diff options
author | vin <git@vineetk.net> | 2024-01-15 18:52:15 -0500 |
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committer | vin <git@vineetk.net> | 2024-01-15 18:52:15 -0500 |
commit | 39b43b676e9aa8f549fea6fca7a6b7fd7891de69 (patch) | |
tree | 2559e89a4398c5bbe278c01f7549a9cfde3b6d7f /lib/usbhost/USB_Host_Shield_2.0/PS3BT.h | |
parent | 8c8e1ad4d3f6a197cc7a0550940e0c71d84c050e (diff) |
remove more unused libraries
Diffstat (limited to 'lib/usbhost/USB_Host_Shield_2.0/PS3BT.h')
-rw-r--r-- | lib/usbhost/USB_Host_Shield_2.0/PS3BT.h | 240 |
1 files changed, 0 insertions, 240 deletions
diff --git a/lib/usbhost/USB_Host_Shield_2.0/PS3BT.h b/lib/usbhost/USB_Host_Shield_2.0/PS3BT.h deleted file mode 100644 index c25ac5e59d..0000000000 --- a/lib/usbhost/USB_Host_Shield_2.0/PS3BT.h +++ /dev/null @@ -1,240 +0,0 @@ -/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved. - - This software may be distributed and modified under the terms of the GNU - General Public License version 2 (GPL2) as published by the Free Software - Foundation and appearing in the file GPL2.TXT included in the packaging of - this file. Please note that GPL2 Section 2[b] requires that all works based - on this software must also be made publicly available under the terms of - the GPL2 ("Copyleft"). - - Contact information - ------------------- - - Kristian Lauszus, TKJ Electronics - Web : http://www.tkjelectronics.com - e-mail : kristianl@tkjelectronics.com - */ - -#ifndef _ps3bt_h_ -#define _ps3bt_h_ - -#include "BTD.h" -#include "PS3Enums.h" - -#define HID_BUFFERSIZE 50 // Size of the buffer for the Playstation Motion Controller - -/** - * This BluetoothService class implements support for all the official PS3 Controllers: - * Dualshock 3, Navigation or a Motion controller via Bluetooth. - * - * Information about the protocol can be found at the wiki: https://github.com/felis/USB_Host_Shield_2.0/wiki/PS3-Information. - */ -class PS3BT : public BluetoothService { -public: - /** - * Constructor for the PS3BT class. - * @param pBtd Pointer to BTD class instance. - * @param btadr5,btadr4,btadr3,btadr2,btadr1,btadr0 - * Pass your dongles Bluetooth address into the constructor, - * This will set BTD#my_bdaddr, so you don't have to plug in the dongle before pairing with your controller. - */ - PS3BT(BTD *pBtd, uint8_t btadr5 = 0, uint8_t btadr4 = 0, uint8_t btadr3 = 0, uint8_t btadr2 = 0, uint8_t btadr1 = 0, uint8_t btadr0 = 0); - - /** @name BluetoothService implementation */ - /** Used this to disconnect any of the controllers. */ - void disconnect(); - /**@}*/ - - /** @name PS3 Controller functions */ - /** - * getButtonPress(ButtonEnum b) will return true as long as the button is held down. - * - * While getButtonClick(ButtonEnum b) will only return it once. - * - * So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b), - * but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b). - * @param b ::ButtonEnum to read. - * @return getButtonPress(ButtonEnum b) will return a true as long as a button is held down, while getButtonClick(ButtonEnum b) will return true once for each button press. - */ - bool getButtonPress(ButtonEnum b); - bool getButtonClick(ButtonEnum b); - /**@}*/ - /** @name PS3 Controller functions */ - /** - * Used to get the analog value from button presses. - * @param a The ::ButtonEnum to read. - * The supported buttons are: - * ::UP, ::RIGHT, ::DOWN, ::LEFT, ::L1, ::L2, ::R1, ::R2, - * ::TRIANGLE, ::CIRCLE, ::CROSS, ::SQUARE, and ::T. - * @return Analog value in the range of 0-255. - */ - uint8_t getAnalogButton(ButtonEnum a); - /** - * Used to read the analog joystick. - * @param a ::LeftHatX, ::LeftHatY, ::RightHatX, and ::RightHatY. - * @return Return the analog value in the range of 0-255. - */ - uint8_t getAnalogHat(AnalogHatEnum a); - /** - * Used to read the sensors inside the Dualshock 3 and Move controller. - * @param a - * The Dualshock 3 has a 3-axis accelerometer and a 1-axis gyro inside. - * The Move controller has a 3-axis accelerometer, a 3-axis gyro, a 3-axis magnetometer - * and a temperature sensor inside. - * @return Return the raw sensor value. - */ - int16_t getSensor(SensorEnum a); - /** - * Use this to get ::Pitch and ::Roll calculated using the accelerometer. - * @param a Either ::Pitch or ::Roll. - * @return Return the angle in the range of 0-360. - */ - double getAngle(AngleEnum a); - /** - * Read the sensors inside the Move controller. - * @param a ::aXmove, ::aYmove, ::aZmove, ::gXmove, ::gYmove, ::gZmove, ::mXmove, ::mYmove, and ::mXmove. - * @return The value in SI units. - */ - double get9DOFValues(SensorEnum