99,7 +99,7 @@ bool qp_tft_panel_palette_convert_rgb565_swapped(painter_device_t device, int16_
99 99
100bool qp_tft_panel_palette_convert_rgb888(painter_device_t device, int16_t palette_size, qp_pixel_t *palette) { 100bool qp_tft_panel_palette_convert_rgb888(painter_device_t device, int16_t palette_size, qp_pixel_t *palette) {
101 for (int16_t i = 0; i < palette_size; ++i) { 101 for (int16_t i = 0; i < palette_size; ++i) {
102 RGB rgb = hsv_to_rgb_nocie((HSV){palette[i].hsv888.h, palette[i].hsv888.s, palette[i].hsv888.v}); 102 rgb_t rgb = hsv_to_rgb_nocie((hsv_t){palette[i].hsv888.h, palette[i].hsv888.s, palette[i].hsv888.v});
103 palette[i].rgb888.r = rgb.r; 103 palette[i].rgb888.r = rgb.r;
104 palette[i].rgb888.g = rgb.g; 104 palette[i].rgb888.g = rgb.g;
105 palette[i].rgb888.b = rgb.b; 105 palette[i].rgb888.b = rgb.b;
diff --git a/quantum/color.c b/quantum/color.c
index 5f264cb76f..93564784f0 100644
--- a/quantum/color.c
+++ b/quantum/color.c
@@ -19,8 +19,8 @@
19#include "progmem.h" 19#include "progmem.h"
20#include "util.h" 20#include "util.h"
21 21
22RGB hsv_to_rgb_impl(HSV hsv, bool use_cie) { 22rgb_t hsv_to_rgb_impl(hsv_t hsv, bool use_cie) {
23 RGB rgb; 23 rgb_t rgb;
24 uint8_t region, remainder, p, q, t; 24 uint8_t region, remainder, p, q, t;
25 uint16_t h, s, v; 25 uint16_t h, s, v;
26 26
@@ -97,7 +97,7 @@ RGB hsv_to_rgb_impl(HSV hsv, bool use_cie) {
97 return rgb; 97 return rgb;
98} 98}
99 99
100RGB hsv_to_rgb(HSV hsv) { 100rgb_t hsv_to_rgb(hsv_t hsv) {
101#ifdef USE_CIE1931_CURVE 101#ifdef USE_CIE1931_CURVE
102 return hsv_to_rgb_impl(hsv, true); 102 return hsv_to_rgb_impl(hsv, true);
103#else 103#else
@@ -105,6 +105,6 @@ RGB hsv_to_rgb(HSV hsv) {
105#endif 105#endif
106} 106}
107 107
108RGB hsv_to_rgb_nocie(HSV hsv) { 108rgb_t hsv_to_rgb_nocie(hsv_t hsv) {
109 return hsv_to_rgb_impl(hsv, false); 109 return hsv_to_rgb_impl(hsv, false);
110} 110}
diff --git a/quantum/color.h b/quantum/color.h
index 81a2c1e7ba..5c23b25335 100644
--- a/quantum/color.h
+++ b/quantum/color.h
@@ -74,19 +74,24 @@
74 74
75// clang-format on 75// clang-format on
76 76
77typedef struct PACKED rgb_led_t { 77typedef struct PACKED rgb_t {
78 uint8_t r; 78 uint8_t r;
79 uint8_t g; 79 uint8_t g;
80 uint8_t b; 80 uint8_t b;
81} rgb_led_t; 81} rgb_t;
82 82
83typedef rgb_led_t RGB; 83// DEPRECATED
84typedef rgb_t RGB;
85typedef rgb_t rgb_led_t;
84 86
85typedef struct PACKED HSV { 87typedef struct PACKED hsv_t {
86 uint8_t h; 88 uint8_t h;
87 uint8_t s; 89 uint8_t s;
88 uint8_t v; 90 uint8_t v;
89} HSV; 91} hsv_t;
90 92
91RGB hsv_to_rgb(HSV hsv); 93// DEPRECATED
92RGB hsv_to_rgb_nocie(HSV hsv); 94typedef hsv_t HSV;
95
96rgb_t hsv_to_rgb(hsv_t hsv);
97rgb_t hsv_to_rgb_nocie(hsv_t hsv);
diff --git a/quantum/rgb_matrix/animations/alpha_mods_anim.h b/quantum/rgb_matrix/animations/alpha_mods_anim.h
index 59b8381d69..2f76feb0fc 100644
--- a/quantum/rgb_matrix/animations/alpha_mods_anim.h
+++ b/quantum/rgb_matrix/animations/alpha_mods_anim.h
@@ -6,10 +6,10 @@ RGB_MATRIX_EFFECT(ALPHAS_MODS)
6bool ALPHAS_MODS(effect_params_t* params) { 6bool ALPHAS_MODS(effect_params_t* params) {
7 RGB_MATRIX_USE_LIMITS(led_min, led_max); 7 RGB_MATRIX_USE_LIMITS(led_min, led_max);
8 8
9 HSV hsv = rgb_matrix_config.hsv; 9 hsv_t hsv = rgb_matrix_config.hsv;
10 RGB rgb1 = rgb_matrix_hsv_to_rgb(hsv); 10 rgb_t rgb1 = rgb_matrix_hsv_to_rgb(hsv);
11 hsv.h += rgb_matrix_config.speed; 11 hsv.h += rgb_matrix_config.speed;
12 RGB rgb2 = rgb_matrix_hsv_to_rgb(hsv); 12 rgb_t rgb2 = rgb_matrix_hsv_to_rgb(hsv);
13 13
14 for (uint8_t i = led_min; i < led_max; i++) { 14 for (uint8_t i = led_min; i < led_max; i++) {
15 RGB_MATRIX_TEST_LED_FLAGS(); 15 RGB_MATRIX_TEST_LED_FLAGS();
diff --git a/quantum/rgb_matrix/animations/breathing_anim.h b/quantum/rgb_matrix/animations/breathing_anim.h
index e9a3c96e1b..ed0c808f87 100644
--- a/quantum/rgb_matrix/animations/breathing_anim.h
+++ b/quantum/rgb_matrix/animations/breathing_anim.h
@@ -5,10 +5,10 @@ RGB_MATRIX_EFFECT(BREATHING)
5bool BREATHING(effect_params_t* params) { 5bool BREATHING(effect_params_t* params) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max); 6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7 7
8 HSV hsv = rgb_matrix_config.hsv; 8 hsv_t hsv = rgb_matrix_config.hsv;
9 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); 9 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
10 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); 10 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
11 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 11 rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
12 for (uint8_t i = led_min; i < led_max; i++) { 12 for (uint8_t i = led_min; i < led_max; i++) {
13 RGB_MATRIX_TEST_LED_FLAGS(); 13 RGB_MATRIX_TEST_LED_FLAGS();
14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
index 06aa8b5ed5..5ae5b193b0 100644
--- a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(BAND_PINWHEEL_SAT) 2RGB_MATRIX_EFFECT(BAND_PINWHEEL_SAT)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV BAND_PINWHEEL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) { 5static hsv_t BAND_PINWHEEL_SAT_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) {
6 hsv.s = scale8(hsv.s - time - atan2_8(dy, dx) * 3, hsv.s); 6 hsv.s = scale8(hsv.s - time - atan2_8(dy, dx) * 3, hsv.s);
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
index bcbc319498..157a8c1c19 100644
--- a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(BAND_PINWHEEL_VAL) 2RGB_MATRIX_EFFECT(BAND_PINWHEEL_VAL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV BAND_PINWHEEL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) { 5static hsv_t BAND_PINWHEEL_VAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) {
6 hsv.v = scale8(hsv.v - time - atan2_8(dy, dx) * 3, hsv.v); 6 hsv.v = scale8(hsv.v - time - atan2_8(dy, dx) * 3, hsv.v);
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/colorband_sat_anim.h b/quantum/rgb_matrix/animations/colorband_sat_anim.h
index cb0897ad3e..a0d0e6e811 100644
--- a/quantum/rgb_matrix/animations/colorband_sat_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_sat_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(BAND_SAT) 2RGB_MATRIX_EFFECT(BAND_SAT)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV BAND_SAT_math(HSV hsv, uint8_t i, uint8_t time) { 5static hsv_t BAND_SAT_math(hsv_t hsv, uint8_t i, uint8_t time) {
6 int16_t s = hsv.s - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8; 6 int16_t s = hsv.s - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
7 hsv.s = scale8(s < 0 ? 0 : s, hsv.s); 7 hsv.s = scale8(s < 0 ? 0 : s, hsv.s);
8 return hsv; 8 return hsv;
diff --git a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
index d26eb37855..7d2e5b3269 100644
--- a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(BAND_SPIRAL_SAT) 2RGB_MATRIX_EFFECT(BAND_SPIRAL_SAT)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV BAND_SPIRAL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { 5static hsv_t BAND_SPIRAL_SAT_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
6 hsv.s = scale8(hsv.s + dist - time - atan2_8(dy, dx), hsv.s); 6 hsv.s = scale8(hsv.s + dist - time - atan2_8(dy, dx), hsv.s);
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
index 3ae34bb6f0..9cd9c084d1 100644
--- a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL) 2RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV BAND_SPIRAL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { 5static hsv_t BAND_SPIRAL_VAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
6 hsv.v = scale8(hsv.v + dist - time - atan2_8(dy, dx), hsv.v); 6 hsv.v = scale8(hsv.v + dist - time - atan2_8(dy, dx), hsv.v);
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/colorband_val_anim.h b/quantum/rgb_matrix/animations/colorband_val_anim.h
index 69c29f53a3..ccffae259f 100644
--- a/quantum/rgb_matrix/animations/colorband_val_anim.h
+++ b/quantum/rgb_matrix/animations/colorband_val_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(BAND_VAL) 2RGB_MATRIX_EFFECT(BAND_VAL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV BAND_VAL_math(HSV hsv, uint8_t i, uint8_t time) { 5static hsv_t BAND_VAL_math(hsv_t hsv, uint8_t i, uint8_t time) {
6 int16_t v = hsv.v - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8; 6 int16_t v = hsv.v - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
7 hsv.v = scale8(v < 0 ? 0 : v, hsv.v); 7 hsv.v = scale8(v < 0 ? 0 : v, hsv.v);
8 return hsv; 8 return hsv;
diff --git a/quantum/rgb_matrix/animations/cycle_all_anim.h b/quantum/rgb_matrix/animations/cycle_all_anim.h
index d8c7220d95..8fafcf8d11 100644
--- a/quantum/rgb_matrix/animations/cycle_all_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_all_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(CYCLE_ALL) 2RGB_MATRIX_EFFECT(CYCLE_ALL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV CYCLE_ALL_math(HSV hsv, uint8_t i, uint8_t time) { 5static hsv_t CYCLE_ALL_math(hsv_t hsv, uint8_t i, uint8_t time) {
6 hsv.h = time; 6 hsv.h = time;
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/cycle_left_right_anim.h b/quantum/rgb_matrix/animations/cycle_left_right_anim.h
index 84c2127aff..2d8871a300 100644
--- a/quantum/rgb_matrix/animations/cycle_left_right_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_left_right_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(CYCLE_LEFT_RIGHT) 2RGB_MATRIX_EFFECT(CYCLE_LEFT_RIGHT)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV CYCLE_LEFT_RIGHT_math(HSV hsv, uint8_t i, uint8_t time) { 5static hsv_t CYCLE_LEFT_RIGHT_math(hsv_t hsv, uint8_t i, uint8_t time) {
6 hsv.h = g_led_config.point[i].x - time; 6 hsv.h = g_led_config.point[i].x - time;
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/cycle_out_in_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_anim.h
index 9513fe9593..faf920a608 100644
--- a/quantum/rgb_matrix/animations/cycle_out_in_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_out_in_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(CYCLE_OUT_IN) 2RGB_MATRIX_EFFECT(CYCLE_OUT_IN)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV CYCLE_OUT_IN_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { 5static hsv_t CYCLE_OUT_IN_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
6 hsv.h = 3 * dist / 2 + time; 6 hsv.h = 3 * dist / 2 + time;
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
index 3cca45f27a..4203a8ffd2 100644
--- a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(CYCLE_OUT_IN_DUAL) 2RGB_MATRIX_EFFECT(CYCLE_OUT_IN_DUAL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV CYCLE_OUT_IN_DUAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) { 5static hsv_t CYCLE_OUT_IN_DUAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) {
6 dx = (k_rgb_matrix_center.x / 2) - abs8(dx); 6 dx = (k_rgb_matrix_center.x / 2) - abs8(dx);
7 uint8_t dist = sqrt16(dx * dx + dy * dy); 7 uint8_t dist = sqrt16(dx * dx + dy * dy);
8 hsv.h = 3 * dist + time; 8 hsv.h = 3 * dist + time;
diff --git a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
index de5993992c..d557ffeb78 100644
--- a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(CYCLE_PINWHEEL) 2RGB_MATRIX_EFFECT(CYCLE_PINWHEEL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV CYCLE_PINWHEEL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) { 5static hsv_t CYCLE_PINWHEEL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time) {
6 hsv.h = atan2_8(dy, dx) + time; 6 hsv.h = atan2_8(dy, dx) + time;
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/cycle_spiral_anim.h b/quantum/rgb_matrix/animations/cycle_spiral_anim.h
index 904450179e..6d7a2dc5b4 100644
--- a/quantum/rgb_matrix/animations/cycle_spiral_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_spiral_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(CYCLE_SPIRAL) 2RGB_MATRIX_EFFECT(CYCLE_SPIRAL)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV CYCLE_SPIRAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { 5static hsv_t CYCLE_SPIRAL_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
6 hsv.h = dist - time - atan2_8(dy, dx); 6 hsv.h = dist - time - atan2_8(dy, dx);
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/cycle_up_down_anim.h b/quantum/rgb_matrix/animations/cycle_up_down_anim.h
index dce05fecff..09c8ace46b 100644
--- a/quantum/rgb_matrix/animations/cycle_up_down_anim.h
+++ b/quantum/rgb_matrix/animations/cycle_up_down_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(CYCLE_UP_DOWN) 2RGB_MATRIX_EFFECT(CYCLE_UP_DOWN)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV CYCLE_UP_DOWN_math(HSV hsv, uint8_t i, uint8_t time) { 5static hsv_t CYCLE_UP_DOWN_math(hsv_t hsv, uint8_t i, uint8_t time) {
6 hsv.h = g_led_config.point[i].y - time; 6 hsv.h = g_led_config.point[i].y - time;
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/dual_beacon_anim.h b/quantum/rgb_matrix/animations/dual_beacon_anim.h
index 5585015b86..7279f1ce53 100644
--- a/quantum/rgb_matrix/animations/dual_beacon_anim.h
+++ b/quantum/rgb_matrix/animations/dual_beacon_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(DUAL_BEACON) 2RGB_MATRIX_EFFECT(DUAL_BEACON)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV DUAL_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { 5static hsv_t DUAL_BEACON_math(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
6 hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * sin) / 128; 6 hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * sin) / 128;
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/flower_blooming_anim.h b/quantum/rgb_matrix/animations/flower_blooming_anim.h
index 7629fde858..91f70c8d52 100644
--- a/quantum/rgb_matrix/animations/flower_blooming_anim.h
+++ b/quantum/rgb_matrix/animations/flower_blooming_anim.h
@@ -18,7 +18,7 @@
18RGB_MATRIX_EFFECT(FLOWER_BLOOMING) 18RGB_MATRIX_EFFECT(FLOWER_BLOOMING)
19# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 19# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
20 20
21typedef HSV (*flower_blooming_f)(HSV hsv, uint8_t i, uint8_t time); 21typedef hsv_t (*flower_blooming_f)(hsv_t hsv, uint8_t i, uint8_t time);
22 22
23bool effect_runner_bloom(effect_params_t* params, flower_blooming_f effect_func) { 23bool effect_runner_bloom(effect_params_t* params, flower_blooming_f effect_func) {