a); - /** - * Get the status from the controller. - * @param c The ::StatusEnum you want to read. - * @return True if correct and false if not. - */ - bool getStatus(StatusEnum c); - /** Read all the available statuses from the controller and prints it as a nice formated string. */ - void printStatusString(); - /** - * Read the temperature from the Move controller. - * @return The temperature in degrees Celsius. - */ - String getTemperature(); - - /** Used to set all LEDs and rumble off. */ - void setAllOff(); - /** Turn off rumble. */ - void setRumbleOff(); - /** - * Turn on rumble. - * @param mode Either ::RumbleHigh or ::RumbleLow. - */ - void setRumbleOn(RumbleEnum mode); - /** - * Turn on rumble using custom duration and power. - * @param rightDuration The duration of the right/low rumble effect. - * @param rightPower The intensity of the right/low rumble effect. - * @param leftDuration The duration of the left/high rumble effect. - * @param leftPower The intensity of the left/high rumble effect. - */ - void setRumbleOn(uint8_t rightDuration, uint8_t rightPower, uint8_t leftDuration, uint8_t leftPower); - - /** - * Set LED value without using ::LEDEnum. - * @param value See: ::LEDEnum. - */ - void setLedRaw(uint8_t value); - - /** Turn all LEDs off. */ - void setLedOff() { - setLedRaw(0); - }; - /** - * Turn the specific LED off. - * @param a The ::LEDEnum to turn off. - */ - void setLedOff(LEDEnum a); - /** - * Turn the specific LED on. - * @param a The ::LEDEnum to turn on. - */ - void setLedOn(LEDEnum a); - /** - * Toggle the specific LED. - * @param a The ::LEDEnum to toggle. - */ - void setLedToggle(LEDEnum a); - - /** - * Use this to set the Color using RGB values. - * @param r,g,b RGB value. - */ - void moveSetBulb(uint8_t r, uint8_t g, uint8_t b); - /** - * Use this to set the color using the predefined colors in ::ColorsEnum. - * @param color The desired color. - */ - void moveSetBulb(ColorsEnum color); - /** - * Set the rumble value inside the Move controller. - * @param rumble The desired value in the range from 64-255. - */ - void moveSetRumble(uint8_t rumble); - - /** Used to get the millis() of the last message */ - uint32_t getLastMessageTime() { - return lastMessageTime; - }; - /**@}*/ - - /** Variable used to indicate if the normal Playstation controller is successfully connected. */ - bool PS3Connected; - /** Variable used to indicate if the Move controller is successfully connected. */ - bool PS3MoveConnected; - /** Variable used to indicate if the Navigation controller is successfully connected. */ - bool PS3NavigationConnected; - -protected: - /** @name BluetoothService implementation */ - /** - * Used to pass acldata to the services. - * @param ACLData Incoming acldata. - */ - void ACLData(uint8_t* ACLData); - /** Used to run part of the state machine. */ - void Run(); - /** Use this to reset the service. */ - void Reset(); - /** - * Called when the controller is successfully initialized. - * Use attachOnInit(void (*funcOnInit)(void)) to call your own function. - * This is useful for instance if you want to set the LEDs in a specific way. - */ - void onInit(); - /**@}*/ - -private: - - void L2CAP_task(); // L2CAP state machine - - /* Variables filled from HCI event management */ - char remote_name_first; // First letter in remote name - bool activeConnection; // Used to indicate if it's already has established a connection - - /* Variables used by high level L2CAP task */ - uint8_t l2cap_state; - - uint32_t lastMessageTime; // Variable used to store the millis value of the last message. - - uint32_t ButtonState; - uint32_t OldButtonState; - uint32_t ButtonClickState; - - uint32_t timer; // Timer used to limit time between messages and also used to continuously set PS3 Move controller Bulb and rumble values - uint32_t timerHID; // Timer used see if there has to be a delay before a new HID command - - uint8_t l2capinbuf[BULK_MAXPKTSIZE]; // General purpose buffer for L2CAP in data - uint8_t HIDBuffer[HID_BUFFERSIZE]; // Used to store HID commands - uint8_t HIDMoveBuffer[HID_BUFFERSIZE]; // Used to store HID commands for the Move controller - - /* L2CAP Channels */ - uint8_t control_scid[2]; // L2CAP source CID for HID_Control - uint8_t control_dcid[2]; // 0x0040 - uint8_t interrupt_scid[2]; // L2CAP source CID for HID_Interrupt - uint8_t interrupt_dcid[2]; // 0x0041 - - /* HID Commands */ - void HID_Command(uint8_t* data, uint8_t nbytes); - void HIDMove_Command(uint8_t* data, uint8_t nbytes); - void enable_sixaxis(); // Command used to enable the Dualshock 3 and Navigation controller to send data via Bluetooth -}; -#endif |