24 RGB_MATRIX_USE_LIMITS(led_min, led_max); 24 RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -27,17 +27,17 @@ bool effect_runner_bloom(effect_params_t* params, flower_blooming_f effect_func)
27 for (uint8_t i = led_min; i < led_max; i++) { 27 for (uint8_t i = led_min; i < led_max; i++) {
28 RGB_MATRIX_TEST_LED_FLAGS(); 28 RGB_MATRIX_TEST_LED_FLAGS();
29 if (g_led_config.point[i].y > k_rgb_matrix_center.y) { 29 if (g_led_config.point[i].y > k_rgb_matrix_center.y) {
30 RGB bgr = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); 30 rgb_t bgr = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
31 rgb_matrix_set_color(i, bgr.b, bgr.g, bgr.r); 31 rgb_matrix_set_color(i, bgr.b, bgr.g, bgr.r);
32 } else { 32 } else {
33 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); 33 rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
34 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 34 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
35 } 35 }
36 } 36 }
37 return rgb_matrix_check_finished_leds(led_max); 37 return rgb_matrix_check_finished_leds(led_max);
38} 38}
39 39
40static HSV FLOWER_BLOOMING_math(HSV hsv, uint8_t i, uint8_t time) { 40static hsv_t FLOWER_BLOOMING_math(hsv_t hsv, uint8_t i, uint8_t time) {
41 if (g_led_config.point[i].y > k_rgb_matrix_center.y) 41 if (g_led_config.point[i].y > k_rgb_matrix_center.y)
42 hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 + time; 42 hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 + time;
43 else 43 else
diff --git a/quantum/rgb_matrix/animations/gradient_left_right_anim.h b/quantum/rgb_matrix/animations/gradient_left_right_anim.h
index ebb06f59f2..4175ab330d 100644
--- a/quantum/rgb_matrix/animations/gradient_left_right_anim.h
+++ b/quantum/rgb_matrix/animations/gradient_left_right_anim.h
@@ -5,14 +5,14 @@ RGB_MATRIX_EFFECT(GRADIENT_LEFT_RIGHT)
5bool GRADIENT_LEFT_RIGHT(effect_params_t* params) { 5bool GRADIENT_LEFT_RIGHT(effect_params_t* params) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max); 6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7 7
8 HSV hsv = rgb_matrix_config.hsv; 8 hsv_t hsv = rgb_matrix_config.hsv;
9 uint8_t scale = scale8(64, rgb_matrix_config.speed); 9 uint8_t scale = scale8(64, rgb_matrix_config.speed);
10 for (uint8_t i = led_min; i < led_max; i++) { 10 for (uint8_t i = led_min; i < led_max; i++) {
11 RGB_MATRIX_TEST_LED_FLAGS(); 11 RGB_MATRIX_TEST_LED_FLAGS();
12 // The x range will be 0..224, map this to 0..7 12 // The x range will be 0..224, map this to 0..7
13 // Relies on hue being 8-bit and wrapping 13 // Relies on hue being 8-bit and wrapping
14 hsv.h = rgb_matrix_config.hsv.h + (scale * g_led_config.point[i].x >> 5); 14 hsv.h = rgb_matrix_config.hsv.h + (scale * g_led_config.point[i].x >> 5);
15 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 15 rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
17 } 17 }
18 return rgb_matrix_check_finished_leds(led_max); 18 return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/gradient_up_down_anim.h b/quantum/rgb_matrix/animations/gradient_up_down_anim.h
index febc3919a8..e3953fb035 100644
--- a/quantum/rgb_matrix/animations/gradient_up_down_anim.h
+++ b/quantum/rgb_matrix/animations/gradient_up_down_anim.h
@@ -5,14 +5,14 @@ RGB_MATRIX_EFFECT(GRADIENT_UP_DOWN)
5bool GRADIENT_UP_DOWN(effect_params_t* params) { 5bool GRADIENT_UP_DOWN(effect_params_t* params) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max); 6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
7 7
8 HSV hsv = rgb_matrix_config.hsv; 8 hsv_t hsv = rgb_matrix_config.hsv;
9 uint8_t scale = scale8(64, rgb_matrix_config.speed); 9 uint8_t scale = scale8(64, rgb_matrix_config.speed);
10 for (uint8_t i = led_min; i < led_max; i++) { 10 for (uint8_t i = led_min; i < led_max; i++) {
11 RGB_MATRIX_TEST_LED_FLAGS(); 11 RGB_MATRIX_TEST_LED_FLAGS();
12 // The y range will be 0..64, map this to 0..4 12 // The y range will be 0..64, map this to 0..4
13 // Relies on hue being 8-bit and wrapping 13 // Relies on hue being 8-bit and wrapping
14 hsv.h = rgb_matrix_config.hsv.h + scale * (g_led_config.point[i].y >> 4); 14 hsv.h = rgb_matrix_config.hsv.h + scale * (g_led_config.point[i].y >> 4);
15 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 15 rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
17 } 17 }
18 return rgb_matrix_check_finished_leds(led_max); 18 return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/hue_breathing_anim.h b/quantum/rgb_matrix/animations/hue_breathing_anim.h
index 8537762832..5316e92dbd 100644
--- a/quantum/rgb_matrix/animations/hue_breathing_anim.h
+++ b/quantum/rgb_matrix/animations/hue_breathing_anim.h
@@ -7,10 +7,10 @@ RGB_MATRIX_EFFECT(HUE_BREATHING)
7bool HUE_BREATHING(effect_params_t* params) { 7bool HUE_BREATHING(effect_params_t* params) {
8 RGB_MATRIX_USE_LIMITS(led_min, led_max); 8 RGB_MATRIX_USE_LIMITS(led_min, led_max);
9 uint8_t huedelta = 12; 9 uint8_t huedelta = 12;
10 HSV hsv = rgb_matrix_config.hsv; 10 hsv_t hsv = rgb_matrix_config.hsv;
11 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); 11 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
12 hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta); 12 hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta);
13 RGB rgb = hsv_to_rgb(hsv); 13 rgb_t rgb = hsv_to_rgb(hsv);
14 for (uint8_t i = led_min; i < led_max; i++) { 14 for (uint8_t i = led_min; i < led_max; i++) {
15 RGB_MATRIX_TEST_LED_FLAGS(); 15 RGB_MATRIX_TEST_LED_FLAGS();
16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 16 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
diff --git a/quantum/rgb_matrix/animations/hue_pendulum_anim.h b/quantum/rgb_matrix/animations/hue_pendulum_anim.h
index 7d8cbcdfb2..ba0a5b45a4 100644
--- a/quantum/rgb_matrix/animations/hue_pendulum_anim.h
+++ b/quantum/rgb_matrix/animations/hue_pendulum_anim.h
@@ -5,7 +5,7 @@ RGB_MATRIX_EFFECT(HUE_PENDULUM)
5// Change huedelta to adjust range of hue change. 0-255. 5// Change huedelta to adjust range of hue change. 0-255.
6// Looks better with a low value and slow speed for subtle change. 6// Looks better with a low value and slow speed for subtle change.
7// Hue Pendulum - color changes in a wave to the right before reversing direction 7// Hue Pendulum - color changes in a wave to the right before reversing direction
8static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) { 8static hsv_t HUE_PENDULUM_math(hsv_t hsv, uint8_t i, uint8_t time) {
9 uint8_t huedelta = 12; 9 uint8_t huedelta = 12;
10 hsv.h = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta); 10 hsv.h = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta);
11 return hsv; 11 return hsv;
diff --git a/quantum/rgb_matrix/animations/hue_wave_anim.h b/quantum/rgb_matrix/animations/hue_wave_anim.h
index 81aa7e139e..7b729a1816 100644
--- a/quantum/rgb_matrix/animations/hue_wave_anim.h
+++ b/quantum/rgb_matrix/animations/hue_wave_anim.h
@@ -5,7 +5,7 @@ RGB_MATRIX_EFFECT(HUE_WAVE)
5// Change huedelta to adjust range of hue change. 0-255. 5// Change huedelta to adjust range of hue change. 0-255.
6// Looks better with a low value and slow speed for subtle change. 6// Looks better with a low value and slow speed for subtle change.
7// Hue Wave - color changes in a wave to the right 7// Hue Wave - color changes in a wave to the right
8static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) { 8static hsv_t HUE_WAVE_math(hsv_t hsv, uint8_t i, uint8_t time) {
9 uint8_t huedelta = 24; 9 uint8_t huedelta = 24;
10 hsv.h = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta); 10 hsv.h = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta);
11 return hsv; 11 return hsv;
diff --git a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
index 5d3df1059e..2b20b0706b 100644
--- a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
+++ b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
@@ -4,8 +4,8 @@ RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS)
4 4
5static void jellybean_raindrops_set_color(int i, effect_params_t* params) { 5static void jellybean_raindrops_set_color(int i, effect_params_t* params) {
6 if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return; 6 if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
7 HSV hsv = {random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}; 7 hsv_t hsv = {random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
8 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 8 rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
9 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 9 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
10} 10}
11 11
diff --git a/quantum/rgb_matrix/animations/pixel_flow_anim.h b/quantum/rgb_matrix/animations/pixel_flow_anim.h
index 27567b4f3a..35170f9588 100644
--- a/quantum/rgb_matrix/animations/pixel_flow_anim.h
+++ b/quantum/rgb_matrix/animations/pixel_flow_anim.h
@@ -7,7 +7,7 @@ RGB_MATRIX_EFFECT(PIXEL_FLOW)
7 7
8static bool PIXEL_FLOW(effect_params_t* params) { 8static bool PIXEL_FLOW(effect_params_t* params) {
9 // LED state array 9 // LED state array
10 static RGB led[RGB_MATRIX_LED_COUNT]; 10 static rgb_t led[RGB_MATRIX_LED_COUNT];
11 11
12 static uint32_t wait_timer = 0; 12 static uint32_t wait_timer = 0;
13 if (wait_timer > g_rgb_timer) { 13 if (wait_timer > g_rgb_timer) {
@@ -22,7 +22,7 @@ static bool PIXEL_FLOW(effect_params_t* params) {
22 // Clear LEDs and fill the state array 22 // Clear LEDs and fill the state array
23 rgb_matrix_set_color_all(0, 0, 0); 23 rgb_matrix_set_color_all(0, 0, 0);
24 for (uint8_t j = 0; j < RGB_MATRIX_LED_COUNT; ++j) { 24 for (uint8_t j = 0; j < RGB_MATRIX_LED_COUNT; ++j) {
25 led[j] = (random8() & 2) ? (RGB){0, 0, 0} : hsv_to_rgb((HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}); 25 led[j] = (random8() & 2) ? (rgb_t){0, 0, 0} : hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
26 } 26 }
27 } 27 }
28 28
@@ -39,7 +39,7 @@ static bool PIXEL_FLOW(effect_params_t* params) {
39 led[j] = led[j + 1]; 39 led[j] = led[j + 1];
40 } 40 }
41 // Fill last LED 41 // Fill last LED
42 led[led_max - 1] = (random8() & 2) ? (RGB){0, 0, 0} : hsv_to_rgb((HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}); 42 led[led_max - 1] = (random8() & 2) ? (rgb_t){0, 0, 0} : hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
43 // Set pulse timer 43 // Set pulse timer
44 wait_timer = g_rgb_timer + interval(); 44 wait_timer = g_rgb_timer + interval();
45 } 45 }
diff --git a/quantum/rgb_matrix/animations/pixel_fractal_anim.h b/quantum/rgb_matrix/animations/pixel_fractal_anim.h
index 90a75ed321..bf5c22a64e 100644
--- a/quantum/rgb_matrix/animations/pixel_fractal_anim.h
+++ b/quantum/rgb_matrix/animations/pixel_fractal_anim.h
@@ -26,11 +26,11 @@ static bool PIXEL_FRACTAL(effect_params_t* params) {
26 RGB_MATRIX_USE_LIMITS(led_min, led_max); 26 RGB_MATRIX_USE_LIMITS(led_min, led_max);
27 27
28 if (g_rgb_timer > wait_timer) { 28 if (g_rgb_timer > wait_timer) {
29 RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv); 29 rgb_t rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
30 for (uint8_t h = 0; h < MATRIX_ROWS; ++h) { 30 for (uint8_t h = 0; h < MATRIX_ROWS; ++h) {
31 // Light and copy columns outward 31 // Light and copy columns outward
32 for (uint8_t l = 0; l < MID_COL - 1; ++l) { 32 for (uint8_t l = 0; l < MID_COL - 1; ++l) {
33 RGB index_rgb = led[h][l] ? (RGB){rgb.r, rgb.g, rgb.b} : (RGB){0, 0, 0}; 33 rgb_t index_rgb = led[h][l] ? (rgb_t){rgb.r, rgb.g, rgb.b} : (rgb_t){0, 0, 0};
34 if (HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[h][l]], params->flags)) { 34 if (HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[h][l]], params->flags)) {
35 rgb_matrix_set_color(g_led_config.matrix_co[h][l], index_rgb.r, index_rgb.g, index_rgb.b); 35 rgb_matrix_set_color(g_led_config.matrix_co[h][l], index_rgb.r, index_rgb.g, index_rgb.b);
36 } 36 }
@@ -41,7 +41,7 @@ static bool PIXEL_FRACTAL(effect_params_t* params) {
41 } 41 }
42 42
43 // Light both middle columns 43 // Light both middle columns
44 RGB index_rgb = led[h][MID_COL - 1] ? (RGB){rgb.r, rgb.g, rgb.b} : (RGB){0, 0, 0}; 44 rgb_t index_rgb = led[h][MID_COL - 1] ? (rgb_t){rgb.r, rgb.g, rgb.b} : (rgb_t){0, 0, 0};
45 if (HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[h][MID_COL - 1]], params->flags)) { 45 if (HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[h][MID_COL - 1]], params->flags)) {
46 rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], index_rgb.r, index_rgb.g, index_rgb.b); 46 rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], index_rgb.r, index_rgb.g, index_rgb.b);
47 } 47 }
diff --git a/quantum/rgb_matrix/animations/pixel_rain_anim.h b/quantum/rgb_matrix/animations/pixel_rain_anim.h
index 26cd73b578..d7f0e3bebd 100644
--- a/quantum/rgb_matrix/animations/pixel_rain_anim.h
+++ b/quantum/rgb_matrix/animations/pixel_rain_anim.h
@@ -16,8 +16,8 @@ static bool PIXEL_RAIN(effect_params_t* params) {
16 if (!HAS_ANY_FLAGS(g_led_config.flags[led_index], params->flags)) { 16 if (!HAS_ANY_FLAGS(g_led_config.flags[led_index], params->flags)) {
17 return; 17 return;
18 } 18 }
19 HSV hsv = (random8() & 2) ? (HSV){0, 0, 0} : (HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v}; 19 hsv_t hsv = (random8() & 2) ? (hsv_t){0, 0, 0} : (hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
20 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 20 rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
21 rgb_matrix_set_color(led_index, rgb.r, rgb.g, rgb.b); 21 rgb_matrix_set_color(led_index, rgb.r, rgb.g, rgb.b);
22 wait_timer = g_rgb_timer + interval(); 22 wait_timer = g_rgb_timer + interval();
23 } 23 }
diff --git a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h
index bdcca5530f..3c7d8e59d2 100644
--- a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h
+++ b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(RAINBOW_BEACON) 2RGB_MATRIX_EFFECT(RAINBOW_BEACON)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV RAINBOW_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { 5static hsv_t RAINBOW_BEACON_math(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
6 hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 2 * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * 2 * sin) / 128; 6 hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 2 * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * 2 * sin) / 128;
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
index f7b8f6c2f3..309ea82975 100644
--- a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
+++ b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON) 2RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV RAINBOW_MOVING_CHEVRON_math(HSV hsv, uint8_t i, uint8_t time) { 5static hsv_t RAINBOW_MOVING_CHEVRON_math(hsv_t hsv, uint8_t i, uint8_t time) {
6 hsv.h += abs8(g_led_config.point[i].y - k_rgb_matrix_center.y) + (g_led_config.point[i].x - time); 6 hsv.h += abs8(g_led_config.point[i].y - k_rgb_matrix_center.y) + (g_led_config.point[i].x - time);
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
index 91e31ea8cc..5d2558d492 100644
--- a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
+++ b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
@@ -2,7 +2,7 @@
2RGB_MATRIX_EFFECT(RAINBOW_PINWHEELS) 2RGB_MATRIX_EFFECT(RAINBOW_PINWHEELS)
3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 3# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
4 4
5static HSV RAINBOW_PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { 5static hsv_t RAINBOW_PINWHEELS_math(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
6 hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 3 * cos + (56 - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x)) * 3 * sin) / 128; 6 hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 3 * cos + (56 - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x)) * 3 * sin) / 128;
7 return hsv; 7 return hsv;
8} 8}
diff --git a/quantum/rgb_matrix/animations/raindrops_anim.h b/quantum/rgb_matrix/animations/raindrops_anim.h
index e8e1f6de04..a682156da2 100644
--- a/quantum/rgb_matrix/animations/raindrops_anim.h
+++ b/quantum/rgb_matrix/animations/raindrops_anim.h
@@ -4,7 +4,7 @@ RGB_MATRIX_EFFECT(RAINDROPS)
4 4
5static void raindrops_set_color(int i, effect_params_t* params) { 5static void raindrops_set_color(int i, effect_params_t* params) {
6 if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return; 6 if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
7 HSV hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v}; 7 hsv_t hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
8 8
9 // Take the shortest path between hues 9 // Take the shortest path between hues
10 int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4; 10 int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4;
@@ -14,8 +14,8 @@ static void raindrops_set_color(int i, effect_params_t* params) {
14 deltaH += 256; 14 deltaH += 256;
15 } 15 }
16 16
17 hsv.h = rgb_matrix_config.hsv.h + (deltaH * (random8() & 0x03)); 17 hsv.h = rgb_matrix_config.hsv.h + (deltaH * (random8() & 0x03));
18 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 18 rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
19 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 19 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
20} 20}
21 21
diff --git a/quantum/rgb_matrix/animations/riverflow_anim.h b/quantum/rgb_matrix/animations/riverflow_anim.h
index 195d15986d..737735fe83 100644
--- a/quantum/rgb_matrix/animations/riverflow_anim.h
+++ b/quantum/rgb_matrix/animations/riverflow_anim.h
@@ -8,10 +8,10 @@ bool RIVERFLOW(effect_params_t* params) {
8 RGB_MATRIX_USE_LIMITS(led_min, led_max); 8 RGB_MATRIX_USE_LIMITS(led_min, led_max);
9 for (uint8_t i = led_min; i < led_max; i++) { 9 for (uint8_t i = led_min; i < led_max; i++) {
10 RGB_MATRIX_TEST_LED_FLAGS(); 10 RGB_MATRIX_TEST_LED_FLAGS();
11 HSV hsv = rgb_matrix_config.hsv; 11 hsv_t hsv = rgb_matrix_config.hsv;
12 uint16_t time = scale16by8(g_rgb_timer + (i * 315), rgb_matrix_config.speed / 8); 12 uint16_t time = scale16by8(g_rgb_timer + (i * 315), rgb_matrix_config.speed / 8);
13 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); 13 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
14 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 14 rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
15 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 15 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
16 } 16 }
17 17
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
index 2ad0f22c28..d43f1c0d70 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
@@ -1,6 +1,6 @@
1#pragma once 1#pragma once
2 2
3typedef HSV (*dx_dy_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t time); 3typedef hsv_t (*dx_dy_f)(hsv_t hsv, int16_t dx, int16_t dy, uint8_t time);
4 4
5bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) { 5bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max); 6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -10,7 +10,7 @@ bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
10 RGB_MATRIX_TEST_LED_FLAGS(); 10 RGB_MATRIX_TEST_LED_FLAGS();
11 int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x; 11 int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
12 int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y; 12 int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
13 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time)); 13 rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
15 } 15 }
16 return rgb_matrix_check_finished_leds(led_max); 16 return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h
index bcae7c79b6..29fa42a0ed 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_dx_dy_dist.h
@@ -1,6 +1,6 @@
1#pragma once 1#pragma once
2 2
3typedef HSV (*dx_dy_dist_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time); 3typedef hsv_t (*dx_dy_dist_f)(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time);
4 4
5bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func) { 5bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max); 6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -11,7 +11,7 @@ bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func)
11 int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x; 11 int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
12 int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y; 12 int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
13 uint8_t dist = sqrt16(dx * dx + dy * dy); 13 uint8_t dist = sqrt16(dx * dx + dy * dy);
14 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time)); 14 rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time));
15 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 15 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
16 } 16 }
17 return rgb_matrix_check_finished_leds(led_max); 17 return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_i.h b/quantum/rgb_matrix/animations/runners/effect_runner_i.h
index b4de2992b6..670fd83ebe 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_i.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_i.h
@@ -1,6 +1,6 @@
1#pragma once 1#pragma once
2 2
3typedef HSV (*i_f)(HSV hsv, uint8_t i, uint8_t time); 3typedef hsv_t (*i_f)(hsv_t hsv, uint8_t i, uint8_t time);
4 4
5bool effect_runner_i(effect_params_t* params, i_f effect_func) { 5bool effect_runner_i(effect_params_t* params, i_f effect_func) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max); 6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -8,7 +8,7 @@ bool effect_runner_i(effect_params_t* params, i_f effect_func) {
8 uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1)); 8 uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1));
9 for (uint8_t i = led_min; i < led_max; i++) { 9 for (uint8_t i = led_min; i < led_max; i++) {
10 RGB_MATRIX_TEST_LED_FLAGS(); 10 RGB_MATRIX_TEST_LED_FLAGS();
11 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); 11 rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
12 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 12 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
13 } 13 }
14 return rgb_matrix_check_finished_leds(led_max); 14 return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h b/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h
index f9584d7071..958db170ae 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_reactive.h
@@ -2,7 +2,7 @@
2 2
3#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED 3#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
4 4
5typedef HSV (*reactive_f)(HSV hsv, uint16_t offset); 5typedef hsv_t (*reactive_f)(hsv_t hsv, uint16_t offset);
6 6
7bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) { 7bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
8 RGB_MATRIX_USE_LIMITS(led_min, led_max); 8 RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -20,7 +20,7 @@ bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
20 } 20 }
21 21
22 uint16_t offset = scale16by8(tick, qadd8(rgb_matrix_config.speed, 1)); 22 uint16_t offset = scale16by8(tick, qadd8(rgb_matrix_config.speed, 1));
23 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset)); 23 rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
24 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 24 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
25 } 25 }
26 return rgb_matrix_check_finished_leds(led_max); 26 return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h b/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h
index 41020eb47f..2e18491450 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h
@@ -2,7 +2,7 @@
2 2
3#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED 3#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
4 4
5typedef HSV (*reactive_splash_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick); 5typedef hsv_t (*reactive_splash_f)(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick);
6 6
7bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, reactive_splash_f effect_func) { 7bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, reactive_splash_f effect_func) {
8 RGB_MATRIX_USE_LIMITS(led_min, led_max); 8 RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -10,8 +10,8 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
10 uint8_t count = g_last_hit_tracker.count; 10 uint8_t count = g_last_hit_tracker.count;
11 for (uint8_t i = led_min; i < led_max; i++) { 11 for (uint8_t i = led_min; i < led_max; i++) {
12 RGB_MATRIX_TEST_LED_FLAGS(); 12 RGB_MATRIX_TEST_LED_FLAGS();
13 HSV hsv = rgb_matrix_config.hsv; 13 hsv_t hsv = rgb_matrix_config.hsv;
14 hsv.v = 0; 14 hsv.v = 0;
15 for (uint8_t j = start; j < count; j++) { 15 for (uint8_t j = start; j < count; j++) {
16 int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j]; 16 int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
17 int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j]; 17 int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
@@ -19,8 +19,8 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
19 uint16_t tick = scale16by8(g_last_hit_tracker.tick[j], qadd8(rgb_matrix_config.speed, 1)); 19 uint16_t tick = scale16by8(g_last_hit_tracker.tick[j], qadd8(rgb_matrix_config.speed, 1));
20 hsv = effect_func(hsv, dx, dy, dist, tick); 20 hsv = effect_func(hsv, dx, dy, dist, tick);
21 } 21 }
22 hsv.v = scale8(hsv.v, rgb_matrix_config.hsv.v); 22 hsv.v = scale8(hsv.v, rgb_matrix_config.hsv.v);
23 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 23 rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
24 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 24 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
25 } 25 }
26 return rgb_matrix_check_finished_leds(led_max); 26 return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h b/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h
index 7776491d51..b96530aa5f 100644
--- a/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h
+++ b/quantum/rgb_matrix/animations/runners/effect_runner_sin_cos_i.h
@@ -1,6 +1,6 @@
1#pragma once 1#pragma once
2 2
3typedef HSV (*sin_cos_i_f)(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time); 3typedef hsv_t (*sin_cos_i_f)(hsv_t hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time);
4 4
5bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) { 5bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
6 RGB_MATRIX_USE_LIMITS(led_min, led_max); 6 RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -10,7 +10,7 @@ bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
10 int8_t sin_value = sin8(time) - 128; 10 int8_t sin_value = sin8(time) - 128;
11 for (uint8_t i = led_min; i < led_max; i++) { 11 for (uint8_t i = led_min; i < led_max; i++) {
12 RGB_MATRIX_TEST_LED_FLAGS(); 12 RGB_MATRIX_TEST_LED_FLAGS();
13 RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time)); 13 rgb_t rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 14 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
15 } 15 }
16 return rgb_matrix_check_finished_leds(led_max); 16 return rgb_matrix_check_finished_leds(led_max);
diff --git a/quantum/rgb_matrix/animations/solid_color_anim.h b/quantum/rgb_matrix/animations/solid_color_anim.h
index c8762dcbc2..82b0007df9 100644
--- a/quantum/rgb_matrix/animations/solid_color_anim.h
+++ b/quantum/rgb_matrix/animations/solid_color_anim.h
@@ -4,7 +4,7 @@ RGB_MATRIX_EFFECT(SOLID_COLOR)
4bool SOLID_COLOR(effect_params_t* params) { 4bool SOLID_COLOR(effect_params_t* params) {
5 RGB_MATRIX_USE_LIMITS(led_min, led_max); 5 RGB_MATRIX_USE_LIMITS(led_min, led_max);
6 6
7 RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv); 7 rgb_t rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
8 for (uint8_t i = led_min; i < led_max; i++) { 8 for (uint8_t i = led_min; i < led_max; i++) {
9 RGB_MATRIX_TEST_LED_FLAGS(); 9 RGB_MATRIX_TEST_LED_FLAGS();
10 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 10 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
diff --git a/quantum/rgb_matrix/animations/solid_reactive_anim.h b/quantum/rgb_matrix/animations/solid_reactive_anim.h
index e18ffb5f2b..67f568ca38 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_anim.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_anim.h
@@ -3,7 +3,7 @@
3RGB_MATRIX_EFFECT(SOLID_REACTIVE) 3RGB_MATRIX_EFFECT(SOLID_REACTIVE)
4# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 4# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
5 5
6static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) { 6static hsv_t SOLID_REACTIVE_math(hsv_t hsv, uint16_t offset) {
7# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE 7# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
8 hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4); 8 hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4);
9# endif 9# endif
diff --git a/quantum/rgb_matrix/animations/solid_reactive_cross.h b/quantum/rgb_matrix/animations/solid_reactive_cross.h
index a18d6b03dd..e52a7d8481 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_cross.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_cross.h
@@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
11 11
12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13 13
14static HSV SOLID_REACTIVE_CROSS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { 14static hsv_t SOLID_REACTIVE_CROSS_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15 uint16_t effect = tick + dist; 15 uint16_t effect = tick + dist;
16 dx = dx < 0 ? dx * -1 : dx; 16 dx = dx < 0 ? dx * -1 : dx;
17 dy = dy < 0 ? dy * -1 : dy; 17 dy = dy < 0 ? dy * -1 : dy;
diff --git a/quantum/rgb_matrix/animations/solid_reactive_nexus.h b/quantum/rgb_matrix/animations/solid_reactive_nexus.h
index 53cc008616..471a2682ca 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_nexus.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_nexus.h
@@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
11 11
12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13 13
14static HSV SOLID_REACTIVE_NEXUS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { 14static hsv_t SOLID_REACTIVE_NEXUS_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15 uint16_t effect = tick - dist; 15 uint16_t effect = tick - dist;
16 if (effect > 255) effect = 255; 16 if (effect > 255) effect = 255;
17 if (dist > 72) effect = 255; 17 if (dist > 72) effect = 255;
diff --git a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
index 7f4e48747a..f20f1b1fb6 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
@@ -3,7 +3,7 @@
3RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE) 3RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
4# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 4# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
5 5
6static HSV SOLID_REACTIVE_SIMPLE_math(HSV hsv, uint16_t offset) { 6static hsv_t SOLID_REACTIVE_SIMPLE_math(hsv_t hsv, uint16_t offset) {
7# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE 7# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
8 hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4); 8 hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4);
9# endif 9# endif
diff --git a/quantum/rgb_matrix/animations/solid_reactive_wide.h b/quantum/rgb_matrix/animations/solid_reactive_wide.h
index feca126648..b780c13d27 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_wide.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_wide.h
@@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
11 11
12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13 13
14static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { 14static hsv_t SOLID_REACTIVE_WIDE_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15 uint16_t effect = tick + dist * 5; 15 uint16_t effect = tick + dist * 5;
16 if (effect > 255) effect = 255; 16 if (effect > 255) effect = 255;
17# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE 17# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
diff --git a/quantum/rgb_matrix/animations/solid_splash_anim.h b/quantum/rgb_matrix/animations/solid_splash_anim.h
index 77d6f8c5eb..839ab05b38 100644
--- a/quantum/rgb_matrix/animations/solid_splash_anim.h
+++ b/quantum/rgb_matrix/animations/solid_splash_anim.h
@@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
11 11
12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13 13
14HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { 14hsv_t SOLID_SPLASH_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15 uint16_t effect = tick - dist; 15 uint16_t effect = tick - dist;
16 if (effect > 255) effect = 255; 16 if (effect > 255) effect = 255;
17 hsv.v = qadd8(hsv.v, 255 - effect); 17 hsv.v = qadd8(hsv.v, 255 - effect);
diff --git a/quantum/rgb_matrix/animations/splash_anim.h b/quantum/rgb_matrix/animations/splash_anim.h
index 06459e1b0a..a28cadb9f4 100644
--- a/quantum/rgb_matrix/animations/splash_anim.h
+++ b/quantum/rgb_matrix/animations/splash_anim.h
@@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(MULTISPLASH)
11 11
12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS 12# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13 13
14HSV SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { 14hsv_t SPLASH_math(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15 uint16_t effect = tick - dist; 15 uint16_t effect = tick - dist;
16 if (effect > 255) effect = 255; 16 if (effect > 255) effect = 255;
17 hsv.h += effect; 17 hsv.h += effect;
diff --git a/quantum/rgb_matrix/animations/starlight_anim.h b/quantum/rgb_matrix/animations/starlight_anim.h
index 91626a4663..742e843b57 100644
--- a/quantum/rgb_matrix/animations/starlight_anim.h
+++ b/quantum/rgb_matrix/animations/starlight_anim.h
@@ -4,9 +4,9 @@ RGB_MATRIX_EFFECT(STARLIGHT)
4 4
5void set_starlight_color(uint8_t i, effect_params_t* params) { 5void set_starlight_color(uint8_t i, effect_params_t* params) {
6 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); 6 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
7 HSV hsv = rgb_matrix_config.hsv; 7 hsv_t hsv = rgb_matrix_config.hsv;
8 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); 8 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
9 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 9 rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
10 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 10 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
11} 11}
12 12
diff --git a/quantum/rgb_matrix/animations/starlight_dual_hue_anim.h b/quantum/rgb_matrix/animations/starlight_dual_hue_anim.h
index 5ef831476f..50ce5d6ab4 100644
--- a/quantum/rgb_matrix/animations/starlight_dual_hue_anim.h
+++ b/quantum/rgb_matrix/animations/starlight_dual_hue_anim.h
@@ -4,10 +4,10 @@ RGB_MATRIX_EFFECT(STARLIGHT_DUAL_HUE)
4 4
5void set_starlight_dual_hue_color(uint8_t i, effect_params_t* params) { 5void set_starlight_dual_hue_color(uint8_t i, effect_params_t* params) {
6 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); 6 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
7 HSV hsv = rgb_matrix_config.hsv; 7 hsv_t hsv = rgb_matrix_config.hsv;
8 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); 8 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
9 hsv.h = hsv.h + random8_max((30 + 1 - -30) + -30); 9 hsv.h = hsv.h + random8_max((30 + 1 - -30) + -30);
10 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 10 rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
11 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 11 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
12} 12}
13 13
diff --git a/quantum/rgb_matrix/animations/starlight_dual_sat_anim.h b/quantum/rgb_matrix/animations/starlight_dual_sat_anim.h
index 1994aba8a8..6def4eea09 100644
--- a/quantum/rgb_matrix/animations/starlight_dual_sat_anim.h
+++ b/quantum/rgb_matrix/animations/starlight_dual_sat_anim.h
@@ -4,10 +4,10 @@ RGB_MATRIX_EFFECT(STARLIGHT_DUAL_SAT)
4 4
5void set_starlight_dual_sat_color(uint8_t i, effect_params_t* params) { 5void set_starlight_dual_sat_color(uint8_t i, effect_params_t* params) {
6 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); 6 uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
7 HSV hsv = rgb_matrix_config.hsv; 7 hsv_t hsv = rgb_matrix_config.hsv;
8 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); 8 hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
9 hsv.s = hsv.s + random8_max((30 + 1 - -30) + -30); 9 hsv.s = hsv.s + random8_max((30 + 1 - -30) + -30);
10 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 10 rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
11 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); 11 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
12} 12}
13 13
diff --git a/quantum/rgb_matrix/animations/typing_heatmap_anim.h b/quantum/rgb_matrix/animations/typing_heatmap_anim.h
index d09bdc4631..0606738891 100644
--- a/quantum/rgb_matrix/animations/typing_heatmap_anim.h
+++ b/quantum/rgb_matrix/animations/typing_heatmap_anim.h
@@ -82,8 +82,8 @@ bool TYPING_HEATMAP(effect_params_t* params) {
82 uint8_t val = g_rgb_frame_buffer[row][col]; 82 uint8_t val = g_rgb_frame_buffer[row][col];
83 if (!HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[row][col]], params->flags)) continue; 83 if (!HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[row][col]], params->flags)) continue;
84 84
85 HSV hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)}; 85 hsv_t hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)};
86 RGB rgb = rgb_matrix_hsv_to_rgb(hsv); 86 rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
87 rgb_matrix_set_color(g_led_config.matrix_co[row][col], rgb.r, rgb.g, rgb.b); 87 rgb_matrix_set_color(g_led_config.matrix_co[row][col], rgb.r, rgb.g, rgb.b);
88 88
89 if (decrease_heatmap_values) { 89 if (decrease_heatmap_values) {
diff --git a/quantum/rgb_matrix/rgb_matrix.c b/quantum/rgb_matrix/rgb_matrix.c
index 47bba278e4..484d177546 100644
--- a/quantum/rgb_matrix/rgb_matrix.c
+++ b/quantum/rgb_matrix/rgb_matrix.c
@@ -35,7 +35,7 @@ const led_point_t k_rgb_matrix_center = {112, 32};
35const led_point_t k_rgb_matrix_center = RGB_MATRIX_CENTER; 35const led_point_t k_rgb_matrix_center = RGB_MATRIX_CENTER;
36#endif 36#endif
37 37
38__attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) { 38__attribute__((weak)) rgb_t rgb_matrix_hsv_to_rgb(hsv_t hsv) {
39 return hsv_to_rgb(hsv); 39 return hsv_to_rgb(hsv);
40} 40}
41 41
@@ -98,7 +98,7 @@ void eeconfig_update_rgb_matrix_default(void) {
98 dprintf("eeconfig_update_rgb_matrix_default\n"); 98 dprintf("eeconfig_update_rgb_matrix_default\n");
99 rgb_matrix_config.enable = RGB_MATRIX_DEFAULT_ON; 99 rgb_matrix_config.enable = RGB_MATRIX_DEFAULT_ON;
100 rgb_matrix_config.mode = RGB_MATRIX_DEFAULT_MODE; 100 rgb_matrix_config.mode = RGB_MATRIX_DEFAULT_MODE;
101 rgb_matrix_config.hsv = (HSV){RGB_MATRIX_DEFAULT_HUE, RGB_MATRIX_DEFAULT_SAT, RGB_MATRIX_DEFAULT_VAL}; 101 rgb_matrix_config.hsv = (hsv_t){RGB_MATRIX_DEFAULT_HUE, RGB_MATRIX_DEFAULT_SAT, RGB_MATRIX_DEFAULT_VAL};
102 rgb_matrix_config.speed = RGB_MATRIX_DEFAULT_SPD; 102 rgb_matrix_config.speed = RGB_MATRIX_DEFAULT_SPD;
103 rgb_matrix_config.flags = RGB_MATRIX_DEFAULT_FLAGS; 103 rgb_matrix_config.flags = RGB_MATRIX_DEFAULT_FLAGS;
104 eeconfig_flush_rgb_matrix(true); 104 eeconfig_flush_rgb_matrix(true);
@@ -591,7 +591,7 @@ void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
591 rgb_matrix_sethsv_eeprom_helper(hue, sat, val, true); 591 rgb_matrix_sethsv_eeprom_helper(hue, sat, val, true);
592} 592}
593 593
594HSV rgb_matrix_get_hsv(void) { 594hsv_t rgb_matrix_get_hsv(void) {
595 return rgb_matrix_config.hsv; 595 return rgb_matrix_config.hsv;
596} 596}
597uint8_t rgb_matrix_get_hue(void) { 597uint8_t rgb_matrix_get_hue(void) {
diff --git a/quantum/rgb_matrix/rgb_matrix.h b/quantum/rgb_matrix/rgb_matrix.h
index a1115a721e..842a60c8b7 100644
--- a/quantum/rgb_matrix/rgb_matrix.h
+++ b/quantum/rgb_matrix/rgb_matrix.h
@@ -186,7 +186,7 @@ void rgb_matrix_step_reverse(void);
186void rgb_matrix_step_reverse_noeeprom(void); 186void rgb_matrix_step_reverse_noeeprom(void);
187void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val); 187void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
188void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val); 188void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
189HSV rgb_matrix_get_hsv(void); 189hsv_t rgb_matrix_get_hsv(void);
190uint8_t rgb_matrix_get_hue(void); 190uint8_t rgb_matrix_get_hue(void);
191uint8_t rgb_matrix_get_sat(void); 191uint8_t rgb_matrix_get_sat(void);
192uint8_t rgb_matrix_get_val(void); 192uint8_t rgb_matrix_get_val(void);
diff --git a/quantum/rgb_matrix/rgb_matrix_types.h b/quantum/rgb_matrix/rgb_matrix_types.h
index 0a3fd7cc0d..0834a7067c 100644
--- a/quantum/rgb_matrix/rgb_matrix_types.h
+++ b/quantum/rgb_matrix/rgb_matrix_types.h
@@ -78,7 +78,7 @@ typedef union {
78 struct PACKED { 78 struct PACKED {
79 uint8_t enable : 2; 79 uint8_t enable : 2;
80 uint8_t mode : 6; 80 uint8_t mode : 6;
81 HSV hsv; 81 hsv_t hsv;
82 uint8_t speed; 82 uint8_t speed;
83 led_flags_t flags; 83 led_flags_t flags;
84 }; 84 };
diff --git a/quantum/rgblight/rgblight.c b/quantum/rgblight/rgblight.c
index e16fb99c3b..6426ccf2c8 100644
--- a/quantum/rgblight/rgblight.c
+++ b/quantum/rgblight/rgblight.c
@@ -136,7 +136,7 @@ void rgblight_set_effect_range(uint8_t start_pos, uint8_t num_leds) {
136 rgblight_ranges.effect_num_leds = num_leds; 136 rgblight_ranges.effect_num_leds = num_leds;
137} 137}
138 138
139__attribute__((weak)) RGB rgblight_hsv_to_rgb(HSV hsv) { 139__attribute__((weak)) rgb_t rgblight_hsv_to_rgb(hsv_t hsv) {
140 return hsv_to_rgb(hsv); 140 return hsv_to_rgb(hsv);
141} 141}
142 142
@@ -153,8 +153,8 @@ void setrgb(uint8_t r, uint8_t g, uint8_t b, int index) {
153} 153}
154 154
155void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, int index) { 155void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, int index) {
156 HSV hsv = {hue, sat, val}; 156 hsv_t hsv = {hue, sat, val};
157 RGB rgb = rgblight_hsv_to_rgb(hsv); 157 rgb_t rgb = rgblight_hsv_to_rgb(hsv);
158 setrgb(rgb.r, rgb.g, rgb.b, index); 158 setrgb(rgb.r, rgb.g, rgb.b, index);
159} 159}
160 160
@@ -513,7 +513,7 @@ void rgblight_decrease_speed_noeeprom(void) {
513 513
514void rgblight_sethsv_noeeprom_old(uint8_t hue, uint8_t sat, uint8_t val) { 514void rgblight_sethsv_noeeprom_old(uint8_t hue, uint8_t sat, uint8_t val) {
515 if (rgblight_config.enable) { 515 if (rgblight_config.enable) {
516 RGB rgb = hsv_to_rgb((HSV){hue, sat, val > RGBLIGHT_LIMIT_VAL ? RGBLIGHT_LIMIT_VAL : val}); 516 rgb_t rgb = hsv_to_rgb((hsv_t){hue, sat, val > RGBLIGHT_LIMIT_VAL ? RGBLIGHT_LIMIT_VAL : val});
517 rgblight_setrgb(rgb.r, rgb.g, rgb.b); 517 rgblight_setrgb(rgb.r, rgb.g, rgb.b);
518 } 518 }
519} 519}
@@ -532,7 +532,7 @@ void rgblight_sethsv_eeprom_helper(uint8_t hue, uint8_t sat, uint8_t val, bool w
532 // needed for rgblight_layers_write() to get the new val, since it reads rgblight_config.val 532 // needed for rgblight_layers_write() to get the new val, since it reads rgblight_config.val
533 rgblight_config.val = val; 533 rgblight_config.val = val;
534#endif 534#endif
535 RGB rgb = hsv_to_rgb((HSV){hue, sat, val > RGBLIGHT_LIMIT_VAL ? RGBLIGHT_LIMIT_VAL : val}); 535 rgb_t rgb = hsv_to_rgb((hsv_t){hue, sat, val > RGBLIGHT_LIMIT_VAL ? RGBLIGHT_LIMIT_VAL : val});
536 rgblight_setrgb(rgb.r, rgb.g, rgb.b); 536 rgblight_setrgb(rgb.r, rgb.g, rgb.b);
537 } else { 537 } else {
538 // all LEDs in same color 538 // all LEDs in same color
@@ -635,8 +635,8 @@ uint8_t rgblight_get_val(void) {
635 return rgblight_config.val; 635 return rgblight_config.val;
636} 636}
637 637
638HSV rgblight_get_hsv(void) { 638hsv_t rgblight_get_hsv(void) {
639 return (HSV){rgblight_config.hue, rgblight_config.sat, rgblight_config.val}; 639 return (hsv_t){rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
640} 640}
641 641
642void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) { 642void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
@@ -664,7 +664,7 @@ void rgblight_sethsv_at(uint8_t hue, uint8_t sat, uint8_t val, uint8_t index) {
664 return; 664 return;
665 } 665 }
666 666
667 RGB rgb = hsv_to_rgb((HSV){hue, sat, val > RGBLIGHT_LIMIT_VAL ? RGBLIGHT_LIMIT_VAL : val}); 667 rgb_t rgb = hsv_to_rgb((hsv_t){hue, sat, val > RGBLIGHT_LIMIT_VAL ? RGBLIGHT_LIMIT_VAL : val});
668 rgblight_setrgb_at(rgb.r, rgb.g, rgb.b, index); 668 rgblight_setrgb_at(rgb.r, rgb.g, rgb.b, index);
669} 669}
670 670
@@ -696,7 +696,7 @@ void rgblight_sethsv_range(uint8_t hue, uint8_t sat, uint8_t val, uint8_t start,
696 return; 696 return;
697 } 697 }
698 698
699 RGB rgb = hsv_to_rgb((HSV){hue, sat, val > RGBLIGHT_LIMIT_VAL ? RGBLIGHT_LIMIT_VAL : val}); 699 rgb_t rgb = hsv_to_rgb((hsv_t){hue, sat, val > RGBLIGHT_LIMIT_VAL ? RGBLIGHT_LIMIT_VAL : val});
700 rgblight_setrgb_range(rgb.r, rgb.g, rgb.b, start, end); 700 rgblight_setrgb_range(rgb.r, rgb.g, rgb.b, start, end);
701} 701}
702 702
@@ -1348,8 +1348,8 @@ void rgblight_effect_rgbtest(animation_status_t *anim) {
1348 uint8_t b; 1348 uint8_t b;
1349 1349
1350 if (maxval == 0) { 1350 if (maxval == 0) {
1351 RGB rgb = hsv_to_rgb((HSV){0, 255, RGBLIGHT_LIMIT_VAL}); 1351 rgb_t rgb = hsv_to_rgb((hsv_t){0, 255, RGBLIGHT_LIMIT_VAL});
1352 maxval = rgb.r; 1352 maxval = rgb.r;
1353 } 1353 }
1354 g = r = b = 0; 1354 g = r = b = 0;
1355 switch (anim->pos) { 1355 switch (anim->pos) {
@@ -1388,7 +1388,7 @@ void rgblight_effect_alternating(animation_status_t *anim) {
1388__attribute__((weak)) const uint8_t RGBLED_TWINKLE_INTERVALS[] PROGMEM = {30, 15, 5}; 1388__attribute__((weak)) const uint8_t RGBLED_TWINKLE_INTERVALS[] PROGMEM = {30, 15, 5};
1389 1389
1390typedef struct PACKED { 1390typedef struct PACKED {
1391 HSV hsv; 1391 hsv_t hsv;
1392 uint8_t life; 1392 uint8_t life;
1393 uint8_t max_life; 1393 uint8_t max_life;
1394} TwinkleState; 1394} TwinkleState;
@@ -1414,7 +1414,7 @@ void rgblight_effect_twinkle(animation_status_t *anim) {
1414 1414
1415 for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) { 1415 for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) {
1416 TwinkleState *t = &(led_twinkle_state[i]); 1416 TwinkleState *t = &(led_twinkle_state[i]);
1417 HSV * c = &(t->hsv); 1417 hsv_t * c = &(t->hsv);
1418 1418
1419 if (!random_color) { 1419 if (!random_color) {
1420 c->h = rgblight_config.hue; 1420 c->h = rgblight_config.hue;
diff --git a/quantum/rgblight/rgblight.h b/quantum/rgblight/rgblight.h
index 7c23805129..f4b6e621e4 100644
--- a/quantum/rgblight/rgblight.h
+++ b/quantum/rgblight/rgblight.h
@@ -362,7 +362,7 @@ uint8_t rgblight_get_hue(void);
362uint8_t rgblight_get_sat(void); 362uint8_t rgblight_get_sat(void);
363uint8_t rgblight_get_val(void); 363uint8_t rgblight_get_val(void);
364bool rgblight_is_enabled(void); 364bool rgblight_is_enabled(void);
365HSV rgblight_get_hsv(void); 365hsv_t rgblight_get_hsv(void);
366 366
367/* === qmk_firmware (core)internal Functions === */ 367/* === qmk_firmware (core)internal Functions === */
368void rgblight_init(void); 368void rgblight_init(void);